Netflix says Warner Bros' games arm is "relatively minor in the grand scheme of things"

GamesIndustry.biz
Tue, 09 Dec 2025 15:01:51 +0000

Netflix's co-CEO Gregory Peters stated that the company did not assign value to Warner Bros' games division in its proposed $82.7 billion acquisition, viewing it as relatively minor. He acknowledged the potential of Warner Bros' IPs, like Hogwarts, and emphasized Netflix's focus on immersive narrative games and a safe environment for kids without ads or in-app purchases. Netflix is also exploring social games for family engagement and has plans for new titles, including a quiz show game.

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Netflix has agreed to purchase Warner Bros. Discovery, including Warner Bros. Games, with the deal expected to close in 2026. Netflix Co-CEO Gregory Peters stated that while WB Games has talented studios, they did not attribute any value to the gaming division during negotiations, considering it "minor." However, he expressed excitement about integrating successful properties like Hogwarts Legacy into Netflix's offerings. Studios such as Rocksteady and NetherRealm will come under Netflix's ownership.

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Netflix's co-CEO Gregory Peters stated that the company did not factor in any value from Warner Bros. Games during its $82.7 billion acquisition deal, citing their gaming division as "relatively minor." Despite Hogwarts Legacy's success with over 30 million units sold, Peters emphasized that a single hit isn't enough for long-term sustainability. Netflix aims to leverage Warner Bros.' IPs like Harry Potter and Game of Thrones but hasn't integrated this into their deal model.

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Netflix's recent $82 million bid to acquire Warner Bros. Studios did not prioritize its gaming division, according to co-CEO Gregory K. Peters. He noted that while Warner Bros. has valuable gaming franchises, they were considered "relatively minor" in the deal's valuation. Peters expressed interest in leveraging these properties in the future, highlighting successes like Hogwarts Legacy. The acquisition faces regulatory hurdles and competition from Paramount, which has increased the bid to over $100 billion.

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Netflix's $82 billion acquisition of Warner Bros. Discovery includes Warner Bros. Games, but co-CEO Gregory Peters stated that they "didn't attribute any value" to the gaming division, viewing it as minor compared to the overall deal. Despite acknowledging successes like Hogwarts Legacy, Peters emphasized that WB Games was not a significant factor in the acquisition. The division has faced challenges, including studio closures and underperforming titles, though some franchises remain strong.

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Netflix's acquisition of Warner Bros. includes its game studios, but co-CEO Gregory Peters stated that gaming was not a significant factor in the $82.7 billion deal. Warner Bros. has faced a 48% drop in game revenue due to a lack of new releases, and recent cancellations have raised concerns about its gaming future. Despite the success of Hogwarts Legacy, Netflix does not prioritize gaming, which could affect the studios' prospects moving forward.

2025-12-10 | Pure Xbox: Netflix Didn't 'Attribute Any Value' To Warner Bros. Games As Part Of WB Takeover Bid

Netflix's recent bid to acquire Warner Bros. for $82.7 billion did not attribute any value to Warner Bros. Games, according to co-CEO Gregory Peters. While he acknowledged the potential of popular IPs like Hogwarts Legacy, he emphasized that the gaming division was considered relatively minor in the overall deal valuation. The future of Warner Bros. Games remains uncertain as the acquisition process unfolds, especially with Paramount's competing offer.

2025-12-10 | IGN: Warner Bros. Video Games Business 'Relatively Minor Compared to the Grand Scheme of Things,' Netflix Says

Netflix did not assign any value to Warner Bros.' video game business in its $82.7 billion acquisition deal, raising concerns for franchises like Mortal Kombat and Hogwarts Legacy. Despite Warner Bros. Games' successes, including Hogwarts Legacy, Netflix co-CEO Greg Peters stated that the gaming division is relatively minor. Warner Bros. Games has faced struggles, including the departure of its games boss and the cancellation of several projects, while future titles like a Hogwarts Legacy sequel and a new Batman game are in development.

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Netflix co-CEO Gregory Peters stated in a recent earnings call that Warner Bros. Games did not significantly influence their $82.7 billion acquisition deal with Warner Bros. Discovery. While acknowledging the quality of WB Games' studios and past successes, Peters emphasized that they did not attribute value to the gaming division in their business model. The future of Warner Bros. Games under Netflix remains uncertain, especially with Paramount Skydance's competing bid.

2025-12-10 | GamesIndustry.biz: What does the Netflix deal mean for Warner Bros's games division?

Warner Bros. Games faces uncertainty amid the potential sale of Warner Bros. Discovery to Netflix or Paramount Skydance. While Netflix has struggled in gaming, Paramount is seen as a more favorable option for the division, given its history with game licensing and VR titles. Concerns exist about possible downsizing under Netflix, while optimism remains for growth under Paramount. The future of Warner's studios, including Netherrealm and Avalanche, hinges on the outcome of the acquisition and the strategic direction taken by the buyer.

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Netflix's proposed $82.7 billion acquisition of Warner Bros raises concerns about the future of Warner Bros' gaming division. Co-CEO Gregory Peters acknowledged the potential of Warner Bros' game assets but stated they were not factored into the deal's valuation. Recent struggles for both companies in the gaming sector, including studio closures and underperforming titles, heighten worries about potential layoffs and the direction of game development under Netflix.