'Creators Should Carry Out Creative Work': PS5 Roguelike Let It Die: Inferno Clarifies Use of Generative AI

Push Square
Thu, 04 Dec 2025 08:30:00 +0000

Supertrick Games has clarified its use of generative AI in the upcoming PS5 roguelike, Let It Die: Inferno, following backlash. The studio stated that while AI tools were used for background art and music, all assets were heavily edited by human artists. AI voices were employed for synthetic characters, ensuring no copyright issues. The clarification raises questions about the efficiency of AI in development, as much of the work was recreated manually after AI generation.

2025-12-04 | Eurogamer: "We'd like to begin by being transparent about the use of AI tools during development" - Let it Die: Inferno developer responds to generative AI controversy

Supertrick Games, developer of Let it Die: Inferno, addressed controversy over its use of generative AI in development. The game, launching today, employs AI for character voices, specifically for an AI-driven machine and a mysterious life form, without human modeling. AI-generated art served as rough bases for further refinement by artists, and AI assisted in music creation, generating stems that were mostly rebuilt manually. Initial Steam reviews are mixed.

2025-12-05 | PC Gamer: Let It Die: Inferno promises it used AI 'that observes copyright laws' and isn't 'modeled after any human performers,' so please don't be mad at it

Let It Die: Inferno, the sequel to Suda51's 2016 roguelike, has faced backlash over its use of AI-generated content. Supertrick clarified that AI was used minimally for background art, voices of three characters, and one music track. The AI-generated voices were designed to fit character themes without modeling human performers. Despite this clarification, the game has received a Mostly Negative user-review score on Steam, with only 39% positive reviews.