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Date: 2026-06-18 | Source: Insider Gaming
Rockstar Games has revealed the official box art for GTA 6 and announced that pre-orders will begin on June 25. While the price remains unconfirmed, speculation suggests it could be the first game to cost $100 for the standard edition. The announcement hints at a potential new trailer coinciding with the pre-order launch. Players can also download the game’s cover art now.

2026-06-18 | Push Square: GTA 6 PS5 Pre-Orders Open on 25th June, Cover Art Revealed
Rockstar has announced that pre-orders for GTA 6 on PS5 will open on June 25, 2026, with the game set to launch on November 19, 2026. Pre-orders will be available both physically at select retailers and digitally on the PS Store. The cover art has been revealed, and a new screenshot of Vice City is available on the Rockstar website. The pricing details for the game have not yet been disclosed.
2026-06-18 | Destructoid: It’s happening: GTA 6 box art revealed, pre-orders open next week
Grand Theft Auto 6 will open pre-orders on June 25, with Rockstar Games revealing the official box art featuring protagonists Jason and Lucia, along with various iconic elements. The game is set to launch on November 19, 2023, for PS5 and Xbox Series X|S, with a PC version expected later. Anticipation is high for potential news and gameplay alongside the pre-order announcement.
2026-06-18 | VGC: Grand Theft Auto 6 cover art revealed as Rockstar locks in November release date
Rockstar Games has unveiled the official cover art for Grand Theft Auto 6 and confirmed that pre-orders will begin on June 25, 2026, locking in the game's release date of November 19, 2026. This announcement alleviates concerns about further delays. The game was first confirmed in 2022, with its release timeline shifting from an initial 2025 target to the current November 2026 date.
2026-06-18 | Pure Xbox: GTA 6 Cover Art Revealed, Pre-Orders Begin Next Week For Xbox Series X|S
Pre-orders for Grand Theft Auto 6 will begin on June 25, 2026, across digital storefronts including the Xbox Store for Xbox Series X|S and the PlayStation Store for PS5. The game is set to release on November 19, 2026. While the price has not yet been revealed, the announcement of pre-orders suggests no further delays are anticipated. Official cover art is also available for download.
2026-06-18 | Gematsu: Grand Theft Auto VI pre-orders open June 25, cover art revealed
Pre-orders for Grand Theft Auto VI will begin on June 25, as announced by Rockstar Games. The game is set to launch for PlayStation 5 and Xbox Series on November 19. The article also mentions the availability of a cover art reveal trailer and a gallery for viewing the cover art.
2026-06-18 | Eurogamer: Rockstar reveals the Grand Theft Auto 6 box art, which is quite nice I suppose, and pre-order dates for the game
Rockstar Games has unveiled the box art for Grand Theft Auto 6, featuring familiar elements like a yellow Lamborghini, a speedboat, and the game's protagonists, Lucia and Jason. Pre-orders for the PlayStation 5 and Xbox Series S/X versions will start on June 25, with a release date set for November 19. This announcement follows a recent tribunal ruling against Rockstar in a UK legal case concerning layoffs and union busting allegations.
2026-06-18 | IGN: GTA 6 Cover Art and Pre-Order Reveal Comes With a Fresh Look at Vice City
Rockstar has unveiled the cover art for GTA 6 and announced that pre-orders will begin on June 25. The updated official website features a dynamic image of Vice City at sunset, showcasing various vehicles and construction. Fans are analyzing the image for gameplay hints. Additionally, new artwork of protagonists Lucia and Jason has been released. GTA 6 is set to launch on November 19, 2026, for PS5 and Xbox Series X/S.
2026-06-18 | Game Informer: Grand Theft Auto VI Pre-Order Date And Cover Art Revealed
Pre-orders for Grand Theft Auto VI will begin on June 25 for PlayStation 5 and Xbox Series X/S. Rockstar Games revealed the official cover art, featuring main characters Lucia and Jason, along with other key figures, and an alligator representing Florida. The game is set to launch on November 19. Additionally, the PS5 and Xbox Series X/S upgrade for Grand Theft Auto V will be free for existing owners of the last-gen versions.
2026-06-18 | Insider Gaming: Rockstar Games Gives a New Look at GTA 6 Vice City Skyline
Rockstar Games has announced that pre-orders for GTA 6 will go live next week, revealing a new look at Vice City's skyline. The updated image showcases various features, including a dockyard and airborne vehicles. Vice City, first introduced in 2002's Grand Theft Auto: Vice City, is set to receive significant improvements. The game's narrative follows Jason and Lucia as they navigate a conspiracy in the state of Leonida.
2026-06-18 | Insider Gaming: How to Pre-Order GTA 6—Grand Theft Auto 6 Pre-Order Date & More
Pre-orders for Grand Theft Auto VI will begin on June 25, 2026, across digital storefronts and select retailers. Rockstar Games announced this on June 18, providing details on how to secure a copy. Players can pre-order digitally on PlayStation 5 or Xbox Series X|S, or through various retailers. There will be no PC version available at launch. Further information on pricing and editions is expected soon.
2026-06-18 | PC Gamer: GTA 6 pre-orders open next week, and to celebrate Rockstar has revealed its official cover art
GTA 6 pre-orders will open on June 25, 2023, ahead of its release on November 19, 2023. Rockstar has also revealed the official cover art, featuring protagonists Jason Duval and Lucua Caminos, along with various elements reminiscent of Vice City's aesthetic. The game is set in the fictional state of Leonida, inspired by Florida, allowing players to revisit Vice City. Fans are excited for the new information after a long wait since the last trailer.
2026-06-18 | Metro: GTA 6 pre-orders to start this month as fans fear the price reveal
Rockstar Games has announced that pre-orders for GTA 6 will begin on June 25 for PS5 and Xbox Series X/S, but the price remains unconfirmed. Concerns about a potential price of £100 are being addressed by Take-Two, suggesting it may align with the standard £70. The announcement hints at a possible new trailer and additional game editions, including a deluxe version likely costing around £90. Details about GTA 6's online features and gameplay remain scarce.
2026-06-18 | Eurogamer: Rockstar quietly gives us probably our best look at GTA 6's Vice City yet
Rockstar has revealed a new visual overview of Vice City for Grand Theft Auto 6 on its official website, showcasing a vibrant cityscape with dynamic elements like helicopters and boats. The game is set to release on November 19 for PS5 and Xbox Series X/S, with pre-orders starting June 25. Additionally, Rockstar is facing a legal dispute with the IWGB over alleged union busting, with a trial scheduled for September 10.
2026-06-18 | IGN: GTA 6: Every Detail in the Cover Art Explained
The article analyzes the newly revealed cover art for Grand Theft Auto 6, detailing various elements within its nine panels. Key features include protagonists Jason Duvall and Lucia Caminos, a Sea Sparrow helicopter, a vibrant sports motorcycle, and a supercar reminiscent of the Lamborghini Aventador. Additional characters like music producer Boobie Ike and bank robber Raul Bautista are introduced, alongside thematic elements like an alligator and a boat, hinting at the game's setting and story.
2026-06-18 | GamesRadar+: GTA 6 pre-orders are incoming, so here's where and how to secure your copy on June 25
Rockstar has announced that pre-orders for Grand Theft Auto 6 will begin on June 25, 2026, with the game set to launch on November 19, 2026. While specific retailers for pre-orders have not been confirmed, Amazon, Best Buy, and GameStop are expected to participate in the US, while UK options may include Amazon, Very, and Currys. Pricing and potential collector's editions remain undisclosed.
2026-06-18 | IGN: Rockstar Fans Rejoice, as It Now Looks Certain GTA 6 Won't Get Delayed Again
Rockstar has announced that pre-orders for Grand Theft Auto 6 will begin next week, confirming that the game is unlikely to be delayed again. Set to launch on November 19, 2026, for PlayStation 5 and Xbox Series X/S, fans are relieved after years of uncertainty. Speculation about the game's price continues, with some analysts suggesting it could be as high as $100, though a $70 price point seems more likely.
2026-06-18 | IGN: 7 Burning Questions for the GTA 6 Pre-Order Launch
Rockstar has confirmed that pre-orders for GTA 6 will launch on June 25, with the game set to release in November. Key questions surrounding the pre-order reveal include the game's price, available editions, performance on consoles, potential new trailers, game content, story mode DLC, and the eventual PC version. The outcome of these details could significantly influence industry standards and expectations.
2026-06-18 | IGN: The Evolution of Grand Theft Auto's Iconic Cover Art, Now Including GTA 6
The article discusses the evolution of cover art for the Grand Theft Auto franchise, culminating in the reveal of GTA 6's cover. It highlights the transition from 2D to 3D art, the impact of 9/11 on GTA 3's design, and the introduction of signature elements in subsequent games. GTA 6's cover features classic motifs, including a helicopter, a bikini-clad woman, and protagonists Jason and Lucia. The game is set to release on November 19, with pre-orders starting June 25.
2026-06-18 | PlayStation LifeStyle: Grand Theft Auto VI Trailer Reveals Cover Art for 2026’s Biggest Video Game
A new trailer for Grand Theft Auto VI has been released, showcasing the game's cover art but no gameplay footage. Pre-orders will begin on June 25, 2026, with the game set to launch on November 19, 2026. Development has been ongoing since 2014, and the story will follow a criminal couple, Jason Duval and Lucia Caminos, in Vice City.
2026-06-18 | Insider Gaming: GTA 6 Release Date Has Disappeared and People Are Panicking
Rockstar Games has unveiled the official cover art for Grand Theft Auto 6 and announced that pre-orders will begin on June 25. However, the company has removed the previously stated release date of November 19 from its website, causing concern among fans about a potential delay. While some speculate this could be an oversight, the release date remains visible on platforms with wishlist functions.
Date: 2026-06-18 | Source: Push Square
Pocketpair's head of publishing, John Buckley, expressed skepticism about the use of generative AI in gaming, stating that "gamers don't want it." He confirmed that Pocketpair does not utilize AI in their games, emphasizing the value of in-house artists. Buckley noted that while generative AI is becoming more common, its long-term viability is uncertain, and he believes there will be cultural differences in acceptance between markets, particularly between the West and Asia.

2026-06-18 | Game Developer: Pocketpair lead on generative AI: Gamers don't want it
Pocketpair's communications director, John Buckley, stated that the studio will not use generative AI in game development, as players do not want it. He emphasized the company's anti-genAI stance, noting that many developers are clarifying their games are entirely human-made. Buckley expressed skepticism about the longevity of generative AI in the industry, referencing other studios' disclosures about its use, including Owlcat Games and Capcom.
2026-06-18 | Insider Gaming: Pocketpair Won’t Use AI in Games, Says Palworld Exec
Pocketpair, the developer of Palworld, has stated it will not use AI in its game development due to player backlash against the technology. John Buckley, Head of Publishing and Communications, emphasized that the studio has sufficient in-house artists who prefer creative freedom. He expressed skepticism about AI-generated assets, suggesting they detract from the overall quality of games.
2026-06-18 | Destructoid: “A natural, ugh, why?” Palworld lead plants the flag on the right side of the AI discussion
Pocketpair's communications head, John Buckley, addressed concerns about AI-generated assets in their game Palworld, stating that players do not want AI involvement in development. He emphasized the value of in-house artists and questioned the necessity of using AI when quality work can be done manually. Buckley noted the industry's mixed stance on generative AI, highlighting the need for transparency in its use across platforms like Steam and the Epic Games Store.
Date: 2026-06-18 | Source: Nintendo Life
The Pokémon Pokopia "Wish Upon A Jirachi" event begins on June 23, 2026, and runs until July 8, 2026. Players can befriend Jirachi and collect shining wish notes to redeem special themed items. To participate, players must have a rebuilt Pokémon Center. The event requires the Switch 2's date and time to match the event period. Pokémon Pokopia has received an 8 out of 10 review, praised for its charm and content.

2026-06-18 | VGC: Jirachi is coming to Pokémon Pokopia next week for a limited time
Jirachi, the Wish Pokémon, will appear in Pokémon Pokopia starting June 23 for a limited time. Players can collect shining wish notes during the event to exchange for Jirachi-themed items. This event is notable as it requires an update and is not part of the original game data. The Pokémon Company has also announced future expansions, including a free update in August and two paid expansions, with the first introducing underwater exploration and new content.
2026-06-18 | Destructoid: Pokopia Wish Upon a Jirachi event release countdown: Exact start time and date
The Pokopia Wish Upon a Jirachi event will launch on June 23, 2026, at 5am local time, running until July 8, 2026, at 4:59am. Players will unlock starry-themed furniture by visiting Jirachi at the Pokémon Center and completing requests from other Pokémon. To participate, at least one Pokémon Center must be operational. The event offers two weeks for players to engage and collect exclusive items.
2026-06-18 | Insider Gaming: New Pokémon Pokopia Event Begins Next Week Introducing Jirachi
A new event for Pokémon Pokopia will begin on June 23, introducing Jirachi and new cosmetic furniture items. Players can collect Shining Wish Notes during the event, which runs until July 8. Adjustments have been made to prevent time skipping, ensuring players engage with the content as intended. This event follows previous updates and precedes the upcoming Expansion Pass set for August.
2026-06-18 | IGN: Pokémon Pokopia Adds Mythical Pokémon Event, as Fans Believe Shiny and Costume Creatures May Follow
Pokémon Pokopia will host a new event, "Wish Upon a Jirachi," from June 23 to July 8, allowing players to encounter the Mythical Pokémon Jirachi and earn exclusive furniture. The recently announced $34.99 expansion pass will introduce new Pokémon and costume accessories for existing creatures. Fans speculate about the potential introduction of Shiny Pokémon, as hints were found in promotional artwork. More details on the expansion will be revealed later.
Date: 2026-06-18 | Source: Gematsu
A demo for Granblue Fantasy: Relink – Endless Ragnarok is now available on PS5, Switch 2, PS4, and PC. The demo features three playable modes and introduces new content, including the Conflux solo mode and six new characters. Players can unlock various Cycles for rewards by progressing through quests. A major update will accompany Endless Ragnarok, enhancing accessibility and game balance, with details to be revealed in a livestream on July 8.

2026-06-18 | Nintendo Life: Preview: Granblue Fantasy: Relink - Endless Ragnarok Feels Right At Home On Switch 2
Granblue Fantasy: Relink - Endless Ragnarok will launch on Switch 2 on July 9, 2026, featuring new characters, storylines, and combat mechanics. The game expands significantly from its 2024 release, with an estimated 1.5x more content and a new Conflux mode offering roguelike gameplay. The demo showcases improved accessibility features and co-op play, including full crossplay. A downloadable demo is available today.
2026-06-18 | IGN: Granblue Fantasy: Relink - Endless Ragnarok Preview: A Deeper Look at the New Summon System
Granblue Fantasy: Relink's upcoming expansion, Endless Ragnarok, introduces a new summon system that enhances gameplay. Players can summon powerful allies during battles, utilizing a resource bar that fills as they fight. Summons can absorb attacks and are usable in multiplayer, with costs reduced for consecutive summons. The expansion also features a new story, quests, Chaos difficulty, and a roguelike mode, launching on July 9 for $29.99 or $59.99 with the base game on multiple platforms.
2026-06-18 | Push Square: Don't Miss Granblue Fantasy: Relink a Second Time Around, Endless Ragnarok PS5 Demo Out Now
Granblue Fantasy: Relink - Endless Ragnarok demo is now available on PS5, offering an early look at the main story and quests playable solo or online. This expanded re-release includes new characters, an endgame, and gameplay updates. The demo features a new Summon system allowing players to summon elemental entities in combat. Completing the demo unlocks rewards for the full release on July 9th. The game is praised for its action RPG elements and engaging campaign.
2026-06-18 | PlayStation.Blog: Granblue Fantasy: Relink – Endless Ragnarok hands-on report, demo available today
Granblue Fantasy: Relink – Endless Ragnarok, releasing on July 9 for PS5 and PS4, introduces a new story arc, playable characters, and the Summon battle mechanic. The expansion features a challenging Chaos difficulty, new bosses, and a solo endgame mode called the Conflux. Players can utilize summons for tactical advantages and experience a deeper combat system. New characters Gallanza and Beatrix offer varied playstyles, enhancing gameplay depth.
2026-06-18 | Game Informer: Granblue Fantasy: Relink Gets A Big Refresh With Endless Ragnarok
Granblue Fantasy: Relink is set to receive a significant update titled "Endless Ragnarok," launching this summer. This expansion introduces new characters, missions, and quality-of-life improvements, alongside new gameplay options for existing characters. It will also be available on the Switch 2 and feature crossplay support. The article discusses impressions from a demo at Summer Game Fest 2026 and includes insights from industry veteran Imran Khan.
Date: 2026-06-17 | Source: Insider Gaming
Both Call of Duty: Black Ops and Black Ops 2 are set to be ported to PlayStation 4 and 5 in July, as announced by Treyarch. These ports, developed by Iron Galaxy, will not be remasters or remakes. There is no confirmation yet regarding ports for Xbox or PC. The original Black Ops was released in November 2010, and Black Ops 2 followed in 2012. Further details on server management and capabilities are still pending.

2026-06-17 | Push Square: Call of Duty: Black Ops 1 and 2 PS5 Ports Now Official, Launching in July
Treyarch has confirmed that the PS5 ports of Call of Duty: Black Ops and Black Ops 2 will launch in July, developed by Iron Galaxy. The announcement was made via social media, indicating these ports will not be remasters but will retain the original PS3 versions' content, including single-player, multiplayer, and Zombies modes. Notably, these ports are exclusive to PlayStation, as the games are already available on Xbox through backwards compatibility.
2026-06-18 | IGN: Call of Duty: Black Ops 1 and 2 Are Officially Being Ported to New Platforms Next Month
Call of Duty: Black Ops 1 and 2 are set to be ported to new PlayStation platforms in July, developed by Iron Galaxy. The ports will include campaign, multiplayer, and Zombies modes, but details on progress carryover and cross-play remain unclear. While Xbox and PC versions are already available, this marks a notable return for the series, as Activision has largely avoided re-releases to prevent splitting player bases.
2026-06-18 | Pure Xbox: Treyarch Confuses Xbox Fans With Black Ops 1 & 2 Reveal For PS5
Treyarch announced that Iron Galaxy will port Call of Duty: Black Ops and Black Ops 2 to PS5 in July, leaving Xbox fans confused as no mention was made of Xbox platforms. Current Xbox versions suffer from low resolution and hacking issues in multiplayer. Social media reactions express concern over the neglect of Xbox users, and there's no confirmation of new Xbox versions, prompting hopes for further details from Treyarch soon.
2026-06-18 | Metro: Call Of Duty: Black Ops 1 and 2 ports are skipping Xbox but for a good reason
Treyarch has announced that the first two Call Of Duty: Black Ops games will be re-released for PlayStation consoles in July, but not for Xbox. The ports will be identical to the originals, with improvements like faster loading times, and will retain multiplayer modes. The absence of Xbox versions is due to the games being available through Xbox's backwards compatibility. There is no mention of a Switch 2 release.
2026-06-18 | PlayStation LifeStyle: PS5 Getting Fan Favorite PS3 Action Games, But There’s a Catch
Call of Duty: Black Ops 1 and 2 are confirmed to be ported to PS5 in July 2026, as announced by Treyarch. These will not be remasters but direct ports of the PS3 versions, with no plans for PC or Xbox re-releases. Iron Galaxy Studios is handling the ports, which will include Campaign, Multiplayer, and Zombies modes. There is uncertainty regarding the inclusion of DLC, as some may have been removed from the PS3 store.
2026-06-18 | Push Square: PS5's Call of Duty: Black Ops Ports Get More Likes Than Modern Warfare 4
Enthusiasm for the PS5 ports of Call of Duty: Black Ops and Black Ops 2, set for July release, surpasses that for Modern Warfare 4, which launches on October 23, 2026. Treyarch's announcement garnered over 158k likes on X, compared to 78k for Modern Warfare 4. The Black Ops ports will include all original PS3 modes, appealing to nostalgia, despite being available on Xbox via backwards compatibility.
2026-06-18 | Insider Gaming: Are Black Ops 1 and 2 Ports Coming to Xbox Series X|S, PC, Switch, or PS5? All Platforms
Activision is set to release ports of Call of Duty: Black Ops 1 and 2 for PlayStation 4 and PS5 in July 2026. Currently, there are no announcements regarding availability on Xbox Series X|S, Xbox One, PC, or Nintendo Switch. The ports are exclusive to PlayStation, with no plans for other platforms at this time. Players on PC can only access the original versions of the games.
2026-06-18 | Insider Gaming: Black Ops 1 and 2 Ports Release on PS5—All Differences Between Old and New Versions
Black Ops 1 and 2 are set to be released on PS5 in July 2026, confirmed by Treyarch. While specific dates are not yet disclosed, dataminers suggest the ports will feature enhancements such as 120 FPS settings, new servers, and additional trophies. These versions are not simple emulations of the PS3 games but will include new features and improvements. Further details will be revealed closer to launch.
Date: 2026-06-17 | Source: Gematsu
A free update for Marvel’s Spider-Man 2 will introduce the “Fresh Start Suit” on July 28, inspired by the upcoming movie Spider-Man: Brand New Day. The game is currently available on PlayStation 5 and PC through Steam and the Epic Games Store. A new trailer for the movie has also been released.

2026-06-17 | Push Square: Spider-Man 2 PS5 Gets New Suit from Brand New Day Movie on 28th July
A new suit from the upcoming Spider-Man: Brand New Day movie will be available in Marvel's Spider-Man 2 as part of a free update on 28th July 2026, three days before the film's release. Players can wear the Fresh Start Suit in the game. The movie is set to release on 31st July 2026, with a new trailer also being released alongside the announcement.
2026-06-17 | Insider Gaming: Marvel’s Spider-Man 2 is Getting a Free Suit from ‘Brand New Day’
Insomniac Games announced a free suit for Marvel’s Spider-Man 2, called "Fresh Start," inspired by the upcoming film Spider-Man: Brand New Day. The suit will be available for PS5 and PC players via an in-game update on July 28, 2024, ahead of the movie's release on July 31. The film features a new story where Peter Parker faces challenges after everyone forgets his identity.
2026-06-18 | IGN: Marvel's Spider-Man 2 Is Adding New Suit from Brand New Day for Free
Marvel's Spider-Man 2 will receive a free update featuring a new suit from the "Brand New Day" storyline, available starting July 28th. This suit is a revised version inspired by the one from "No Way Home." Insomniac Games has not announced further updates for the game, which has not had DLC, and while a new Spider-Man game is anticipated, it may not release for another year or two.
2026-06-18 | PlayStation LifeStyle: Spider-Man 2 PS5 Getting New DLC Out of Nowhere
Sony has announced a surprise DLC for Marvel’s Spider-Man 2 on PS5, featuring the "Fresh Start Suit," set to release on July 28, 2026, ahead of the film Spider-Man: Brand New Day on July 31. The availability of the DLC on PC remains unconfirmed, and it is unclear if it will be free. Currently, Spider-Man 2 is not on sale on the PS Store, and the game has not received any story DLC since launch.
2026-06-18 | Metro: Spider-Man: Brand New Day is giving fans a reason to replay the PS5 game
Sony is set to release a new free suit for the PS5 game Spider-Man 2 on July 28, ahead of the movie Spider-Man: Brand New Day, which premieres on July 31. The Fresh Start suit reflects the one worn by Peter Parker in the film, marking a shift from his previous technologically advanced suits. Anticipation for the movie is high, with pre-sales already surpassing records, and it features Peter facing new villains and evolving powers.
Date: 2026-06-17 | Source: Push Square
Poncle, the developer of Vampire Survivors, is reconsidering its collaboration with Epic Games due to Epic's recent commitment to generative AI in creating game assets. A spokesperson stated on Reddit that they are reviewing the partnership, expressing concerns about their intellectual property being associated with generative AI, particularly in relation to Fortnite. The outcome of this review could impact the inclusion of Vampire Survivors content in Fortnite.

2026-06-17 | PC Gamer: Hours after announcing a collab with Fortnite, Vampire Survivors dev suggests it may back out over Epic's touting of generative AI
Vampire Survivors developer Poncle expressed concerns about its collaboration with Fortnite after Epic Games showcased the use of generative AI in character and environment design. Poncle stated they are "reviewing" the partnership in light of these developments. Epic recently revealed generative AI features in Unreal Engine 6, which could potentially impact the creation of assets for the Vampire Survivors collab. The timeline of the collaboration deal remains unclear.
2026-06-18 | IGN: Vampire Survivors Developer 'Reviewing' Fortnite Crossover Plans, After Epic Details Unreal Engine 6 AI Usage
Poncle, the developer of Vampire Survivors, is reconsidering a potential crossover with Fortnite following Epic Games' announcement of using generative AI in its art and design processes. Epic's recent video showcased AI's role in refining character designs and environments in Unreal Engine 6. Poncle's statement on Reddit indicated a review of their collaboration, which has garnered support from fans who advocate for distancing from Epic amid mixed reactions to the company's AI adoption.
2026-06-18 | Eurogamer: Vampire Survivors studio Poncle is "reviewing" its Fortnite collaboration after the State of Unreal show and Epic's focus on generative AI
Vampire Survivors developer Poncle is reconsidering its collaboration with Fortnite following Epic Games' announcement of generative AI tools during the State of Unreal presentation. Poncle's review stems from concerns over the ethical implications of AI in game development, particularly regarding copyright and job impacts. The studio has not detailed specific reasons for the review or potential actions. Other developers involved in Fortnite collaborations may also reassess their partnerships in light of these discussions.
2026-06-18 | Game Developer: Vampire Survivors dev 'reviewing' Fortnite collab after Epic's AI announcement
Vampire Survivors developer Poncle is reconsidering its collaboration with Epic Games for a Fortnite crossover after Epic announced AI-driven features for Unreal Engine. Poncle expressed concerns about the use of generative AI in game asset creation, which has faced criticism from developers. Epic's plans include integrating AI tools for character and environment design and creating a shared economy for game assets across titles.
2026-06-18 | Rock Paper Shotgun: After Epic outline a genAI focused Unreal Engine 6, Vampire Survivors studio Poncle say they're "reviewing" their Fortnite collab
Epic Games announced plans for Unreal Engine 6, focusing on generative AI, during the recent State of Unreal. This includes potential cross-game usage of Fortnite skins. In response, Vampire Survivors developer Poncle is "reviewing" their collaboration with Fortnite, expressing concerns about the use of generative AI for creating game assets. Poncle clarified that this does not mean they are withdrawing from the collaboration entirely.
2026-06-18 | Insider Gaming: Poncle Rethinks Fortnite Crossover After Epic’s AI Push
Poncle, the developer of Vampire Survivors, is reconsidering its planned collaboration with Fortnite following Epic Games' announcement of enhanced AI integration in Unreal Engine 6. Poncle's official response indicated a review of the partnership due to concerns over generative AI's role in game asset creation. While Epic aims to streamline development, the adoption of AI has faced criticism from some developers and players.
2026-06-18 | Destructoid: Vampire Survivors dev may nix Fortnite collab in light of Epic’s ‘central role’ stance on AI in game dev
Vampire Survivors developer poncle is reconsidering its collaboration with Fortnite following Epic Games' strong endorsement of generative AI in game development during the State of Unreal presentation. Poncle expressed concerns about Epic's use of AI for creating game assets, stating they are "reviewing" the collaboration. Epic emphasized the role of AI tools in streamlining game development, which may raise similar concerns among other studios.
Date: 2026-06-17 | Source: Eurogamer
Epic Games has announced features for Unreal Engine 6, including the ability to use Fortnite skins in other Unreal Engine games and vice versa. Development lead Marcus Wassmer emphasized the goal of creating a shared economy for assets across games. Early access is expected by late 2027, with a full release in 2028-2029. Key features will include generative AI integration and support for larger player counts, focusing on cross-platform compatibility.

2026-06-17 | IGN: Epic Says Unreal Engine 6 Will Let Your Fortnite Skins Pop Up in Other Games
Epic's Unreal Engine 6 aims to create an interconnected gaming ecosystem, allowing players to use cosmetics purchased in one game across other Unreal Engine 6 titles, including Fortnite. CEO Tim Sweeney envisions a collaborative environment among game developers, contrasting it with the failed Metaverse concept. He highlighted the industry's financial challenges, advocating for microtransactions as a solution. Unreal Engine 6 is set for early access in late 2027.
2026-06-17 | Game Developer: Unreal Engine 6 will merge UE5 and UEFN into 'a single, unified engine'
Epic Games announced Unreal Engine 6 (UE6) at Unreal Fest, merging Unreal Engine 5 and Unreal Engine for Fortnite (UEFN) into a unified platform. Key features include transitioning from C++ to Verse, enhanced AI tools, and a focus on interoperability across games. Developers will be able to port content between games and Fortnite, with UE6 Early Access set for late 2027. The aim is to foster collaboration and create a shared economy for game assets.
2026-06-18 | GamesIndustry.biz: Everything you need to know from State of Unreal 2026: Unreal Engine 6, Unreal Engine 5.8, and $1bn paid to UEFN devs
The State of Unreal 2026 keynote revealed Unreal Engine 6, targeting early access by late 2027, and confirmed the release of Unreal Engine 5.8. Key features include a new gameplay programming model, enhanced portability of content, and improved development tools. Epic Games announced over $1 billion paid to UEFN developers and highlighted updates to Fortnite, including new IP collaborations like The Simpsons. The Epic Games Store has surpassed 6000 games and is undergoing significant improvements.
2026-06-18 | Insider Gaming: Epic Games Says Unreal Engine 6 Will Deepen AI Integration
Epic Games announced that Unreal Engine 6 will enhance AI integration in game development, aiming to reduce tedious tasks and allow for more creative exploration. Teased during a Rocket League Championship Series event, UE6 will merge UE5 and Unreal Editor for Fortnite over the next two years. The engine will include tools for using AI models like Claude and Gemini to streamline workflows and improve content iteration.
Date: 2026-06-17 | Source: GamesRadar+
Final Fantasy 14 is incentivizing Japanese players to pay their taxes by offering in-game rewards. Players who make a donation to the Japanese government's tax campaign will receive exclusive cosmetics for their characters in the MMO. This initiative aims to encourage civic responsibility while enhancing the gaming experience with unique items.

2026-06-18 | IGN: Final Fantasy 14 Rewards Japanese Players for Paying Their Real-Life Taxes With a Giant Dog
Final Fantasy 14 players in Japan can earn in-game rewards, including the Megashiba Mount, by participating in the Hometown tax initiative, which allows them to redirect residence tax to other regions. The collaboration between Shibuya ward and Square Enix offers various cosmetic items and emotes for different tax amounts. Players outside Japan can purchase these items from the Final Fantasy 14 online store. The Megashiba Mount references Shibuya's famous Hachiko dog statue.
2026-06-18 | VGC: Tokyo’s Shibuya region is giving residents Final Fantasy 14 in-game items for donating their taxes
Tokyo's Shibuya region is incentivizing hometown tax donations by offering Final Fantasy 14 in-game items. Residents can receive gifts like Phials of Fantasia, costumes, dance emotes, and a Megashiba mount based on the Hachiko statue, depending on their donation amount. Square Enix aims to strengthen community ties through these initiatives. However, the practice of offering gifts for tax donations has faced criticism for potentially skewing funding towards municipalities with more appealing incentives.
2026-06-18 | PC Gamer: Final Fantasy 14 will give players in Japan a dog for paying their taxes
Final Fantasy 14 players in Japan can receive a Megashiba dog mount and other rewards for participating in the "Furusato Nozei" tax donation program. By donating 9,000 yen (about $55) to Shibuya Ward, players can earn various in-game items, including character appearance changes and attire sets. The rewards are priced higher than their usual store costs, but participants may also benefit from tax write-offs.
2026-06-18 | Metro: Final Fantasy 14 is encouraging Japanese players to donate their taxes
Final Fantasy 14 players in Japan can receive in-game items, such as costumes and a shiba inu mount, by donating to the Shibuya ward's hometown tax initiative. Donations range from 7,000 yen (£33) for costumes to 17,000 yen (£80) for five Fantasia potions. While the items are cheaper to buy directly from the store, the initiative aims to support the local community. Square Enix supports this effort, which coincides with the game's upcoming launch on Nintendo Switch 2.
Date: 2026-06-17 | Source: Nintendo Life
AdHoc Studios has released the free 'HR Violations Pack' DLC for Dispatch on Switch, addressing previous censorship issues. This DLC introduces a 'Partial Coverage' option, revealing some previously censored content, but full nudity and explicit audio remain restricted due to Nintendo's requirements. The DLC also offers new visual obscuring options. AdHoc apologized for the initial lack of clarity regarding the game's censorship at launch. The DLC is available now on the eShop.

2026-06-17 | IGN: Dispatch Developer Addresses Controversial Switch Censorship With New Patch — Though 'Some Hard Requirements From Nintendo' Remain
AdHoc Studio has released a patch for Dispatch on Nintendo Switch and Switch 2, addressing previous censorship by unlocking more nudity options. The "HR Violations Pack" allows players to see more explicit content, while offering alternatives to censorship boxes. However, some restrictions remain due to Nintendo's policies, including a ban on genitalia. AdHoc acknowledged the confusion over the game's initial censorship and apologized for not clarifying the differences in versions before purchase.
2026-06-17 | Gematsu: Dispatch ‘HR Violations Update’ now available, addresses some censorship on Switch 2 and Switch
AdHoc Studio has released the "HR Violations Update" for Dispatch, addressing censorship issues on Switch 2 and Switch. The update introduces optional censorship features for PlayStation 5 and PC versions. Players can choose between partial or full coverage settings and various censorship styles. The update is available now, with Xbox access expected later this summer. Players can find the new options in the game menu under General Settings.
2026-06-18 | Eurogamer: Dispatch tackles Nintendo's Switch censorship requirements with a brilliantly named HR Violations update and an oozing jam donut where the dong should be
AdHoc has released the HR Violations Pack for Dispatch on Switch, addressing censorship issues that previously covered nudity and muted sexual sounds. Players can now choose how to censor certain content, though some Nintendo requirements remain. The pack is available in multiple regions, and similar options will be available on Steam and PS5, with uncensored settings as default. Dispatch has sold over 1 million copies in 10 days, prompting discussions of a second season.
Date: 2026-06-17 | Source: Gematsu
Users who own the PS4 or digital Xbox One version of Grand Theft Auto V can upgrade to the PS5 or Xbox Series version for free starting June 18, as announced by Rockstar Games. Initially, the upgrade was available for $9.99 for a limited time. The enhancements for the new consoles were also made available to PC players for free, along with PC-exclusive features. The free upgrade coincides with the launch of “The Kortz Center Heist” in GTA Online.

2026-06-17 | Push Square: GTA 5 Pushing Players onto PS5 Ahead of GTA 6 with Free Upgrade and 'Easy Migration'
Rockstar is offering a free upgrade for existing GTA 5 owners on PS4 to the PS5 version starting June 18. This upgrade includes technical improvements, easy migration of progress, and new features like high-performance vehicles. Additionally, a major update for GTA Online, the Kortz Center Heist, is set to launch in July, allowing players to raid a prestigious gallery as part of the new content.
2026-06-17 | Insider Gaming: Rockstar Giving Free GTA 5 Upgrades to Last-Gen Owners
Rockstar is offering free upgrades for GTA 5 to owners on last-gen consoles (PS4 and Xbox One) to the PS5 and Xbox Series X|S versions starting tomorrow. This upgrade includes access to enhanced graphics and new content, such as Hao’s Special Works vehicles. PC players can also upgrade from the Legacy to the Enhanced version for free. This initiative precedes the upcoming GTA Online: The Kortz Center Heist in July.
2026-06-17 | Pure Xbox: GTA 5's Last-Gen Xbox Version Is Getting A Free Upgrade To Series X|S
GTA 5 owners on Xbox One can upgrade to the Series X|S version for free starting June 18, 2026, provided they have the digital version. Rockstar confirmed that this upgrade includes technical improvements and new features ahead of the upcoming "The Kortz Center Heist" for GTA Online. However, the upgrade is limited to digital versions on Xbox, while PS4 owners can upgrade any version. No release date for the heist has been announced.
2026-06-17 | Metro: Free GTA 5 current gen upgrade for PS4 and Xbox One players coming this week
Rockstar Games announced that players who own GTA 5 on PS4 or Xbox One can upgrade to the enhanced versions on PS5 or Xbox Series X/S for free starting tomorrow. However, only digital owners on Xbox One are eligible for the free upgrade. Additionally, a new GTA Online heist, The Kortz Center Heist, will launch in July. The enhanced version includes performance improvements and new features, with GTA 6 set for release on November 19, 2026.
2026-06-17 | VGC: Rockstar is giving last-gen GTA 5 owners a free upgrade
Rockstar has announced that owners of the digital version of Grand Theft Auto 5 on PS4 or Xbox One will receive a free upgrade to the PS5 or Xbox Series X|S versions starting Thursday. The current-gen versions, released on March 15, 2022, feature enhanced graphics and performance. Additionally, Grand Theft Auto 6 is set to release on November 19, 2026, after multiple delays from its initial 2025 announcement.
2026-06-17 | IGN: GTA Online Is Adding a Massive New Heist in July, to Keep You Busy Until GTA 6 Arrives
GTA Online will introduce The Kortz Center Heist in July, allowing players to rob a previously unused art gallery in Los Santos. The update is expected to include new vehicles, weapons, and gameplay mechanics. Players will need to own a mansion from the last update to access the heist planning room. Rockstar will also offer ways to earn bonus GTA$ and a $2 million discount for GTA+ members. Current-gen upgrades will be free for Xbox One and PS4 players.
2026-06-17 | Game Informer: Rockstar Announces Free PS5 And Xbox Series X/S Upgrade For Grand Theft Auto V
Rockstar Games has announced a free upgrade for Grand Theft Auto V from PS4 and digital Xbox One versions to PS5 and Xbox Series X/S, starting June 18. This upgrade includes enhanced graphics and performance features. The announcement coincides with the upcoming GTA Online update, The Kortz Center Heist, launching in July. The current-gen versions were initially released on March 15, 2022, without a free upgrade option.
2026-06-17 | PlayStation LifeStyle: PS5 Players Surprised With Free Upgrade of the Most Popular PS4 Game
Rockstar announced that owners of Grand Theft Auto V on PS4 or Xbox One can upgrade to the PS5 or Xbox Series X|S version for free starting tomorrow. Players can migrate their data, including story mode and online progress. Originally released in 2013, GTA V remains popular, and a sixth installment is set to release on November 19, 2026, for the latest consoles.
2026-06-18 | Eurogamer: As GTA Online readies for another large update, and GTA 6 approaches, Rockstar offers free upgrades to GTA 5 on PS5 and Xbox Series S/X
Rockstar Games is offering free upgrades of GTA 5 from PS4 and Xbox One to PS5 and Xbox Series X/S, available for physical and digital copies on PS4 and only digital on Xbox One. PC players can also upgrade for free. This comes ahead of a major GTA Online update featuring a new heist, The Kortz Center Heist, launching in July. The upgrade aims to encourage players to transition to current-gen consoles before the release of GTA 6.
2026-06-18 | Push Square: GTA 5's Free PS4 to PS5 Upgrade Available for All Players Now
GTA 5's free upgrade from PS4 to PS5 is now available for all players, allowing both digital and physical owners to download the enhanced version at no cost. The upgrade includes technical improvements and new features, such as Hao’s Special Works vehicles and Career Progress rewards. Additionally, a new GTA Online update, the Kortz Center Heist, is set to launch in July, introducing a new art theft mission and business opportunities.
Date: 2026-06-17 | Source: Game Developer
A UK employment tribunal has ruled against Rockstar Games in a legal dispute over allegations of union busting, allowing fired IWGB union workers to pursue blacklisting claims at a trial set for September 10 to October 15, 2026. The ruling is seen as a significant setback for Rockstar, which maintains the firings were due to leaks of confidential information. The trial will conclude shortly before the anticipated release of Grand Theft Auto VI on November 19, 2026.

2026-06-17 | Eurogamer: "Rockstar thought they could control the narrative. They're wrong" - tribunal rules against GTA 6 developer's request to remove union's blacklisting claims from ongoing legal dispute
An employment tribunal has ruled against Rockstar Games' request to dismiss blacklisting claims related to alleged union busting during the ongoing legal dispute concerning the firing of around 30 union members last October. The trial is set to begin on September 10 and run until October 15. The IWGB union claims the dismissals were retaliatory, and the ruling allows all allegations to proceed to trial, highlighting the workers' fight for accountability.
2026-06-17 | Rock Paper Shotgun: Fired Rockstar developers can bring blacklisting claims against the GTA 6 developer, UK tribunal rules as final trial looms
An employment tribunal in the UK has allowed fired Rockstar Games employees to pursue blacklisting claims against the company, following their abrupt dismissal last autumn. The IWGB Game Workers Union alleges union busting related to the firings, which Rockstar attributed to leaked confidential information. The final trial is scheduled from September 10th to October 15th, where serious questions about the firings will be examined.
2026-06-18 | GamesIndustry.biz: UK employment tribunal denies Rockstar's request to have 'blacklisting' claims removed from upcoming trial
A UK employment tribunal has denied Rockstar Games' request to dismiss 'blacklisting' allegations in a case brought by fired workers represented by the IWGB Game Workers union. The trial is set to begin on September 10 and conclude by October 15. The case stems from the firing of 34 staff in October 2025 for alleged "gross misconduct," which the union claims is an act of union-busting. The tribunal's ruling allows for a full hearing of the claims against Rockstar.
Date: 2026-06-17 | Source: Gematsu
Capcom has revealed its lineup for Gamescom 2026, scheduled for August 26 to 30 in Cologne, Germany. The booth will feature around 60 playable demo stations for titles including Dragon’s Dogma II: Dark Arisen and Mega Man: Dual Override. Additionally, Capcom will host live streams from the event, with daily shows produced by Rocket Beans TV for German-speaking audiences, available on YouTube and Twitch.

2026-06-17 | VGC: Capcom confirms Dragon’s Dogma 2 expansion and Mega Man for Gamescom
Capcom will showcase Dragon’s Dogma 2’s expansion, Mega Man: Dual Override, Onimusha: Way of the Sword, and Street Fighter 6 at Gamescom 2026, with four playable demos across 60 stations. Mega Man: Dual Override, announced at The Game Awards 2025, will be playable for the first time. Gamescom runs from August 26 to August 30 in Germany. Dragon’s Dogma 2: Dark Arisen will introduce a new story based on player feedback. Onimusha's demo will not reflect the main game's difficulty.
2026-06-17 | Nintendo Life: Mega Man: Dual Override Will Be Playable For The First Time At Gamescom 2026
Capcom will showcase Mega Man: Dual Override for the first time at Gamescom 2026, scheduled for August 26-30 in Cologne. The game has a vague 2027 release window, and its playable demo may be accompanied by a new trailer. Additionally, Dragon's Dogma 2: Dark Arisen will be playable, launching on Switch 2 on October 9, 2026, while Onimusha: Way of the Sword will release on September 25, 2026, with a demo available for PS5. Resident Evil Veronica is confirmed for Switch 2 in 2027.
2026-06-17 | Push Square: New PS5 Game Mega Man: Dual Override Will Be Playable at Gamescom
New PS5 game Mega Man: Dual Override will be playable at Gamescom in August 2024, ahead of its 2027 release. A demo will be available at Capcom's booth, alongside Dragon’s Dogma 2: Dark Arisen and Onimusha: Way of the Sword. The playable debut is expected to include new trailers and gameplay footage. Gamescom runs from August 26 to 30, with potential announcements during Geoff Keighley’s Opening Night Live.
Date: 2026-06-17 | Source: IGN
The Adventures of Elliot: The Millennium Tales is an action-adventure game featuring a pixel art style reminiscent of classic titles. Players control Elliot, who embarks on a time-traveling quest to save a princess and the kingdom, accompanied by a fairy named Faie. The game introduces a Magicite system for weapon customization and features nostalgic combat mechanics. While it draws heavy inspiration from The Legend of Zelda: A Link to the Past, it offers multiple endings and a charming world, though some gameplay elements lack variety.

2026-06-17 | Nintendo Life: Review: The Adventures Of Elliot: The Millennium Tales (Switch 2) - An Emotional Journey Through Space And Time
The Adventures of Elliot: The Millennium Tales is the first HD-2D game featuring real-time action combat from Square Enix. Players control Elliot, an orphan on a time-spanning quest to save the Kingdom of Huther. The game combines hack-and-slash mechanics with a variety of weapons and magicite for progression. While the visuals are stunning, enemy variety is limited, and performance issues on Switch 2 affect load times. The narrative offers multiple endings and engaging side missions.
2026-06-17 | Game Informer: The Adventures of Elliot: The Millennium Tales – History Repeats Itself
The Adventures of Elliot: The Millennium Tales is a game reminiscent of The Legend of Zelda, featuring time travel and a variety of weapons. While it offers enjoyable combat and a classic adventure narrative, the lack of enemy variety and minimal impact on the timeline are drawbacks. The protagonist's fairy companion, Faie, is criticized for being overly chatty. Overall, the game is adequate but unlikely to surpass Zelda in popularity, providing about 25 hours of entertainment.
2026-06-17 | PC Gamer: The Adventures of Elliot: The Millennium Tales review
The Adventures of Elliot: The Millennium Tales is a time-traveling action-adventure game set to release on June 18, 2026, developed and published by Square Enix. Players control Elliot in a top-down format, exploring the fantasy city of Philabieldia across various historical eras. The game features fast-paced combat, a companion fairy named Faie with unique abilities, and emotionally rich sidequests. While the puzzles are simplistic, the game’s narrative and interconnectedness across time periods are highlights.
2026-06-18 | Nintendo Life: Round Up: The Reviews Are In For The Adventures Of Elliot: The Millenium Tales
The article summarizes reviews for "The Adventures of Elliot: The Millennium Tales," highlighting various outlets' opinions. GoNintendo praises its addictive gameplay but suggests improvements. Nintendo Everything rates it 5/5, noting its broad appeal. Vooks.net gives it 4.5/5, appreciating its modern take on classic titles. Nintenduo scores it 8/10 for its accessible adventure and original mechanics. NintendoWorldReport also rates it 8/10, acknowledging its enjoyable gameplay despite some flaws. A demo is available on the Nintendo eShop.
Date: 2026-06-17 | Source: Eurogamer
Guild Wars 3 developer ArenaNet has outlined its mission statement, emphasizing no pay-to-win mechanics, no subscription fees, and a commitment to evolving the MMO genre. Studio head Colin Johanson highlighted four main pillars: addressing player frustrations, ensuring meaningful time investment, and innovating within the MMO landscape. The game aims for a beta release in late 2027, blending elements from Guild Wars 1 and 2 while encouraging player feedback.

2026-06-17 | VideoGamer: ArenaNet says Guild Wars 3 will have no subscription or paid battle pass
ArenaNet announced that Guild Wars 3 will be a buy-to-play title with no subscription fees or paid battle pass systems. Colin Johanson emphasized that the game will not pressure players into recurring payments. While expansions and optional purchases may be available, the studio aims to avoid pay-to-win mechanics, focusing instead on cosmetics and convenience items. No release date or pricing details have been provided yet.
2026-06-17 | Rock Paper Shotgun: Many live service games are just an MMO subscription "hidden inside of a neat 'optional' package", argue Guild Wars 3 devs in a post about the new game's monetisation
Guild Wars 3 developers ArenaNet discuss the game's monetization model, emphasizing a pay-upfront approach without subscriptions or battle passes. Studio head Colin Johanson critiques modern live service games for resembling subscription models through paid systems. Guild Wars 3 aims to support short play sessions and will differ from its predecessors by not replicating large-scale gameplay from Guild Wars 2. The game is set 1200 years before the original, exploring the departure of the realm's gods.
2026-06-17 | PC Gamer: Guild Wars 3 hopes to solve the problem that made me quit Guild Wars 2 after thousands of hours with the series
ArenaNet has announced Guild Wars 3, set to begin beta testing in 2027, aiming to address player concerns from Guild Wars 2. The studio emphasizes a design philosophy focused on no subscriptions, no pay-to-win mechanics, and a more engaging experience that respects players' time. They acknowledge the frustration of inventory management and aim to create a more accessible MMO that allows players to enjoy gameplay without extensive preparation.
Date: 2026-06-17 | Source: Nintendo Life
Square Enix has released version 1.5.0 of Final Fantasy Tactics: The Ivalice Chronicles for Switch 1 & 2, introducing New Game+, adjustments, new settings, and additional languages. Key features include the Zodiac Compatibility function, improved job unlock visibility, and camera settings retention during battles. New gameplay options like "Maintain Auto-proceed" and "Ability Incantations Guaranteed" have also been added, alongside various minor fixes and stability improvements.

2026-06-17 | Gematsu: Final Fantasy Tactics: The Ivalice Chronicles version 1.5.0 ‘Enhanced’ update now available, adds New Game+ and more
Square Enix has released the version 1.5.0 “Enhanced” update for Final Fantasy Tactics: The Ivalice Chronicles, introducing features like New Game+, Zodiac Compatibility, and various gameplay adjustments. Players can now carry over unit levels and item data in New Game+, check zodiac signs, and retain camera settings during battles. New settings for cutscenes and ability incantations have been added, along with support for Simplified Chinese, Traditional Chinese, and Korean. The game is available on multiple platforms.
2026-06-17 | Push Square: Final Fantasy Tactics Remaster Gets Surprise PS5 Patch, Adding New Game+, Settings, and More
Square Enix has released a significant patch for Final Fantasy Tactics: The Ivalice Chronicles, introducing a New Game+ mode, gameplay adjustments, and new settings. The update enhances features like zodiac compatibility checks, equipment management, and camera settings during battles. Additionally, it adds support for Simplified Chinese, Traditional Chinese, and Korean. The patch aims to improve overall stability and resolve minor issues as the game nears its first anniversary.
2026-06-18 | IGN: Final Fantasy Tactics Remaster Adds New Game+, but War of the Lions Content Still Missing
The June 17 update 1.5.0 for Square Enix's Final Fantasy Tactics remaster introduces New Game+, allowing players to carry over units and inventory into a new game. While it includes UI improvements and a Zodiac Compatibility feature, it lacks new difficulty levels and content from The War of the Lions. Director Yasumi Matsuno expressed that New Game+ was a long-requested feature, and fans are hopeful for future updates that may add more content.
Date: 2026-06-17 | Source: Push Square
Microsoft's strategy to announce a new Senua game was reportedly aimed at attracting potential buyers for Ninja Theory, which is facing closure or sale. Journalist Stephen Totilo revealed that by the time of the game's reveal at the Xbox Games Showcase 2026, plans to part ways with Ninja Theory were already in place. The announcement was intended to generate investor interest, although Microsoft has not publicly commented on the situation amid industry-wide layoff concerns.

2026-06-17 | Insider Gaming: XBOX Revealed Senua to Attract Ninja Theory Buyer
XBOX revealed Senua during a recent showcase to attract potential buyers for Ninja Theory, which is reportedly facing closure. The decision to showcase the game was made prior to the Xbox Game Showcase on June 7, aiming to generate investor interest. Despite this strategy, reports indicate Ninja Theory is still set to shut down, while other studios like Compulsion and Double Fine are negotiating to avoid similar fates amid broader changes at XBOX.
2026-06-17 | VGC: Microsoft already planned Ninja Theory closure when it announced Senua, it’s claimed
Microsoft reportedly planned to "sunset or split" with Ninja Theory, the developer of the Hellblade series, prior to the announcement of its new game, Senua. Despite the game's reveal just 10 days ago, sources indicate that the decision was already in motion. This aligns with broader reports of significant cuts within Microsoft's gaming division following its fiscal year end on June 30. Ninja Theory's future remains uncertain amid these developments.
2026-06-17 | IGN: Why Microsoft Announced Ninja Theory's New Game Despite Plans to Shut the Studio Down
Microsoft announced Ninja Theory's new game, Senua, during the Xbox Games Showcase, but shortly after, CEO Asha Sharma's memo hinted at potential layoffs and studio closures due to declining profits. Reports suggest Microsoft may close or spin off Ninja Theory, raising concerns about the studio's future and the fate of its IPs. Other studios like Double Fine and Compulsion are also in negotiations with Microsoft to avoid closure, as the company's focus shifts towards blockbuster franchises.
2026-06-17 | Pure Xbox: Report: Xbox Already Planned To 'Sunset Or Split With' Ninja Theory Before Senua Reveal
Plans were reportedly in place for Xbox to "sunset or split with" Ninja Theory, despite the studio's recent reveal of a new game, Senua, at the Xbox Games Showcase on June 7, 2026. Sources suggest the announcement aimed to attract investor interest. Xbox Strategy Officer Michael Ball declined to comment on why Senua isn't an exclusive title. No official confirmation regarding Ninja Theory's future has been made as of now.
2026-06-17 | Metro: Xbox already planned to shut down Ninja Theory before Senua reveal claims report
Microsoft reportedly planned to close Ninja Theory, the studio behind the upcoming game Senua, before its recent reveal. This decision comes amid anticipated layoffs within Xbox due to declining revenue. The announcement of Senua may have been a strategy to attract potential buyers for the studio. Insider NateTheHate suggests further layoffs are imminent, with other studios like Compulsion Games and Double Fine also at risk. Senua is expected to release in 2027.
2026-06-17 | Rock Paper Shotgun: Microsoft reportedly only announced Ninja Theory's new game at Summer Game Fest to try and attract a buyer for the studio
Microsoft's decision to reveal Ninja Theory's new game, Senua, at the Summer Game Fest was reportedly aimed at attracting potential buyers for the studio, which faces an uncertain future under Microsoft's ownership. A report suggests that the announcement was intended to make Ninja Theory more appealing to investors, despite the company's plans to potentially shut down or spin off several studios. Job cuts are expected to be announced soon.
2026-06-17 | PlayStation LifeStyle: Newly Revealed PS5 Action Adventure Game Already in Trouble
Ninja Theory's upcoming PS5 action adventure game, Senua, may be in jeopardy following reports that Microsoft plans to offload the studio or potentially shut it down. Announced at the Xbox Showcase on June 7, the reveal was reportedly intended to attract buyers amid rumors of mass layoffs and studio closures at Xbox. The future of Ninja Theory and Senua remains uncertain as the studio seeks independence or a buyer.
2026-06-17 | Game Developer: Report: Xbox was set on splitting with Ninja Theory when unveiling its new project
Microsoft reportedly planned to split with Ninja Theory, the developer of Hellblade: Senua's Sacrifice, during the June 7 presentation of its new title, Saga. This strategy aimed to attract investor interest, though it's unclear if Ninja Theory's leadership was aware. Internal turmoil at Xbox has led multiple studios to negotiate potential spin-offs to maintain independence, amid anticipated cuts and restructuring in Microsoft's gaming division.
2026-06-17 | Game Informer: A New Report Claims Xbox Had Already Planned To Close Ninja Theory Despite Senua Announcement
A report indicates that Xbox had planned to close Ninja Theory, despite the recent announcement of a new Hellblade title, Senua. This strategy aimed to attract investors before a potential studio closure. Ninja Theory's status remains unconfirmed, but reports suggest it has already been closed and is seeking a buyer. The studio closures align with Xbox's leadership plans for a significant reset, including layoffs. Senua is set for a 2027 release on PS5, Xbox Series X/S, and PC.
Date: 2026-06-16 | Source: Game Informer
Cosmic horror shooter Luna Abyss, launched on May 21, received a positive reception but led to the layoff of its entire development team at Kwalee Labs on June 16. CEO Hollie Emery announced the redundancies were beyond their control. The small team of nine is now seeking new employment. Luna Abyss is available on PS5, Xbox Series X/S, and PC, featuring first-person shooter gameplay with traversal elements. It currently holds an 81 critics' score on Metacritic.

2026-06-16 | Rock Paper Shotgun: Less than a month after launch, the entire Luna Abyss team has been laid off
The entire team behind Luna Abyss, a first-person bullet-hell platformer released by Kwalee, has been laid off less than a month after its launch. CEO Hollie Emery announced the layoffs on LinkedIn, expressing pride in the team's achievements despite challenges. The reasons for the layoffs remain unclear, but it is suggested that the game may not have met certain targets. Emery encouraged support for the affected team members.
2026-06-16 | Insider Gaming: Entire Luna Abyss Team Laid Off One Month After Game’s Release
The entire team behind Luna Abyss, a cosmic horror game released on May 21, has been laid off by publisher Kwalee, which has not publicly commented on the situation. Former CEO Hollie Emery announced the redundancies on LinkedIn, expressing pride in the game's reception despite the challenges faced. The layoffs come amid broader cost-cutting measures affecting several Xbox studios. Luna Abyss received a "Very Positive" rating on Steam and a Metascore of 81 on Metacritic.
2026-06-17 | IGN: Entire Luna Abyss Development Team Laid Off One Month After Launch
The entire development team of Luna Abyss has been laid off just one month after the game's release. CEO Hollie Emery stated the decision was beyond their control, despite the game receiving critical acclaim (81 on Metacritic) and being available on Xbox Series X|S, PS5, and PC for $29.99. The team of nine, who spent seven years developing the game, is now seeking new employment. This news coincides with ongoing layoffs in the gaming industry, including expected cuts at Bungie and other Xbox studios.
2026-06-17 | Game Developer: Luna Abyss development team laid off by Kwalee
UK publisher Kwalee has laid off the entire nine-person development team behind Luna Abyss, which launched on May 21, 2026. The team, formerly known as Bonsai Collective, was acquired by Kwalee in September 2025. CEO Hollie Emery expressed pride in the game's reception but noted that the layoffs were beyond their control. The team is now seeking new employment opportunities. Kwalee has published over 70 titles across various platforms.
2026-06-17 | Eurogamer: Kwalee lays off the entire Luna Abyss development team as one of this year's overlooked bullet-hell games falls victim to an overcrowded release schedule
Kwalee has laid off the entire development team of Luna Abyss, a sci-fi bullet-hell shooter that launched in May but struggled to gain visibility amid a crowded release schedule. CEO Hollie Emery announced the redundancies on LinkedIn, attributing the decision to factors beyond the team's control. Despite positive reviews and a 'very positive' user rating on Steam, the game did not meet internal performance targets. Luna Abyss is available on Xbox Game Pass.
2026-06-17 | Pure Xbox: Impressive New Xbox Game Loses Its Entire Dev Team After A Month
The development team behind the Xbox Game Pass title "Luna Abyss" has been made redundant just a month after its release on May 21st. Kwalee Labs CEO Hollie Emery announced the layoffs on LinkedIn, attributing the decision to factors outside their control, possibly linked to lower-than-expected sales. The game, which took seven years to develop, also launched on PC and PS5 simultaneously. Nine team members are now seeking new employment in the industry.
2026-06-17 | GamesIndustry.biz: Kwalee Labs shut down following launch of Luna Abyss
Kwalee Labs, the developer of the shooter Luna Abyss, has been shut down just a month after its launch on May 21st. The team, originally Bonsai Collective, was acquired by Kwalee in September. CEO Hollie Emery announced the redundancy of the nine-person team, citing external factors. Luna Abyss sold 12,000 units on Steam and received positive reviews. The studio was founded in 2019 and had previously secured a $3.5 million investment from Super.com.
2026-06-17 | Push Square: Just Weeks After Launching Highly Rated PS5 Game Luna Abyss, the Team Has Been Laid Off
Kwalee Labs, the developer of the recently launched PS5 game Luna Abyss, has laid off its entire nine-person team just weeks after the game's successful release. CEO Hollie Emery announced the redundancies on LinkedIn, citing that the decision was beyond their control. Despite the layoffs, Luna Abyss received positive reviews, including an 8/10 rating, highlighting its engaging gameplay. The article also notes ongoing layoffs in the gaming industry, with reports of potential redundancies at Xbox.
Date: 2026-06-16 | Source: Pure Xbox
Microsoft announced seven new titles for Xbox Game Pass from June 16 to July 6, 2026, including the surprise addition of Call of Duty: Vanguard. Notably, Shift at Midnight and Age of Empires Mobile: PC Edition were previously listed but not included in this announcement. Additionally, eight games, such as Payday 2 and Rise of the Tomb Raider, will be removed at the end of the month, with discounts of at least 20% available until then.

2026-06-16 | IGN: Xbox Game Pass Soldiers on With June 2026 Wave 2 Lineup Announcement
Microsoft has announced the Xbox Game Pass June 2026 Wave 2 lineup, featuring titles like Call of Duty: Vanguard and EA Sports FC 26, amidst rumors of potential studio closures and layoffs. The announcement follows a memo from new Xbox chief Asha Sharma indicating a need for restructuring due to declining profit margins. Several Microsoft studios, including Ninja Theory and Double Fine, are reportedly negotiating to avoid closure. The lineup includes games releasing from June 17 to July 6, with others set to leave Game Pass by June 30.
2026-06-16 | VGC: Xbox reveals its next six Game Pass titles, including EA Sports FC 26 and Call of Duty Vanguard
Xbox has announced six new titles coming to Game Pass, including EA Sports FC 26 and Call of Duty: Vanguard, set for release between June 16 and July 6, 2026. Junkster is already available. Additionally, several games will leave the service on June 30, including Mecha Break and Rise of the Tomb Raider. Game Pass Ultimate and PC Game Pass prices were reduced in April, now costing $22.99 and $13.99 per month, respectively.
2026-06-16 | Eurogamer: Here's your next batch of Xbox Game Pass games for June
Microsoft has announced new titles coming to Xbox Game Pass in June and early July. Notable additions include "Junkster" (June 16), "Call of Duty: Vanguard" (June 17), "EA Sports FC 26" (June 18), "Abyssus" (June 25), "RV There Yet?" (June 30), "Tony Hawk's Pro Skater 3 + 4" (July 2), and "Winds of Arcana: Ruination" (July 6). Games leaving the service include "Mecha Break," "Payday 2," and "Rise of Tomb Raider" starting June 30.
2026-06-16 | Insider Gaming: XBOX Game Pass June 2026 Wave 2 Titles Revealed
XBOX has announced the second wave of titles for its Game Pass subscription service in June 2026, featuring day-one access to Junkster on June 16. Other notable titles include Call of Duty: Vanguard (June 17), EA Sports FC 26 (June 18), and Abyssus (June 25). Several games, including Slay the Spire and Tomb Raider titles, will leave the service on June 30. The article highlights ongoing challenges for XBOX amid recent studio closures.
2026-06-16 | Pure Xbox: Eight Games Are Leaving Xbox Game Pass In Late June 2026
Eight games are set to leave Xbox Game Pass on June 30, 2026, including Tomb Raider: Definitive Edition, Rise of the Tomb Raider, Payday 2, Slay The Spire, and Unpacking. Discounts of at least 20% will be available on these titles until their departure. Microsoft also announced seven new games coming to the service in June and early July, including Call of Duty: Vanguard.
Date: 2026-06-16 | Source: Insider Gaming
Hellraiser: Revival, developed by Saber Interactive and Boss Team Games, is set to release on October 8, 2026, for Xbox, PlayStation 5, and PC. The game will feature two editions: standard ($39.99) and deluxe ($49.99), along with a collector’s edition with three tiers, starting at $129.99 and going up to $249.99 for the Signed Pinhead Edition. The game promises graphic content, highlighted in a new trailer.

2026-06-16 | Eurogamer: Hellraiser: Revival hooks a release date with trailer full of Doom-like glory kills and otherworldly powers
Hellraiser: Revival is set to launch on PC, PS5, and Xbox Series X/S on October 8, 2026. The game features combat mechanics inspired by Doom, including the use of Cenobite hooks and pyrokinesis. It will offer a Standard edition for $39.99 and a Deluxe edition for $49.99, with two Collector's Editions also planned. The narrative follows Aidan, who uses the Genesis Configuration to rescue his girlfriend from the Cenobites' Labyrinth dimension.
2026-06-16 | Gematsu: Clive Barker’s Hellraiser: Revival launches October 8
Clive Barker’s Hellraiser: Revival will launch on October 8 for PlayStation 5, Xbox Series, and PC via Steam. The game offers a Standard Edition ($39.99) and a Deluxe Edition ($49.99), with pre-orders unlocking exclusive in-game skins. Players will navigate a new story in the Hellraiser universe, utilizing the Genesis Configuration's powers to battle Hell's forces and solve puzzles. Doug Bradley voices Pinhead in this survival horror action game.
2026-06-16 | IGN: Clive Barker's Hellraiser: Revival Release Date Set for October
Clive Barker's Hellraiser: Revival is set to release on October 8, 2026, for PC, PS5, and Xbox Series X/S. Pre-orders will soon be available for the Standard Edition at $39.99 and Deluxe Edition at $49.99, both offering exclusive in-game skins. The game has secured its ESRB rating without cuts and will feature intense violence and adult themes, staying true to the film series. Players will navigate a new story in the Hellraiser universe, battling against Hell's armies.
2026-06-16 | Game Informer: Clive Barker’s Hellraiser: Revival Has A New Trailer And October Launch Date
Clive Barker’s Hellraiser: Revival is set to launch on October 8, coinciding with the Halloween season. This survival horror adventure features a single-player first-person perspective where players control Aidan, who must rescue his girlfriend from the Labyrinth. The game includes original actor Doug Bradley reprising his role as Pinhead and incorporates gameplay mechanics like guns and supernatural abilities. It is developed by Saber Interactive and Boss Team Games for PS5, Xbox Series X/S, and PC.
2026-06-16 | Push Square: Hellraiser: Revival Will Become PS5's Most Gruesome Horror Game This October
Hellraiser: Revival is set to launch on PS5 on 8th October 2026, just in time for Halloween. The game features a new story in the Clive Barker series, where the protagonist Aidan uses a puzzle box to help his girlfriend escape a labyrinth, monitored by Pinhead, portrayed by original actor Doug Bradley. The game promises to be extremely violent and explicit, likely becoming PS5's most gruesome horror title. An uncensored trailer is available on the official website.
Date: 2026-06-16 | Source: IGN
French developer Don't Nod, known for the Life is Strange series, faces financial difficulties and may run out of funds by November 2026 without new investment. A recent audit revealed that Tencent, a part-owner, is unwilling to provide further short-term funding. The company is exploring options for financing, including launching its next game earlier or subcontracting work, but has yet to secure a solution amid a challenging industry landscape.

2026-06-16 | Eurogamer: Aphelion and Life is Strange developer Don't Nod in trouble as it struggles to secure funding for its next project
Don't Nod, the developer of Life is Strange, is facing financial difficulties, with cash reserves potentially running out by November. Tencent, which holds a 42% stake, is unwilling to provide further funding. The studio is exploring other funding options but has not secured commitments. Plans for their upcoming game, Project P14, may be scaled back. The board will meet on June 17 to discuss solutions, amid broader industry challenges affecting independent studios.
2026-06-16 | GamesIndustry.biz: Auditors warn Don't Nod will run out of cash by November if it is unable to secure financing
Auditors have warned that French game developer Don't Nod could run out of cash by November if it fails to secure financing. The company's chair, Oskar Guilbert, has sought funding for months, but Tencent, its main shareholder, is not interested in increasing capital or co-production agreements. Don't Nod, known for Life is Strange, has also faced challenges due to declining Chinese interest in foreign studios.
2026-06-16 | VGC: Life is Strange creators Don’t Nod warned they face running out of money
Don’t Nod, the creators of Life is Strange, face financial difficulties and may run out of funding by November 2026 unless new investment is secured. Recent titles have not achieved the expected commercial success, and Tencent, which holds a minority stake, does not plan to provide additional funding. The studio is exploring options such as finding new partners, accelerating the release of its next game, or taking on contract work to improve its cash position.
2026-06-16 | Rock Paper Shotgun: Life is Strange creator Don't Nod look to be in hot water as a financial report says they'll be out of cash by November
Don't Nod, the creator of Life is Strange, faces financial difficulties and may run out of cash by November 2026, according to a recent auditor's report. Despite releasing five games in three years, recent titles like Lost Records: Bloom & Rage and Aphelion have not generated sufficient revenue. Tencent, a minority stakeholder, is reportedly unwilling to provide further funding. The company is exploring options for additional financing and may adjust its game release schedule or pursue work-for-hire projects.
2026-06-17 | Game Developer: Don't Nod pursuing 'several levers' to secure financial future after Tencent decides against short-term investment
Don't Nod is actively seeking financial support and optimizing its cost structure after Tencent declined to provide short-term investment, raising concerns about the company's cash flow. A report suggested Don't Nod could run out of cash by the end of November. The studio aims to extend its financial runway through various initiatives while acknowledging the challenging environment in the video game industry. Tencent remains a long-term shareholder.
2026-06-18 | GamesIndustry.biz: Don't Nod says it has "several levers" to secure financial position after auditors detailed cash woes
French developer Don't Nod is working to secure additional funding after auditors indicated the company might run out of cash by November. They are exploring various financial strategies and confirmed that Tencent will not provide further investment, although it remains a long-term shareholder. Don't Nod is focused on extending its cash runway through financing initiatives and cost optimization while developing Project P14.
Date: 2026-06-15 | Source: Insider Gaming
Mark Gordon, the head of Treyarch, is retiring after 22 years with the studio, known for its work on the Call of Duty franchise. His departure was announced via social media, highlighting his significant contributions to the studio's culture and games. Kevin Hendrickson and Yale Miller will take over as co-heads. Treyarch, founded in 1996, shifted focus to Call of Duty in 2005, which has since been its primary focus.

2026-06-15 | Gematsu: Treyarch studio head Mark Gordon to depart
Mark Gordon, the studio head of Treyarch, will leave the company after 22 years to pursue new opportunities. He joined Treyarch in May 2005 as chief technology officer and became studio head in November 2016. Kevin Hendrickson and Yale Miller will take over as co-studio heads, bringing extensive development and leadership experience to the positions.
2026-06-15 | IGN: Treyarch Head Mark Gordon Steps Down from Call of Duty Studio
Treyarch studio head Mark Gordon is leaving after 22 years, with Yale Miller and Kevin Hendrickson stepping in as co-studio heads. Gordon's departure follows the exit of studio design director David Vonderhaar. Treyarch is not expected to release a new Call of Duty game for two years, while Infinity Ward will launch Modern Warfare 4 this year. Rumors suggest potential re-releases of Black Ops 1 and 2, and a recent update to Black Ops 7 introduced a new playlist featuring classic maps.
2026-06-16 | VGC: Treyarch studio head Mark Gordon steps down after 22 years at the Call of Duty developer
Treyarch studio head Mark Gordon is stepping down after 22 years with the developer. He joined Treyarch as technology director and contributed to the Call of Duty series, becoming co-studio head in 2016. Gordon's last credit was as studio head for Call of Duty: Black Ops 7. He will be succeeded by COO Kevin Hendrickson and director of production Yale Miller. Treyarch is currently involved in developing Call of Duty: Modern Warfare 4.
2026-06-16 | Eurogamer: In a week of Xbox leadership changes, longtime Treyarch boss Mark Gordon is retiring from the Call of Duty studio to "focus on his next chapter"
Mark Gordon, the longtime head of Treyarch, is retiring after 22 years with the studio, known for the Call of Duty franchise. His tenure began with Call of Duty 2: Big Red One, and he played a key role in the development of major titles, including the Black Ops series. Following his departure, Kevin Hendrickson and Yale Miller will serve as co-studio heads. This change coincides with broader leadership shifts at Xbox amid a potential restructuring.
2026-06-16 | Game Developer: Treyarch studio head steps down after 22 years
Mark Gordon, the studio head of Treyarch, has retired after 22 years, with Kevin Hendrickson and Yale Miller stepping in as co-studio heads. Treyarch, known for the Call of Duty franchise, has faced issues related to workplace culture and crunch. Activision, which acquired Treyarch over two decades ago, continues to invest heavily in Call of Duty, despite mixed expectations regarding recent titles. The studio has also seen leadership changes and controversies in recent years.
Date: 2026-06-15 | Source: VGC
Xbox is reportedly shutting down Compulsion Games, the studio behind South of Midnight, as part of layoffs in the gaming division. Founded in 2009 and acquired by Xbox in 2018, Compulsion's future is uncertain following recent recruitment efforts for a new IP. Xbox CEO Asha Sharma indicated the business is not in a healthy state, with a decline in profit margins. South of Midnight, released last year, received favorable reviews and won several awards.

2026-06-15 | IGN: Microsoft Has Reportedly Shut Down South of Midnight Developer Compulsion Games
Microsoft is reportedly shutting down Compulsion Games, the developer of South of Midnight and We Happy Few, with layoffs potentially exceeding 90 staff. This follows a recent job advertisement for a new IP. Compulsion's leadership is in negotiations with Microsoft regarding the studio's future. The news coincides with significant departures at Xbox and a warning from new Xbox boss Asha Sharma about a company "reset" amid declining profits.
2026-06-15 | Insider Gaming: Xbox Likely To Close South of Midnight Developer Compulsion Games
Xbox is reportedly planning to close Compulsion Games, the developer behind the award-winning title South of Midnight. Sources indicate that studio leadership is in negotiations with Microsoft regarding its future. Despite positive critical reception, South of Midnight did not meet Xbox's commercial expectations. Employees have expressed ongoing worry about the studio's stability, especially following leadership changes at Xbox. Compulsion Games was acquired by Xbox in 2018 and currently employs around 90-100 people.
2026-06-15 | Pure Xbox: Compulsion Games Might Be Getting Shut Down By Xbox, Says Report
Compulsion Games, known for titles like We Happy Few and South of Midnight, may face closure by Xbox, according to a report from Kotaku. While negotiations between Compulsion leadership and Microsoft are ongoing, the specifics remain undisclosed. The studio, which employs over 100 workers, has received critical acclaim for South of Midnight, but its performance reportedly did not meet Xbox's expectations. Xbox has not commented on the situation.
2026-06-15 | Pure Xbox: Compulsion Games, Ninja Theory & Others Might Be Getting Shut Down By Xbox
Compulsion Games, known for titles like We Happy Few and South of Midnight, is reportedly facing closure by Xbox, with negotiations ongoing to avoid this outcome. The studio, which employs over 100 people, has received critical acclaim for South of Midnight, but its performance may not have met Xbox's expectations. Kotaku has confirmed the potential shutdown, and Xbox has not commented on the situation.
2026-06-15 | Destructoid: XBOX reportedly exploring shutdowns of several studios as part of new CEO’s ‘reset’
XBOX is reportedly shutting down Compulsion Games, the developer behind South of Midnight, as part of a company-wide reset initiated by new CEO Asha Sharma. The studio's closure follows disappointing sales despite critical acclaim for South of Midnight. Sharma's memo indicated upcoming layoffs and a need for significant changes, as XBOX faces a decline in revenue and aims to revitalize its brand with new strategies, including Game Pass price reductions and upcoming exclusives.
2026-06-15 | Push Square: South of Midnight Maker Said to Be Shuttered by Xbox
Compulsion Games, the studio behind South of Midnight, is reportedly facing closure as part of Xbox's restructuring efforts. While negotiations with Microsoft regarding the studio's future are ongoing, the total number of job losses remains unclear. Compulsion, acquired by Microsoft in 2018, has seen staff, including writer Zaire Lanier, seeking new employment. Xbox leadership changes and a push for a sustainable business model have contributed to the turmoil.
2026-06-15 | Aftermath: Despite Awards, South Of Midnight Studio Becomes Latest Victim Of Microsoft’s Implosion
Compulsion Games, the studio behind "South of Midnight," is reportedly facing shutdown negotiations with Microsoft amid company-wide layoffs. Despite winning a Peabody Award and a BAFTA shortly before, Xbox's new leadership appears to prioritize financial recovery over maintaining award-winning studios. Concerns are rising about the future of other smaller studios under Microsoft, as the company struggles to balance prestige with profitability.
2026-06-15 | Push Square: Three Xbox Studios at Risk of Closure, in Talks to Become Independent
Three Xbox first-party developers—Compulsion Games, Double Fine, and Ninja Theory—are reportedly at risk of closure and are in talks to become independent. Compulsion Games, known for We Happy Few and South of Midnight, is actively negotiating with Microsoft regarding its future. Speculation about layoffs has arisen following the resignation of Xbox Game Studios boss Craig Duncan and the need for Xbox to become a "sustainable business," as stated by CEO Satya Nadella.
2026-06-15 | VGC: Xbox studios Compulsion, Double Fine, and Ninja Theory facing closure, it’s claimed
Multiple Xbox studios, including Compulsion Games, Double Fine, and Ninja Theory, are reportedly negotiating to go independent to avoid closure. Employees have been informed of potential job losses as Microsoft plans significant cuts in its gaming division, following declining revenues and increased hardware costs. This situation arises after a recent Xbox Games Showcase and follows previous layoffs in 2023 and 2024. Xbox Game Studios boss Craig Duncan has also announced his departure.
2026-06-15 | IGN: Ninja Theory and Double Fine Also Reportedly Under Threat of Closure as Xbox Studios Fight for Survival
Ninja Theory and Double Fine are reportedly at risk of closure as Microsoft implements significant cuts to its Xbox business. Both studios are in negotiations to potentially go independent, which may lead to layoffs. Microsoft CEO Satya Nadella emphasized the need for a sustainable business model amid declining revenues. The layoffs are expected to take effect at the end of Microsoft's financial year on June 30.
2026-06-15 | Game Informer: Compulsion Games And Other Xbox Studios Reportedly At Risk Of Being Shut Down
Compulsion Games, developer of South of Midnight, may face closure amid reports of significant layoffs at Xbox. Bloomberg indicates that Compulsion, along with Ninja Theory and Double Fine, is negotiating to become independent, potentially leading to job cuts. Employees have been informed of the situation and are seeking new opportunities. Xbox's leadership acknowledged challenges, including overexpansion and declining revenue, prompting an "Xbox Reset.
2026-06-15 | GamesIndustry.biz: Xbox is reportedly considering closing South of Midnight studio, Compulsion Games, with Double Fine and Ninja Theory also allegedly at risk
Xbox is reportedly considering closing Compulsion Games, the studio behind We Happy Few and South of Midnight, with Double Fine and Ninja Theory also at risk. Negotiations between Compulsion leadership and Microsoft are ongoing, but details remain undisclosed. Microsoft's gaming division has seen a revenue drop of around $500 million annually, prompting potential layoffs and restructuring. Craig Duncan, head of Xbox Games Studios, has recently departed.
2026-06-15 | Insider Gaming: Double Fine And Other Studios Reportedly Seeking Deals With XBOX To Avoid Closure
Double Fine, Ninja Theory, and Compulsion Games are reportedly negotiating with Microsoft to avoid closure amid restructuring within XBOX. Following an internal memo from CEO Asha Sharma indicating layoffs, employees have been allowed to seek new work as the studios' futures remain uncertain. This comes after a positive June Showcase for XBOX, highlighting the contrast with the current turmoil in the gaming division.
2026-06-15 | Gematsu: Bloomberg: Several Xbox studios in negotiations to avoid closure
Several Xbox studios, including Compulsion Games, Double Fine Productions, and Ninja Theory, are negotiating to spin off from Microsoft to avoid closure, as reported by Bloomberg. Ninja Theory was reportedly informed of its closure but seeks a buyer. Xbox CEO Asha Sharma indicated layoffs are coming as part of a company reset, with costs rising due to the component crisis. Xbox Game Studios head Craig Duncan announced his resignation ahead of these layoffs.
2026-06-15 | Push Square: Several Xbox Studios at Risk of Closure, in Talks to Become Independent
Several Xbox first-party developers, including Compulsion Games, Double Fine, and Ninja Theory, are reportedly at risk of closure and are in talks to become independent. Compulsion Games is specifically negotiating with Microsoft regarding its future, as speculation about layoffs grows. Xbox Game Studios boss Craig Duncan recently resigned, and CEO Satya Nadella emphasized the need for Xbox to become a sustainable business.
2026-06-16 | Metro: Games Inbox: What is happening to Xbox and can it recover?
The article discusses concerns about the future of Xbox amid rumors of significant layoffs and potential studio closures. Readers express skepticism about Xbox's recovery, with some suggesting it may become a spin-off company. Additionally, there are comments on Nintendo's secrecy regarding the remake of Zelda: Ocarina Of Time, and anticipation for the release of Forgotlings on consoles. The piece reflects a mix of opinions on the state of Xbox and upcoming game releases.
2026-06-16 | Insider Gaming: Double Fine Addresses Shut Down Situation with Simple Message
Reports indicate that Double Fine, along with Ninja Theory and Compulsion, is facing potential shutdown under XBOX Game Studios due to cost-cutting measures initiated by new CEO Asha Sharma. Double Fine's recent games, including "Kiln" and "Keeper," have not performed well commercially. The studio is reportedly negotiating a buyout to escape XBOX's influence and secure its future.
2026-06-16 | Eurogamer: Microsoft reportedly negotiating closures of multiple Xbox studios, including Psychonauts' Double Fine, South of Midnight's Compulsion and Hellblade's Ninja Theory
Multiple Xbox game studios, including Double Fine, Compulsion Games, and Ninja Theory, are reportedly negotiating with Microsoft to regain independence amid potential closures. Bloomberg's report indicates that staff at these studios are concerned, with Ninja Theory recently announcing its next game, Senua. This news follows Xbox CEO Asha Sharma's plans for a business "reset," which includes budget cuts and layoffs. Eurogamer is awaiting further comments from Xbox.
2026-06-16 | Metro: Xbox to shut down at least three game developers and no one is safe
At least three Xbox studios, including Ninja Theory, Compulsion Games, and Double Fine, are reportedly facing closure amid planned layoffs at Microsoft. Ninja Theory, which recently announced a new Senua game for 2027, is seeking a buyer. Compulsion and Double Fine may negotiate to regain independence. The situation follows previous layoffs and studio closures, raising concerns about the future of Xbox's game development landscape.
2026-06-16 | Rock Paper Shotgun: Another Xbocalypse begins: Microsoft are reportedly closing or spinning off Double Fine, Ninja Theory and Compulsion
Microsoft is reportedly closing or spinning off three studios: Double Fine, Ninja Theory, and Compulsion Games, as part of a broader effort to "reset" its gaming business amid financial struggles. Employees are encouraged to seek new jobs as the end of Microsoft's financial year approaches. The report highlights the studios' critical acclaim but poor sales performance. Xbox executives have acknowledged falling revenues and rising costs, contributing to the impending closures.
2026-06-16 | Pure Xbox: Double Fine Reacts To Xbox Closure Rumours With Single Emoji
Double Fine responded to rumors of potential Xbox studio closures, which reportedly involve Compulsion Games, Ninja Theory, and themselves, with a single emoji posted on social media. The emoji, 😅, has garnered over 400,000 views, indicating significant public interest. The meaning behind the emoji remains unclear, leaving speculation about the studio's situation until Xbox provides further confirmation.
2026-06-16 | IGN: Psychonauts Developer Double Fine Responds to Closure Reports With a Single Emoji
Double Fine, the developer of Psychonauts, has responded to closure reports with a single emoji amid concerns over layoffs at Microsoft. The studio, acquired by Microsoft in 2019, is reportedly negotiating to avoid closure alongside other studios like Ninja Theory and Compulsion. Microsoft is facing financial challenges, with CEO Satya Nadella emphasizing the need for sustainable business practices in gaming. Layoffs are expected by June 30.
2026-06-17 | Metro: Games Inbox: Is Xbox worth saving?
The article discusses concerns about Xbox's future, highlighting potential layoffs and studio closures, particularly criticizing Microsoft's management. Readers express skepticism about Xbox's ability to recover and question the value of corporate acquisitions in gaming. Additionally, there are discussions about the secrecy surrounding the Zelda: Ocarina Of Time remake and the implications of Nintendo's marketing strategies. Overall, the sentiment reflects disappointment in current industry practices and management decisions.
Date: 2026-06-15 | Source: Push Square
Ubisoft's final update for Assassin's Creed Shadows, releasing on June 16, introduces a new main story chapter featuring protagonists Naoe and Yasuke, who confront elite Templars in Japan. The update also hints at a cameo from Kassandra of Assassin's Creed Odyssey. Additionally, it adds 'Domains,' endgame dungeon-like activities with five combat arenas across ten difficulty levels, offering unique rewards like gear sets and powerful engravings.

2026-06-15 | Gematsu: Assassin’s Creed Shadows final update launches June 16, adds new story quest and end-game feature
Ubisoft will release the final update for Assassin’s Creed Shadows on June 16, introducing a new story quest titled "Black Tides," where players face elite Templars in Japan. The update also features new crossover projects, an end-game activity called "Domains" for level 30 players, and a new Animus Rift named "Horizon." Additional quality of life improvements and bug fixes will be included. Notably, crossover content will not be available on Nintendo Switch 2.
2026-06-15 | IGN: Ubisoft Bids Farewell to Assassin's Creed Shadows With Final Story Update
Ubisoft is releasing the final content update for Assassin's Creed Shadows, which will conclude the story of Naoe and Yasuke, introduce a new challenge mode called Domains, and allow players to dress as Edward Kenway from Assassin's Creed Black Flag Resynced. The update aims to provide closure to the Japan-set narrative and includes new Animus projects. Shadows has faced various controversies and delays, marking a mixed legacy in the franchise.
2026-06-15 | Insider Gaming: Assassin’s Creed Shadows Final Content Update Details Revealed
Assassin’s Creed Shadows will receive its final content update, titled Black Tides, tomorrow. This update includes the last story quest featuring Naoke and Yasuke battling elite Templars known as the Black Cross. Players must complete the main story and previous updates to access it. Additionally, a new feature called Domains introduces 5 arenas with 10 difficulties, offering new cosmetics, weapons, and progression rewards.
2026-06-15 | Destructoid: Everything new in Assassin’s Creed Shadows final title update and release countdown
The final title update for Assassin’s Creed Shadows will be released on June 16, introducing a new story featuring Templars Black Cross, new crossover projects Riptides and Undertow, and a new activity called Domains with five gameplay simulations. Players must complete previous quests to access new content, and various gameplay changes and bug fixes will also be included. The update will launch simultaneously across all platforms.
2026-06-15 | Nintendo Life: Assassin's Creed Shadows Title Update 1.1.11 Out This Week, Here Are The Full Patch Notes
Ubisoft has announced the release of Title Update 1.1.11 for Assassin's Creed Shadows, marking the game's final content drop. The update, sized at 9.5GB for Switch 2, introduces a new free story quest, "Black Tides," and crossover projects, though some content is unavailable on Switch. It also features a new end-game activity called "Domains," quality of life improvements, and numerous bug fixes. The update aims to enhance gameplay experience and performance, particularly on handheld mode.
2026-06-15 | Nintendo Life: Assassin's Creed Shadows Title Update 1.1.11 Out This Week, Includes Switch 2 Handheld Improvements
Ubisoft has announced the release of Title Update 1.1.11 for Assassin's Creed Shadows, marking its final content drop. The 9.5GB update includes a new free story quest, "Black Tides," and introduces crossover projects, though some content is unavailable on the Switch 2. The patch also features new end-game activities, quality of life improvements, and numerous bug fixes, including adjustments to gameplay mechanics and perks.
2026-06-15 | Nintendo Life: Assassin's Creed Shadows Update 1.1.11 Out This Week, Includes Switch 2 Handheld Improvements
Ubisoft announced the release of Update 1.1.11 for Assassin's Creed Shadows, marking the final content drop for the game. The 9.5GB update includes a new free story quest, "Black Tides," and introduces crossover content with the upcoming Black Flag Resynced, though not all features are available on Switch 2. The update also brings bug fixes, quality of life improvements, and new end-game features, including the "Domains" activity for advanced players.
2026-06-16 | Rock Paper Shotgun: Assassin's Creed Shadows' final update adds one last story mission and a wearable Black Flag Resynced advert
Assassin's Creed Shadows is receiving its final update today, June 16th, which includes a concluding story mission titled "Black Tides" and a new endgame challenge mode called "Domains." The update also features a crossover with Assassin's Creed: Black Flag Resynced, allowing players to unlock Japan-themed gear. Black Flag Resynced is set to release on July 9th. This update follows recent studio closures and restructuring at Ubisoft.
2026-06-16 | PlayStation LifeStyle: Hit 2025 PS5 RPG Getting Final Free Update and It’s a Big One
Ubisoft's action RPG, Assassin’s Creed Shadows, will receive its final free update (1.1.11) on PS5 on an unspecified date, featuring a new story quest titled "Black Tides," additional post-launch quests, and new crossover projects. A new end-game feature called Domains will challenge players with 5 gameplay simulations across 10 levels. The update also includes quality of life improvements and various bug fixes. The update size is approximately 10 GB.
2026-06-16 | Push Square: Assassin's Creed Shadows' Huge Final Update Adds Main Story Conclusion, Endgame Adventures, Out Now on PS5
Assassin's Creed Shadows has released its final update, now available on PS5, adding a new main story chapter that concludes the journey of Naoe and Yasuke. The update introduces 'Domains,' endgame activities with five combat arenas across ten difficulty levels, offering unique rewards. Additionally, new crossover projects and various gameplay improvements and bug fixes are included. The update is approximately 10GB in size.
2026-06-16 | VGC: Assassin’s Creed Shadows’ final content update adds a new quest and Black Flag crossover content
Ubisoft has released the final content update for Assassin’s Creed Shadows, version 1.1.11, which includes a new end-game quest called Black Tides, accessible after completing Naoe and Yasuke’s main story. The update introduces crossover Projects Riptides and Undertow, offering rewards for both Shadows and the upcoming Assassin’s Creed Black Flag Resynced. Additionally, a new feature called Domains presents five gameplay simulations with ten challenge levels, rewarding players with classic Assassin’s Creed weapons.
2026-06-16 | GamesRadar+: Ubisoft admits Assassin's Creed Shadows' story didn't land "as we hoped," so its final update is trying to fix it
Ubisoft has acknowledged that the story of Assassin's Creed Shadows did not resonate as intended with players. In response, the final update for the game aims to address these narrative shortcomings, indicating the company's commitment to improving player experience and satisfaction with the title.
2026-06-17 | IGN: Ubisoft Acknowledges 'Community Didn't Resonate' With Assassin's Creed Shadows Story as Much as Hoped, While Fans Praise Final Update
Ubisoft has released the final update for Assassin's Creed Shadows, titled Black Tides, which addresses previous story criticisms and provides a proper conclusion. The update introduces new missions, a Templar threat, and deeper lore connections, particularly to the Isu race. Associate game director Simon Lemay-Comtois acknowledged that some story elements did not resonate with fans and expressed hope that the update satisfies the community while building excitement for the upcoming Assassin's Creed Black Flag Resynced.
2026-06-17 | Eurogamer: Assassin's Creed Shadows' final content update brings new story tying directly into Black Flag Resynced, but it's bigger than that
Assassin's Creed Shadows has released its final content update, 1.1.11, which includes the Black Tides story mission that connects to Black Flag Resynced. Players must complete the main campaign and specific post-launch quests to access it. The update also introduces new "Domains" activity with ten challenge levels and rewards from NPC MOD. While Switch 2 players miss out on some content, they receive GPU performance improvements. The update emphasizes the series' unique narrative elements.
Date: 2026-06-15 | Source: VGC
Xbox Game Studios boss Craig Duncan is leaving Microsoft after 18 months in the role, effective this week. He oversaw first-party studios since November 2024. His departure coincides with anticipated layoffs in the gaming division, which has been deemed unprofitable by CEO Asha Sharma and Microsoft’s Satya Nadella. Duncan's former colleague, Louise O’Connor, will also leave the company. Duncan expressed pride in the successful game launches during his tenure.

2026-06-15 | Insider Gaming: Xbox Game Studios Boss Announces Exit After 20 Months
Craig Duncan, the head of Xbox Game Studios, is stepping down after 20 months in the role, with Chief of Staff Louise O’Connor also leaving. Matt Booty will oversee the department during the search for Duncan's replacement. Duncan praised the team's achievements and O’Connor's contributions. Additionally, a new 'buy now, pay later' option may soon be available on Xbox, and reports indicate Microsoft incurs significant losses on each Xbox Series X/S sold.
2026-06-15 | Pure Xbox: Two Key Members Of Xbox Game Studios Are Stepping Down
Craig Duncan, head of Xbox Game Studios, and Chief of Staff Louise O'Connor are stepping down from their roles. Duncan, who led XGS for 20 months, expressed pride in delivering successful game launches and fostering studio culture. Both have a history with Rare, with Duncan transitioning from the Sea of Thieves team in late 2024 and O'Connor joining after the cancellation of Everwild in 2025. No reasons for their departures have been disclosed.
2026-06-15 | Gematsu: Xbox Game Studios head Craig Duncan and chief of staff Louise O’Connor to depart
Xbox Game Studios head Craig Duncan will leave the organization this week after 18 months in the role, while chief of staff Louise O’Connor will depart after 11 months. Both previously held leadership positions at Rare. Duncan emphasized his commitment to delivering high-quality games and fostering studio culture. Until a replacement is appointed, the studios will report to Xbox chief content officer Matt Booty.
2026-06-15 | GamesIndustry.biz: Xbox Game Studios boss Craig Duncan and Chief of Staff Louise O'Connor step down
Craig Duncan, head of Xbox Game Studios, and Chief of Staff Louise O'Connor are stepping down. Duncan, who led the studios for 18 months, previously spent nearly 14 years at Rare. O'Connor joined Xbox Game Studios in August 2022 after over 25 years at Rare. Their departures coincide with reports of potential job cuts under Xbox CEO Asha Sharma, who aims to "reset the business" after significant financial losses.
2026-06-15 | IGN: Xbox Game Studios Boss Departs Amid Growing Concern Over Layoffs and Possible Studio Shutdowns
Craig Duncan, head of Xbox Game Studios, and chief of staff Louise O'Connor are leaving Microsoft amid concerns over layoffs and potential studio shutdowns. Their departures follow warnings from new Xbox chief Asha Sharma about the division's low profit margins. Analysts predict imminent job losses, particularly affecting smaller teams like Compulsion Games and Double Fine. Duncan and O'Connor's exit leaves Xbox Game Studios leaders reporting directly to Matt Booty.
2026-06-15 | Eurogamer: Microsoft's Xbox Game Studios boss steps down after less than two years, amid major changes for the platform
Craig Duncan has resigned as head of Xbox Game Studios after less than two years, effective this week. He previously led Rare and oversaw multiple studios including Halo and Obsidian. Until a replacement is found, Matt Booty will manage the studios. Duncan's departure coincides with significant changes at Xbox, including leadership shifts and budget cuts under new head Asha Sharma, who is also focusing on the upcoming Project Helix hardware.
2026-06-15 | Metro: Xbox studios exec and former Rare boss resigns ahead of expected mass layoffs
Craig Duncan, head of Xbox Game Studios, is resigning after 18 months amid significant changes at Xbox, including expected layoffs and a shift back to exclusive games. Duncan, who has been with Xbox since 2011, expressed pride in the studio's achievements. Louise O’Connor, previously chief of staff at Xbox Game Studios, is also leaving. Their departures may be linked to the anticipated layoffs, which could affect thousands across the Xbox division.
2026-06-15 | Rock Paper Shotgun: Xbox Games Studios loses two top execs, days after Microsoft gaming CEO calls for company "reset"
Xbox Games Studios head Craig Duncan and chief of staff Louise O'Connor have departed Microsoft amid reports of impending layoffs and a call for a company "reset" by new CEO Asha Sharma. Duncan, who led for 20 months, and O'Connor, with less than a year in her role, will see their studios managed by Xbox chief content officer Matt Booty until replacements are found. Duncan's tenure included notable projects like Sea of Thieves and Killer Instinct.
2026-06-15 | Game Developer: Report: Two former Rare execs are leaving Xbox
Two former Rare executives, Craig Duncan and Louise O’Connor, are leaving Xbox. Duncan, who served as head of Xbox Game Studios for 18 months, had a 14-year tenure at Rare, contributing to titles like Sea of Thieves. O’Connor, with over 20 years at Rare, joined Xbox as chief of staff last August. Their departures occur amid a challenging period for Xbox, with new CEO Asha Sharma hinting at a "business reset" and potential layoffs.
Date: 2026-06-15 | Source: GamesIndustry.biz
EA is launching EA Advertising, a platform for brands to market directly within gameplay through dynamic placements like stadium signage and in-game content. The initiative aims to enhance player experience without disruption, offering custom integrations and enhanced targeting capabilities. Major brands like Visa and Red Bull have already partnered with EA. The move comes amid ongoing discussions about in-game advertising's fairness, especially in premium titles. EA is also involved in a $55 billion buyout led by Saudi Arabia's Public Investment Fund, expected to close by June 2027.

2026-06-15 | VGC: Electronic Arts launches EA Advertising, which it says will add brands into games in a ‘non-disruptive’ way
Electronic Arts has launched EA Advertising, a platform for brands to integrate advertising into gameplay without disrupting the player experience. It allows real-time placements like stadium signage and in-game challenges, with brands able to optimize campaigns based on player engagement data. Partners include Visa, Lowe’s, Red Bull, Xfinity, and Mountain Dew, with various immersive experiences planned. EA emphasizes maintaining authenticity while enhancing player interactions with brands.
2026-06-15 | Insider Gaming: EA To Bring More In-Game Advertisements With New Branch
EA has launched EA Advertising, a new division aimed at integrating in-game advertisements across its titles. This initiative will allow brands to collaborate through dynamic placements like stadium signage and custom experiences. Key focus areas include In-Game Integration, In-Game Media, and IRL & Experiential opportunities. EA aims to enhance player experience while expanding advertising opportunities, amidst ongoing discussions about the role of ads in gaming.
2026-06-15 | IGN: EA Sports FC, Madden NFL Publisher Announces EA Advertising
EA has announced EA Advertising, a platform for integrating brand advertisements into its sports titles like Madden NFL and EA Sports FC. With over 120 million monthly players, EA aims to enhance player experience through dynamic placements, including in-game challenges and digital advertising boards. Companies like Visa and Red Bull are already partners. This move comes as gaming companies explore new revenue streams amid tightening margins.
2026-06-15 | Destructoid: EA is hedging its bets on in-game ads, further blurring the line between games and reality
Electronic Arts is launching EA Advertising, a new platform to integrate in-game ads into its sports titles like Madden NFL and EA Sports FC. This initiative aims to enhance brand visibility through dynamic placements that mimic real-world advertising in sports. EA emphasizes that these ads will be designed to enhance the player experience, with examples including previous partnerships with brands like Mountain Dew and Visa.
2026-06-15 | Eurogamer: EA launches new advertising platform enabling brands to "integrate directly into gameplay"
EA has launched EA Advertising, a platform allowing brands to integrate ads directly into gameplay. This initiative aims to create "dynamic, real-time" ad placements that enhance player experience, particularly in EA Sports titles. The platform includes native ad units like billboards and scoreboards, as well as a Partner Program for co-created fan experiences. EA plans to offer branded gameplay content and challenges, responding to player engagement throughout campaigns.
2026-06-15 | Game Developer: EA announces advertising platform to launch ads 'directly into gameplay'
EA has launched a new in-game advertising platform called EA Advertising, aimed at integrating brands into gameplay without disrupting the player experience. The platform allows companies to purchase real-time ad placements and custom content, with initial partnerships including Visa, Lowe's, Red Bull, and Comcast. While focused on EA's sports games, other titles like The Sims 4 may also be included. The initiative follows a successful fiscal quarter for EA, despite recent layoffs.
2026-06-15 | Game Informer: EA Launches Advertising Platform That Promises Non-Disruptive Brand Integration Into Its Games
Electronic Arts has launched EA Advertising, a platform designed for brands to integrate seamlessly into its games, particularly sports titles. This initiative allows for dynamic, real-time ad placements that enhance gameplay without disruption. Brands like Visa, Lowe's, and Red Bull are already collaborating with EA to create bespoke integrations, utilizing privacy-safe methods for targeted advertising. EA aims to make brand interactions feel authentic and relevant within the gaming experience.
2026-06-16 | Rock Paper Shotgun: EA, the big brains behind The Sims 2 H&M Fashion Stuff, announce they're "transforming how brands connect with audiences" – with in-game billboards
EA has announced a new advertising platform that will feature in-game billboards and branded experiences, claiming it will enhance brand engagement with players. This initiative follows EA's history of integrating brand partnerships, such as in The Sims 2. The move is seen as a way to generate revenue amid significant debt, raising concerns about its impact on game creativity. The article also touches on broader industry trends, including Microsoft's struggles with game monetization and potential layoffs.
Date: 2026-06-15 | Source: IGN
UK Prime Minister Keir Starmer announced plans to ban social media access for under-16s, aiming for regulation before Christmas and implementation by spring 2027. The ban affects platforms like TikTok, Facebook, and YouTube, and includes restrictions on livestreaming on gaming platforms, potentially impacting companies like Nintendo and Sony. The government is also considering overnight curfews and breaks in infinite scrolling for under-18s.

2026-06-15 | Rock Paper Shotgun: The UK's dramatic under-16 social media ban will also apply to "gaming services", but at least they're not coming for multiplayer
The UK government plans to implement a ban on social media platforms for individuals under 16, effective spring 2027, which will also affect certain gaming services. However, it will not restrict participation in multiplayer games. The ban follows public support for stricter regulations due to concerns about children's exposure to harmful content. The UK videogame trade body UKIE supports the initiative while emphasizing the distinct nature of games from social media.
2026-06-15 | Insider Gaming: Does UK Social Media Ban Affect Gaming? Are Twitch & Kick Banned?
UK Prime Minister Keir Starmer announced a social media ban targeting platforms like Snapchat, TikTok, YouTube, Instagram, Facebook, and X for users under 16, with potential implications for livestreaming on services like Twitch and Kick. The ban aims to protect children from online harm and is expected to be implemented by Spring 2027, pending parliamentary approval. Current gaming platforms like PlayStation and Xbox are not directly affected, but age verification measures are increasing.
2026-06-16 | Eurogamer: UK to ban social media and streaming platforms for under 16-year-olds, but the full impact on games and the gaming industry remains unclear
The UK government, led by Prime Minister Keir Starmer, plans to ban social media access for those under 16, with legislation aimed for late 2023 and enforcement by spring 2027. Confirmed platforms include TikTok, Facebook, and YouTube, while the impact on gaming sites remains unclear. The government aims to protect children online, raising questions about potential restrictions on communication in online games and streaming services like Twitch and Discord.
2026-06-16 | Game Developer: UK social media ban will restrict 'high-risk' features on game platforms
The UK government will ban social media for under 16s and impose restrictions on video game platforms that allow communications and livestreaming. This decision follows a consultation showing strong public support for such measures. While video games won't face an outright ban, "high-risk features" will be limited, and age checks will be strengthened. The legislation is set to take effect in Spring 2027, with industry body Ukie offering to assist in creating the regulations.
2026-06-16 | Push Square: UK Gamers Question Hobby's Future as Government Bans Kids from Social Media
The UK government, led by Prime Minister Keir Starmer, is likely to implement a social media ban for individuals aged 16 and under, aiming to protect children from online dangers. While the ban will affect platforms like Facebook, TikTok, and YouTube, it currently does not extend to multiplayer gaming. However, concerns exist that this could change in the future. More details are expected in July, and the move follows existing age verification measures for online content.
Date: 2026-06-15 | Source: Push Square
Halo: Campaign Evolved is set to release on July 28 and is already topping PS Store pre-order charts globally. It leads in several European countries, including the UK and France, where its Premium Edition ranks first. In the US, the Premium Edition is seventh, trailing behind major titles. The game's popularity may increase with more information released, especially regarding its third-person campaign mode. Microsoft's future plans for Halo on PlayStation remain uncertain amid scrutiny of its Xbox division.

2026-06-15 | Eurogamer: Following Gears of War: E-Day's declaration of Xbox exclusivity, Halo: Campaign Evolved is already climbing PlayStation pre-order charts
Halo: Campaign Evolved, set for release in 2025, is making waves by topping pre-order charts on PlayStation 5, despite being traditionally an Xbox exclusive. The game is performing exceptionally well in the UK, France, and Germany, raising questions about Xbox's strategy regarding exclusives. Its marketing appears to favor PS5, and early impressions from hands-on demos are positive, suggesting a successful launch could influence Xbox's approach to its IPs.
2026-06-15 | Metro: Halo tops PS5 pre-order charts despite Xbox exclusivity pivot
Halo: Campaign Evolved, an upcoming remake, is leading pre-order charts on the PlayStation Store in Europe, despite being an Xbox exclusive. Launching on July 28, 2026, it ranks first in the UK, France, and Germany, while holding seventh in the US. This success could influence Xbox's future exclusive strategy, particularly regarding the next Halo title. The game is part of Xbox's push to revitalize its franchises, alongside Gears Of War and others.
2026-06-16 | Game Informer: PS5 Pro Is Likely The Best Place To Play Halo: Campaign Evolved
Halo: Campaign Evolved will debut on PlayStation for the first time on July 28, marking a significant shift for the franchise. Game director Greg Hermann noted that cross-platform development has become a natural evolution, allowing for crossplay and cross-progression. The PS5 Pro version is expected to outperform the Xbox Series X due to enhancements like PlayStation Spectral Super Resolution and DualSense features, although this has not been officially confirmed by Halo Studios.
2026-06-16 | Push Square: Halo: Campaign Evolved Goes All-In on PS5 Pro Support as Xbox Bets Big on Rival Console
Microsoft is heavily investing in making Halo: Campaign Evolved a standout title on the PS5 Pro, marking a significant shift as it debuts on a rival console. The game will utilize PS5 Pro features such as PlayStation Spectral Super Resolution, SSD optimization, faster loading times, 3D audio, and DualSense capabilities. Game Informer suggests that the PS5 Pro version may outperform even the Xbox Series X, highlighting the unusual nature of a Halo game on PlayStation.
Date: 2026-06-14 | Source: Eurogamer
Capcom is discontinuing the deluxe edition of Dragon's Dogma 2 on June 24, 2026, and withdrawing several controversial time-saving microtransactions. Items affected include various in-game packs and Rift Crystals. The base game's digital version will receive a permanent discount. Additionally, a port for Nintendo Switch 2 was announced, alongside a roadmap for updates to improve performance before the October 9 launch of Dragon's Dogma 2: Dark Arisen.

2026-06-15 | Push Square: Dragon's Dogma 2 Stripped of All PS5 Microtransactions as DLC Nears
Capcom has announced the removal of all microtransactions from Dragon's Dogma 2 on PS5, following backlash from players after their introduction at launch in 2024. The base game will see a permanent price reduction starting June 25, 2026. Additionally, the Dark Arisen expansion is set to release on October 9, 2026, featuring new content, including a snowy area and 12 new dungeon challenges.
2026-06-15 | VGC: Capcom is removing Dragon’s Dogma 2’s Deluxe Edition and microtransactions from sale
Capcom is discontinuing the Deluxe Edition and microtransactions for Dragon’s Dogma 2 on June 25, ahead of the Dark Arisen expansion release on October 9. The base game will see a permanent discount. The removed content includes various packs and items, but previously obtained items will remain usable. The expansion aims to enhance accessibility and content based on player feedback and will be available on Nintendo Switch 2, PS5, Xbox, and PC.
2026-06-15 | PC Gamer: 2 entire years after being raked over the coals for it, Dragon's Dogma 2 is removing a bunch of those silly little microtransactions that weren't even P2W anyway
Dragon's Dogma 2 will remove several microtransactions, including the character editor and various in-game items, effective June 25. These items were criticized for giving a pay-to-win impression, despite being easily obtainable through gameplay. The decision comes two years after the game's launch in 2024, following backlash over the inclusion of these microtransactions, which were deemed unnecessary by players.
2026-06-15 | IGN: Capcom Pulls Dragon's Dogma 2 Microtransactions Ahead of Dark Arisen Expansion Release
Capcom will remove Dragon’s Dogma 2 microtransactions from sale on June 24, ahead of the Dark Arisen expansion release on October 9, 2026. This includes discontinuing the Deluxe Edition and certain DLC items. The game faced criticism for its initial 21 microtransactions at launch in 2024, which some players felt undermined gameplay. Capcom has also released a major update and plans another for late August to enhance game performance and quality of life.
2026-06-15 | Insider Gaming: Dragon’s Dogma 2 Deluxe Edition and Additional Content Set to Be Delisted This Month
Capcom announced that the Dragon’s Dogma 2 Deluxe Edition and various DLC will be delisted from all platforms on June 25, 2026, due to the upcoming Dark Arisen DLC update. The new area, Norgan, will introduce new challenges and rewards. Players who have already purchased the content will retain access to it. Some items will remain available post-removal, including the base game and specific gear. Capcom also reported record-high sales in FY2026.
2026-06-15 | PlayStation LifeStyle: Hit 2024 Capcom PS5 RPG Delisting Deluxe Edition and DLC
Capcom will delist the Deluxe Edition and certain DLC items for Dragon’s Dogma 2 on June 24, 2026, ahead of the Dark Arisen expansion release on October 9, 2026. The digital version of the base game will receive a permanent discount, but no current sales are available. The Dark Arisen expansion will introduce a new snowy area and 12 dungeon challenges.
Date: 2026-06-14 | Source: Destructoid
CD Projekt Red (CDPR) is reportedly developing a free-to-play online multiplayer game allowing players to create their own custom Witchers. Set decades before the existing games and books, it will feature diverse regions and gameplay focused on taking contracts across the Continent. Players can customize their characters extensively, including skills and Witcher schools. The game is speculated to be Project Sirius and will be available on PC and mobile, with console details yet to be revealed.

2026-06-15 | Insider Gaming: First Details on The Witcher Multiplayer Game Reportedly Revealed
A new multiplayer game set in The Witcher universe, codenamed 'Sirius,' is reportedly in development as a free-to-play co-op action RPG for PC and mobile, with no console release planned. Set in 1230, players will create customizable witchers and undertake monster-hunting contracts in familiar environments. Combat will feature a skill-based system, emphasizing player skill through timing and abilities from various Witcher schools. Official confirmation is awaited.
2026-06-15 | Push Square: Rumour: The Witcher Co-Op Action RPG in Development, and You Make Your Own Character
CD Projekt Red is reportedly developing an unannounced co-op action RPG set in The Witcher universe, allowing players to create custom characters. The game, targeting PC and mobile platforms, may eventually see a console release. It features combat mechanics similar to Monster Hunter, focusing on timing for blocks and counterattacks. The project is linked to a deal with mobile publisher Scopely, though no launch window has been disclosed.
2026-06-15 | Metro: New The Witcher spin-off in development claims report but not for consoles
A new spin-off game set in The Witcher universe is reportedly in development, focusing on a free-to-play co-op action RPG for PC and mobile, not consoles. This unannounced title allows players to create and customize their own witcher, taking on monster contracts in 1230. Speculation suggests mobile developer Scopely may be involved. Meanwhile, The Witcher 4 is still in development, with no gameplay footage yet, and a new expansion for The Witcher 3 is expected next year.
2026-06-16 | Eurogamer: CD Projekt reportedly has a second multiplayer Witcher game in development that's free-to-play and coming to mobile and PC
CD Projekt is reportedly developing a second multiplayer Witcher game, a free-to-play co-op action-RPG for mobile and PC, set in 1230 during Geralt's youth. The game will feature combat and progression systems similar to the main series, allowing players to take on monster contracts and customize their own witchers. This project is separate from the larger Project Sirius. CD Projekt's partnership with Scopely may be related to this new title.
Date: 2026-06-12 | Source: IGN
Activision has confirmed early access for the Call of Duty: Modern Warfare 4 campaign starting October 16, one week before its release on October 23. Players must pre-order the game to access this feature. The campaign follows Private Park, a South Korean soldier, amid a North Korean invasion, while Captain Price pursues a powerful weapon. Modern Warfare 4 will not launch on Game Pass. Development is led by Infinity Ward.

2026-06-12 | Destructoid: Modern Warfare 4 brings back campaign mode early access after 2 year hiatus from CoD
Modern Warfare 4 will reintroduce campaign mode early access, allowing pre-order players to start on October 16, a week before the full launch on October 23. The campaign features Private Park, a South Korean soldier, amidst a North Korean invasion. Captain Price returns, navigating a conflict with unexpected alliances. The campaign promises large-scale battles and varied gameplay. Pre-orders also grant early access to the beta launching this summer on PC, PS5, Xbox, and Nintendo Switch 2.
2026-06-12 | Pure Xbox: Xbox & Activision Reveal Campaign Early Access Details For Call Of Duty: MW4
Xbox and Activision have announced that players who pre-order Call of Duty: Modern Warfare 4 will gain early access to the campaign starting October 16, 2026. This applies to the Standard Digital Edition and Vault Edition across platforms including Xbox Series X/S, PC, PlayStation 5, Battle.net, Steam, and Nintendo Switch 2. The full game releases on October 23, 2026, and will not be available on Xbox Game Pass Ultimate or PC Game Pass.
2026-06-12 | Insider Gaming: Modern Warfare 4 Campaign Early Access Announced
Call of Duty has announced that Modern Warfare 4 will release on October 23, 2026, with early access to its campaign starting on October 16 for those who pre-order the Standard Digital or Vault Edition on various platforms. The campaign follows Private Park, a South Korean soldier, and features Captain Price. It includes large-scale battles and covert missions. Additionally, the game will avoid unnecessary skins and gimmicks.
2026-06-15 | Push Square: Campaign Early Access Now Included in Modern Warfare 4 PS5 Pre-Orders
Infinity Ward has announced that pre-orders for Modern Warfare 4 on PS5 will include early access to the single-player campaign, allowing players to start on 16th October 2026. This incentive mirrors previous offerings for Modern Warfare 2 and 3. While past campaigns featured multiplayer bonuses for completing single-player, no such rewards have been confirmed for Modern Warfare 4. Early access is available for digital standard and Vault Edition pre-orders, but not for physical copies.
2026-06-15 | Eurogamer: After three years, Call of Duty is bringing back campaign early access with Modern Warfare 4
Activision announced that Modern Warfare 4 will offer early access to its single-player campaign for players who pre-order digitally, starting 16th October, a week before the official release on 23rd October. The campaign, set on the Korean Peninsula, follows a South Korean soldier during a North Korean invasion and features returning characters from Task Force 141. This early access aims to enhance player engagement with the campaign, which has historically seen low completion rates.
Date: 2026-06-12 | Source: Insider Gaming
Trailmark Games and Odaclick Game Studio have announced The Walking Dead: Streets of Survival, a side-scrolling arcade beat-’em-up featuring characters like Rick Grimes and Daryl Dixon. Players will battle walkers and iconic bosses from the series, with a demo available on Steam. The full game is set to release on PlayStation 5, Xbox, PC, and Nintendo Switch 2, featuring unique character abilities and a replayable arcade challenge mode.

2026-06-12 | Gematsu: Side-scrolling beat ’em up game The Walking Dead: Streets of Survival announced for PS5, Xbox Series, Switch 2, Switch, and PC
The Walking Dead: Streets of Survival, a side-scrolling beat 'em up game, has been announced by Trailmark Games and Odaclick Game Studio for PS5, Xbox Series, Switch 2, Switch, and PC. Players can control iconic characters like Rick Grimes and Daryl Dixon in a campaign inspired by the All Out War storyline. The game features intense combat, overwhelming walker swarms, and iconic bosses. A demo is currently available on PC, but no release date has been provided.
2026-06-12 | Game Informer: New Pixel-Art Walking Dead Game Is Basically Streets Of Rage With Rick
The Walking Dead: Streets of Survival is a newly announced arcade brawler from publisher Trailmark Games and developer Odaclick Game Studio. Players can control characters like Rick Grimes, Daryl Dixon, and Michonne to fight walkers and other foes using combos and weapons. The game is based on the All Out War arc and features stages in familiar locations. It will be available soon on PS5, Xbox Series X/S, Nintendo Switch, and PC via Steam.
2026-06-12 | Nintendo Life: The Walking Dead Is Getting The Beat 'Em Up Treatment On Switch 1 & 2
The Walking Dead: Streets of Survival, a new 2D beat-em-up, is set to release on Switch and Switch 2. Developed by Odaclick Game Studio and Trailmark Games, it features characters like Rick Grimes, Daryl Dixon, and Michonne, with Negan as a key antagonist. Players can explore familiar locations such as the Sanctuary, Hilltop, and Alexandria. The game aims to deliver a similar experience to Odaclick's previous title, The Karate Kid: Street Rumble.
2026-06-12 | IGN: The Walking Dead: Streets of Survival Reimagines All Out War as a Beat 'Em Up in First Trailer
The Walking Dead: Streets of Survival is a new pixelated beat 'em up game announced by Odaclick Game Studio and Trailmark Games, featuring characters Rick Grimes, Daryl Dixon, and Michonne. Set in the All Out War storyline, players will engage in combat against zombies and human enemies across familiar locations. A demo is available on Steam, but no release date has been provided. The game will be released on PC and consoles, including Switch and PlayStation 5.
2026-06-15 | PlayStation LifeStyle: PS5 Getting Surprise Action Game in Fan Favorite TV Franchise
PS5 is set to receive a new action game titled The Walking Dead: Streets of Survival, a side-scrolling beat 'em up developed by Odaclick Game Studio and published by Trailmark Games. Players can control characters like Rick Grimes and Daryl Dixon, battling through various environments against walkers and foes led by Negan. The game is also coming to Xbox Series X|S, Nintendo Switch, and PC. A demo is currently available on PC, but no release date has been announced yet.
Date: 2026-06-12 | Source: IGN
Nintendo may only receive a $30,000 payout if it wins its legal battle against Pocketpair over Palworld, according to IP expert Florian Mueller. The lawsuit centers on patents related to Pokémon game mechanics. Pocketpair has made changes to Palworld in response to the lawsuit, limiting Nintendo's claims to older versions of the game. A court opinion is expected on November 9, 2026, with Palworld 1.0 set to launch on July 10.

2026-06-12 | Destructoid: Nintendo’s Palworld lawsuit looks like a massive dud: ‘Zero chance’ of winning
Nintendo's lawsuit against Pocketpair regarding Palworld, a game considered a Pokémon clone, is facing significant challenges. Legal analysis indicates Nintendo has "zero chance" of winning, as the case has been narrowed to older versions of the game, which have since been modified to avoid infringement. The court date is set for Oct. 1, with a decision expected by Nov. 9. Potential damages for Nintendo could be as low as $30,000, likely overshadowed by legal costs.
2026-06-12 | Insider Gaming: Nintendo’s Palworld Lawsuit Payout Might Be Tiny
Nintendo's lawsuit against Palworld is now limited to older versions of the game, following amendments made in November 2025. The next court presentation is scheduled for October 1, 2026, with an opinion expected by November 9. The potential damages for Nintendo are minimal, capped at approximately $30,000. Additionally, Palworld 1.0's release details were revealed at Summer Game Fest 2026, and Pocketpair has filed a trademark for Palworld Online in the U.S. and South Korea.
2026-06-13 | VGC: Palworld lawsuit nears end with Nintendo reportedly poised to gain almost nothing
Nintendo's lawsuit against Palworld developer Pocketpair, initiated in 2024 over alleged patent infringements, is nearing conclusion with limited potential outcomes for Nintendo. The case, now focused on older versions of Palworld sold in Japan, may yield damages of only JPY 5 million (approximately $30K). Pocketpair has made significant changes to the game, and the 1.0 version is set to release on July 10.
2026-06-13 | Rock Paper Shotgun: Nintendo reportedly look set to net so little from their Palworld lawsuit you'll wonder why they bothered
Nintendo's lawsuit against Palworld developer Pocketpair, focusing on patent rights related to game mechanics, may yield minimal financial gain. Following a loss earlier this year, the court presentation is set for October 1, with a decision expected on November 9. Nintendo's potential recovery is limited to JPY 5 million (approximately $30,000) due to the narrowed focus on older game versions. Meanwhile, Palworld's 1.0 version release date was recently announced.
2026-06-13 | PC Gamer: Nintendo's legal battle with Palworld looks shakier than ever: It may only get '$30,000 chump change' if it wins at all
Nintendo's lawsuit against Palworld developer Pocketpair, initiated in 2024 over alleged Pokémon patent infringements, may yield only $30,000 if successful, according to IP expert Florian Mueller. The court's opinion is expected on November 9, 2023. Mueller notes that much of Palworld's success occurred before relevant patents were approved, limiting potential damages. The case has drawn criticism of Nintendo's patent strategy, with some calling it an "embarrassing failure" of the patent system.
Date: 2026-06-12 | Source: IGN
The Forza support team is investigating a save game issue in Forza Horizon 6, advising Xbox players to disable Quick Resume to prevent progress loss. Affected players should submit a support ticket immediately for potential recovery. The community suspects certain cars may be linked to the problem, particularly advising caution with specific models. Players are also urged to ensure their game syncs with the cloud before shutting down or switching devices.

2026-06-12 | VGC: Xbox says some Forza Horizon 6 players are losing their save files, offers advice to prevent it
Xbox is investigating an issue in Forza Horizon 6 where some players are losing their save files. Players are advised to open a support ticket if they experience this issue and to avoid starting new sessions until their case is reviewed. Updates are being rolled out for both PC and Xbox Series X/S to address the problem. The development team provided tips to help prevent save file loss, including ensuring the Gaming Services app is updated and disabling Quick Resume.
2026-06-12 | Pure Xbox: Xbox Announces New System Update To Address Forza Horizon 6 Save Issues
Xbox is rolling out a new system update to address save issues in Forza Horizon 6, which has reportedly caused players to lose significant progress. The update will be available for Xbox Series X|S starting June 12, while fixes for Windows PC have already been implemented via the Gaming Services client. Players can manually check for the update through their console settings. The issue reportedly affects about 5% of players.
2026-06-12 | Rock Paper Shotgun: Forza Horizon 6 PC players urged to check their Microsoft Gaming Services version, as Playground tackle disappearing saves
Forza Horizon 6 players on PC are experiencing issues with disappearing saves, prompting Playground Games to advise checking the Microsoft Gaming Services version. Players should ensure they have version 37.114.10001.0 or higher. The support team recommends opening a ticket if saves are lost and advises proper game exit procedures to ensure cloud sync. The article also references a review of Forza Horizon 6 amidst ongoing boycotts of Microsoft.
2026-06-14 | Eurogamer: Forza Horizon 6 players advised to apply new patch to avoid losing save data and progress
Playground Games is addressing a critical issue in Forza Horizon 6 where players may lose or reset their game save progress. They recommend affected players submit a support ticket immediately and refrain from starting new sessions or saves until their case is reviewed. A patch has been released for PC and Steam, and players are urged to ensure they have version 37.114.10001.0 or higher. Despite the patch, some players still report data loss.
Date: 2026-06-12 | Source: Metro
The article discusses reader opinions on the anticipated remake of The Legend of Zelda: Ocarina of Time and the Nintendo Switch 2. Many express disappointment with the current game lineup and the lack of substantial reveals during recent Nintendo Directs. There are calls for a dedicated Zelda Direct to showcase the remake and other franchise content, especially given the 40th anniversary of Zelda. Concerns about console sales and the gaming industry's direction are also highlighted.

2026-06-12 | VGC: Podcast: Did Nintendo need to show more of Zelda?
The latest episode of VGC: The Video Game Podcast discusses significant gaming news, including the Nintendo Direct announcement of The Legend of Zelda: Ocarina of Time remake and the return of Kingdom Hearts 4. It also covers Xbox's ongoing issues and recent layoffs at Ubisoft. The podcast is hosted by VGC's team and features industry guests, available on platforms like iTunes and Spotify.
2026-06-14 | Insider Gaming: Nintendo Listing Reveals New Details About Ocarina of Time Remake
A recent Nintendo listing confirms that the remake of The Legend of Zelda: Ocarina of Time will be a full remake for the Nintendo Switch 2, featuring a visual overhaul and updated designs. The game is scheduled for release in 2026, as revealed during the June Nintendo Direct presentation. The listing was discovered by fans examining the source code on Nintendo's official site. The franchise celebrates its 40th anniversary, with a live-action movie planned for 2027.
2026-06-15 | Nintendo Life: Zelda: Ocarina Of Time Description May Suggest A Faithful 1:1 Remake
A new description for The Legend of Zelda: Ocarina of Time on Switch 2 suggests a faithful 1:1 remake rather than a complete reimagining. The description, which has since been removed, indicated stunning visuals, updated designs, and timeless gameplay. The remake is expected to retain the core experience while possibly including quality-of-life improvements. It is set to release later this year alongside other titles like Star Fox and Splatoon Raiders.
2026-06-15 | IGN: Nintendo Removes Hidden The Legend of Zelda: Ocarina of Time Switch 2 Description That Suggested It's a Faithful Remake
Nintendo has removed a hidden description for the upcoming remake of The Legend of Zelda: Ocarina of Time for the Switch 2, which suggested it would be a faithful update of the N64 original. The description indicated a full remake with "stunning visuals, updated designs, and timeless gameplay." The current description is more generic, stating the game will return for a new generation in 2026. Further details are expected later this year.
2026-06-15 | VGC: Nintendo says Zelda: Ocarina of Time remake will have ‘timeless gameplay’, implying no massive overhaul
An official description for the upcoming remake of The Legend of Zelda: Ocarina of Time indicates that its gameplay will maintain the essence of the original, with "timeless gameplay" suggesting minimal changes. The game is set for a 2026 release on Nintendo Switch 2, and while some expected a more open-world approach, it appears the remake will retain a traditional Zelda structure. Further details are expected later this year.
2026-06-15 | Insider Gaming: The Legend of Zelda: Ocarina of Time Remake Description Secretly Changed by Nintendo
Nintendo has altered the official description for the upcoming remake of The Legend of Zelda: Ocarina of Time for the Nintendo Switch 2. The original description suggested a faithful remake with minimal changes, while the new version indicates a return for a new generation in 2026. This shift raises questions about potential gameplay and story modifications. The article invites readers to share their wishlist for changes and elements they want to remain unchanged.
2026-06-15 | Metro: Hidden Zelda: Ocarina Of Time blurb found as Nintendo beats Summer Game Fest
An altered description for The Legend Of Zelda: Ocarina Of Time remake was briefly visible on Nintendo's website, stating it would be a full remake for Nintendo Switch 2 with updated visuals and designs. This was later changed to a more generic description. The Nintendo Direct showcasing the remake had 3.8 million viewers, surpassing Summer Game Fest's peak viewership, with the Zelda trailer achieving 115 million views across platforms.
2026-06-16 | Nintendo Life: Poll: Will You Be Replaying Zelda: Ocarina Of Time Before The Remake Arrives?
The article discusses the anticipation surrounding the upcoming remake of "Zelda: Ocarina of Time" and whether individuals plan to replay the original before its release. The staff at Nintendo Life shares mixed feelings; some are eager to revisit the game, while others feel that replaying such iconic titles diminishes their unique experiences. The author expresses a preference for a comprehensive overhaul of the game rather than a simple remaster.
Date: 2026-06-11 | Source: Game Informer
RGG Studio's upcoming action game, *Stranger Than Heaven*, features Tupac Shakur as part of its cast, alongside Snoop Dogg, who plays a character named Orpheus. Studio head Masayoshi Yokoyama explained that the decision to include Tupac was inspired by Snoop's real-life relationships and involved discussions with both Tupac's family and estate for approval. The game aims to portray Tupac as he might be today, rather than recreating his past. *Stranger Than Heaven* is set to release on January 15.

2026-06-11 | IGN: Stranger Than Heaven Director Addresses Concerns Over Tupac's Inclusion
The executive director of Stranger Than Heaven, Masayoshi Yokoyama, addressed concerns regarding Tupac Shakur's inclusion in the game, clarifying that his likeness is used with approval from both Tupac's estate and family. The character will be voiced by an actor, not AI. Yokoyama emphasized the importance of honoring the deceased and welcomed criticism of their creative choices. The game is set to release on January 15, 2027, for PC, PS5, and Xbox Series X|S.
2026-06-12 | Rock Paper Shotgun: Stranger Than Heaven will explore Tupac's "potential future" if "he was still alive now", according to RGG studio head
RGG Studio's upcoming game, Stranger Than Heaven, will feature a digitally resurrected Tupac Shakur, exploring his potential future if he were alive today. Studio head Masayoshi Yokoyama explained that Tupac's inclusion stemmed from casting Snoop Dogg, aiming to reflect their real-life relationship. The studio sought approval from Tupac's family and estate, emphasizing respect for his legacy. However, the choice raises questions about the game's historical context, set before Tupac's birth.
2026-06-12 | Destructoid: Tupac’s presence in Stranger Than Heaven somehow gets even more bizarre after developer interview
Tupac appears in the game Stranger Than Heaven, set in Samurai times, as a reimagined version of himself, not as a new character. The inclusion was inspired by Snoop Dogg and approved by Tupac's family, raising ethical concerns about using a deceased figure in a violent context. The developers aimed to envision Tupac as if he had lived 30 more years. The article questions whether this controversial choice will boost game sales, potentially leading to similar future inclusions.
Date: 2026-06-11 | Source: Game Informer
Tomb Raider: Legacy of Atlantis is set for release on February 12, 2024, for PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC. Developers Crystal Dynamics and Flying Wild Hog discussed their use of generative AI during development, emphasizing that while AI was initially used for visualization, all final assets are human-crafted. The team aims to enhance quality and efficiency in game development.

2026-06-11 | Push Square: 'AI Can Help Our Team Get to the Right Answers Faster': Tomb Raider PS5's Controversy Explained
Crystal Dynamics has confirmed that its upcoming game, Tomb Raider: Legacy of Atlantis, will utilize generative AI to aid in early level development. Jeff Adams from the studio explained that AI helps visualize objects quickly, which can then be refined through traditional development processes. While the final content will be human-crafted, the use of AI raises questions about its influence on the game's artistic direction. The discussion around AI's role in gaming continues to evolve.
2026-06-11 | Destructoid: Tomb Raider: Legacy of Atlantis devs use generative AI to ‘get to right answers faster’ because figuring things out yourself is so old-fashioned now
Crystal Dynamics' Jeff Adams discusses the use of generative AI in developing "Tomb Raider: Legacy of Atlantis," stating it helps the team visualize ideas faster. While he emphasizes that all final content will be human-crafted, critics argue this reliance on AI may stifle innovation and experimentation in game development. The article raises concerns about the impact of AI on creativity in the industry, suggesting a shift towards cost-cutting at the expense of original ideas.
2026-06-12 | Nintendo Life: Crystal Dynamics Comments On Its Use Of AI In Tomb Raider: Legacy Of Atlantis
Crystal Dynamics has addressed the use of AI in the development of Tomb Raider: Legacy of Atlantis, confirming that while AI tools were utilized for early exploration and temporary content, all final assets are human-crafted. The game is set to launch on the Switch 2 on February 12, 2027. The developer aims to enhance creativity and efficiency without compromising the artistic vision.
2026-06-12 | Eurogamer: Tomb Raider: Legacy of Atlantis developers used gen AI to get "the right answers faster", Crystal Dynamics explains
Crystal Dynamics and Flying Wild Hog utilized generative AI in the development of Tomb Raider: Legacy of Atlantis to create placeholder assets, aiding in visualization and speeding up the iteration process. The game is set to release on February 12, 2024, for PlayStation 5, Xbox Series X/S, Switch 2, and PC. The studios emphasize that all final content will be human-crafted, ensuring quality for fans.
Date: 2026-06-11 | Source: Gematsu
Valor Mortis, a single-player first-person Soulslike game from Lyrical Games and One More Level, has been delayed from September 24 to October 13. The delay aims to avoid competition with several major releases on September 24, including Silent Hill: Townfall and CONTROL Resonant, as well as other titles launching throughout the month. The game will be available on PlayStation 5, Xbox Series, and PC via Steam.

2026-06-11 | Insider Gaming: Valor Mortis Officially Delayed Due to ‘Stacked’ September
One More Level has delayed the release of Valor Mortis to October 13, 2026, due to a crowded September filled with major AAA and indie game launches, particularly to avoid clashing with Rockstar Games' Grand Theft Auto 6. The delay is not due to quality concerns but rather to find a better release window. The announcement was made on June 11, 2026.
2026-06-11 | Game Informer: First Person Soulslike Valor Mortis Shifts Release Date To October As September Continues To Get Crowded
One More Level has delayed the release of its first-person Soulslike, Valor Mortis, from September 24 to October 13, 2026, to avoid competition with numerous high-profile games launching in September. The studio cited the crowded release schedule, including titles like Marvel's Wolverine and Silent Hill: Townfall, as the reason for the delay. A demo is currently available on Steam for player feedback.
2026-06-11 | Push Square: The First PS5 Game Delay Out of September 2026 Has Been Confirmed
Valor Mortis, developed by One More Level, has been delayed from its original release date of September 24, 2026, to October 13, 2026. The decision was made after recognizing the crowded release schedule, particularly after Control Resonant announced its launch on the same day. The new release date coincides with Planet Zoo 2 and is just two days before Castlevania: Belmont's Curse.
2026-06-11 | Eurogamer: As games pile into September to avoid GTA 6, Ghostrunner studio's promising Soulslike Valor Mortis is shifting its release to escape the rush
Ghostrunner studio One More Level has postponed the release of its first-person Soulslike game, Valor Mortis, from September 24 to October 13, 2026, to avoid competition with other major releases, particularly GTA 6 on November 19. The studio aims to use the additional time to incorporate feedback from a recently released Steam demo, which features two chapters showcasing the game's combat and difficulty. Valor Mortis is set in an alternate-history 19th century during the Napoleonic Wars.
2026-06-12 | IGN: Valor Mortis Gets Short Delay to Avoid September's Onslaught of Game Releases
Action RPG Valor Mortis has delayed its release from September 24 to October 13 to avoid competition with other major game launches, particularly Control Resonant and Silent Hill: Townfall. Developer One More Level stated the decision was made to give the game "some room to breathe." The game, a first-person soulslike, features players as a former soldier of Napoleon's army battling various foes.
Date: 2026-06-11 | Source: Insider Gaming
Maverick Games has announced its debut title, Clutch, an open-world racing game set to launch in Spring 2027 on Xbox, PlayStation, and PC. The game features a narrative-driven experience centered around siblings Theo and Cass, who navigate the professional racing scene and its challenges. Clutch emphasizes story and character development, with a focus on quality gameplay and customization, contrasting with the expansive nature of Forza Horizon.

2026-06-11 | VGC: Clutch is coming for Forza’s crown with one of the best-looking games I’ve ever seen
Clutch, an upcoming racing game from Maverick, showcases stunning graphics and a compelling narrative. Players follow Theo Martial, a driver in the R1K series, who transitions from competitive racing to underground street racing after a tragic event. The game features a mix of realistic driving mechanics and over-the-top action, including grappling hooks for dynamic gameplay. With its cinematic presentation and engaging story, Clutch aims to rival established franchises like Forza.
2026-06-11 | PC Gamer: I was big into Clutch's mix of story and racing styles, but the driving's a lot simmier than I expected
Clutch is a cinematic open-world action-driving game set in the French Riviera, blending professional and underground street racing. Developed by Maverick Games, it features a narrative involving characters Theo and Cass Martial, who navigate the dangers of street racing after a deadly crash. The game emphasizes licensed cars, detailed environments, and unique mechanics like "Clutch Tech." While it leans towards simulation, it aims to engage players with a story and varied racing experiences, contrasting with the arcade style of classic racers.
2026-06-11 | Pure Xbox: Here's Your First Look At Gameplay For Clutch, Releasing On Xbox In Spring 2027
Maverick Games has unveiled gameplay for "Clutch," a new AAA racing game set to release on Xbox in Spring 2027. The game features a cinematic open-world where professional and underground street racing intersect on the French Riviera. Players will experience both elite sanctioned races and underground missions. Early visuals have been praised, with comparisons to franchises like Need for Speed. Further details are expected in the coming months.
2026-06-11 | Game Informer: Clutch Is The Narrative-Driven Evolution Of The Forza Horizon Formula
Clutch is a narrative-driven action/racing game featuring Theo Martial, an elite driver, and his sister Cass. Developed by former Forza team members, it combines racing with cinematic storytelling, including action-movie elements. The game showcases advanced facial capture and Unreal Engine 5 visuals, set primarily in Monaco. Players will experience various racing formats, including the R1K circuit and underground Midnight Collective races, with a focus on viewer engagement and style points. Clutch is set to release in 2027.
Date: 2026-06-11 | Source: PlayStation LifeStyle
Stranger Than Heaven, a prequel in the Yakuza/Like A Dragon series, offers a unique combat system where players control each of protagonist Makoto Daito's hands independently. The preview details three combat encounters across different eras, showcasing mechanics like dual-wielding and parrying. The game emphasizes exploration and stage management alongside combat. It is scheduled for release on January 15, 2027.

2026-06-11 | Game Informer: Stranger Than Heaven Preview - Throwing Hands Across Japan
Stranger Than Heaven, developed by RGG Studios, follows Makoto Daito's journey in Japan from 1915 to the 1960s, culminating in the founding of the Tojo Clan. The game features a unique combat system utilizing shoulder and trigger buttons for dynamic fighting. Notably, Snoop Dogg and Tupac Shakur's likeness will appear, with RGG ensuring respectful representation in collaboration with Shakur's family. The game is set for release early next year.
2026-06-11 | VGC: After an hour with Stranger Than Heaven’s combat, veteran Yakuza fans are in for a shock
Stranger Than Heaven introduces a new combat system that requires players to alternate between left and right controls for attacks, a shift from traditional Yakuza mechanics. The demo showcased various combat scenarios, including crowd control with weapons and challenging one-on-one battles. While the combat feels fresh, some players may find the health of enemies excessive. The game aims to revitalize the genre, with a vibrant atmosphere hinted at in the demo.
2026-06-11 | Push Square: Round Up: Stranger Than Heaven Makes a Strong Impression with Its Unique Melee Combat
SEGA and RGG Studio's upcoming action-adventure game, Stranger Than Heaven, is set for PS5 release in early 2024. The game features a unique melee combat system where players control protagonist Makoto's left and right sides independently. Previews highlight varied combat mechanics, with some praising its depth while others express concerns about execution and camera issues. The game is a crime thriller set in Japan over five decades, featuring Snoop Dogg and Tupac Shakur.
2026-06-12 | IGN: Stranger Than Heaven's Combat Will Challenge You Like A Souls Game | IGN Preview
Stranger Than Heaven, a new title in the Yakuza/Like a Dragon series, features a unique combat system that emphasizes deliberate, calculated movements, reminiscent of Soulslike games. Players control each limb individually for attacks and must strategically dodge and block to survive. The game is set across five time periods in Japan, exploring themes of mixed heritage and societal issues. It releases on January 15, 2027, for PlayStation, Xbox, and PC, but faces scrutiny over its portrayal of sensitive topics.
Date: 2026-06-11 | Source: Metro
Tomb Raider: Legacy Of Atlantis is a reimagining of the original 1996 game, developed by Crystal Dynamics and Flying Wild Hog, and published by Amazon Game Studios. Set for release on February 12, 2027, it aims to blend classic gameplay with modern design. The demo showcases a focus on exploration, puzzle-solving, and dynamic combat, emphasizing Lara's physical movement. The game is built on Unreal Engine 5 and seeks to celebrate Lara's 30-year legacy while appealing to both new and longtime fans.

2026-06-11 | IGN: Tomb Raider: Legacy of Atlantis Makes a 30-Year-Old Adventure Feel Brand New
Tomb Raider: Legacy of Atlantis is a reimagining of the original game's story, set to release on February 12, 2027, for PS5, Xbox Series X/S, PC, and Nintendo Switch 2. The game features modernized controls, a new grapple gadget, and a focus system for enhanced combat. It retains classic puzzle elements while introducing collectibles and a skill tree. The demo showcased familiar gameplay with updated mechanics, including a cinematic chase sequence with a T. rex, promising a blend of old and new experiences.
2026-06-11 | PlayStation.Blog: Tomb Raider: Legacy of Atlantis hands-on report
Tomb Raider: Legacy of Atlantis is a reimagined version of Lara Croft's first adventure, previewed at Summer Game Fest 2026. Players explore the Lost Valley in Peru, solving puzzles without much guidance, emphasizing exploration. Combat features classic dual pistols and agile movements. The game blends old-school mechanics with modern design, allowing players to customize difficulty. It launches on February 12, 2027.
2026-06-11 | Eurogamer: Tomb Raider: Legacy of Atlantis feels strangely double-A
Tomb Raider: Legacy of Atlantis, developed by Crystal Dynamics and Flying Wild Hog, is set to release on February 12, 2024, for PC, PS5, Xbox Series S/X, and Switch 2. The demo showcases a lighter, double-A experience with simple puzzles and linear platforming, reminiscent of Uncharted. New mechanics include a focus gauge for combat and nostalgic gameplay elements. While it offers charm, expectations should be tempered as it diverges from the precision of classic Tomb Raider titles.
2026-06-11 | Nintendo Life: Preview: Tomb Raider: Legacy Of Atlantis Sees An "Unfettered" Lara Put The Survivor Era Behind Her
Tomb Raider: Legacy of Atlantis, a remake of the original game, is set to launch on February 12, 2027, for Nintendo Switch 2, PS5, Xbox Series, and PC. The game features a more confident Lara Croft, reflecting her growth from the Survivor trilogy. The art style is more colorful and optimistic, contrasting with the gritty tone of previous titles. The development utilized AI-assisted assets, refined by human developers, and includes enhanced acrobatics and a 'bullet time' mechanic in combat.
2026-06-11 | Insider Gaming: Tomb Raider: Legacy Of Atlantis Is Canon To Survivor Trilogy
Tomb Raider: Legacy of Atlantis is a remake of the 1996 original and is confirmed to take place after the events of the Survivor trilogy, connecting it to Lara Croft's established narrative. Experience Director Jeff Adams clarified that this remake is not an independent adventure but continues Lara's story in her prime. While it exists within the same universe, players need not have played the reboot titles to enjoy it.
2026-06-12 | VGC: 20 minutes with Tomb Raider: Legacy of Atlantis left me unconvinced, but keen to play more
Tomb Raider: Legacy of Atlantis, a reimagining of Lara Croft's first adventure, was previewed at Summer Game Fest. The demo showcased impressive visuals and a new scanner for puzzle-solving. While the exploration felt engaging, Lara's controls were criticized for being floaty and imprecise. A new bullet-time mechanic was highlighted as a fun addition, but overall, the game needs improvements before its February release.
2026-06-12 | VGC: Legacy of Atlantis developers address yellow paint debate and the challenge of modernising the original Tomb Raider
Tomb Raider: Legacy of Atlantis developers Flying Wild Hog discussed the game's reimagining of Lara Croft’s first adventure, focusing on modern visuals and gameplay mechanics. They highlighted the challenge of balancing exploration with difficulty. The game is set for release on February 12, 2027, alongside another title, Tomb Raider: Catalyst, which will feature Lara in Northern India. Early impressions noted the game's visuals and mechanics but indicated areas needing improvement, particularly in platforming.
Date: 2026-06-11 | Source: Metro
Rhythm Paradise Groove is the first new entry in the series in a decade, set to release on July 2, 2026, for Nintendo Switch. The game features 80 solo minigames focused on rhythm and timing, alongside a new mode called Beatspell that incorporates turn-based elements. Multiplayer options include over 30 mini-games for up to four players. The game aims to appeal to both new and returning fans with its light-hearted, comedic style and engaging gameplay.

2026-06-11 | Nintendo Life: Preview: Yep, Rhythm Paradise Groove Is Another Rhythm Heaven Game (Good)
Rhythm Paradise Groove, releasing on July 2, continues the series' tradition of simple rhythm gameplay with minimal controls. The preview highlights single-player and multiplayer modes, including a new mode called Beatspell, which combines RPG elements with rhythm mechanics. While the gameplay may seem repetitive, the engaging sound design and visuals keep players invested. The overall package appears promising, though some may desire more content.
2026-06-11 | Game Informer: Rhythm Heaven Groove Preview - Toe-Tapping Along With Minigames And An All-New Rhythm-Based RPG Mode
Rhythm Heaven Groove is set to revive the long-dormant Nintendo franchise with over 80 solo and 30 multiplayer rhythm-based minigames. Players can unlock a mini RPG called Beatspell, where commands are executed in rhythm to cast spells. The game features unique challenges like Hoop Trundling and Disc Dog, with a remix mode combining games into one song. Multiplayer modes include competitive and cooperative gameplay, enhancing the fun with friends.
2026-06-11 | Destructoid: Rhythm Heaven Groove hands-on: A silly musical good time in a franchise I wish I played sooner
Rhythm Heaven Groove, launching for Nintendo Switch on July 2 for $39.99, features over 80 single-player rhythm mini-games and 30+ local multiplayer modes. Players must time button presses to music, with unique challenges like slicing vegetables or catching frisbees. The game includes a new Beatspell mode, blending RPG elements with rhythm gameplay. It aims to appeal to families and younger gamers while evoking nostalgia for former musicians.
2026-06-11 | Nintendo Life: Round Up: The Previews Are In For Rhythm Heaven Groove
Previews for "Rhythm Heaven Groove" indicate a positive reception ahead of its release next month on Nintendo Switch. Game Informer expresses excitement for the single-player content, while Pocket Tactics appreciates the new RPG mode, "Beatspell," despite its disconnect from the main game. TechRadar anticipates it as a top release for 2026. Metro highlights its multiplayer appeal, and PC Mag praises the creativity of the Beatspell mode. Overall, early impressions are optimistic.
Date: 2026-06-11 | Source: Gematsu
Total sales for Crimson Desert have exceeded six million units, as announced by developer Pearl Abyss. The game launched on March 19 for PlayStation 5, Xbox Series, and PC, achieving two million sales within a day, three million by March 24, four million by March 31, and five million by April 15. Pearl Abyss expressed gratitude to players for their support in experiencing the game.

2026-06-11 | IGN: Crimson Desert Hits New Huge Sales Milestone Less Than 3 Months After Launch
Crimson Desert has sold over 6 million copies worldwide in just 83 days since its March 19 launch, with 2 million sold on launch day and 5 million within the first month. Pearl Abyss reported revenue of approximately $178.8 million from the game, primarily from North America and Europe. The company anticipates full-year revenue between $432.2 million and $514.4 million, despite expected sales softening in Q2 2026. DLC is in development, and staff received performance bonuses due to the game's success.
2026-06-11 | Push Square: Crimson Desert Hits Six Million Sales Milestone Inside Three Months
Crimson Desert has sold six million copies since its release in March 2026, achieving two million sales on launch day and five million within the first month. Pearl Abyss is actively updating the game with new content to enhance player experience. CEO Jin-young Heo expressed gratitude to players for the game's success and committed to ongoing improvements and challenges for the title.
2026-06-11 | Eurogamer: Crimson Desert passes another big sales milestone as demand continues three months after release
Crimson Desert, the open-world action RPG from Pearl Abyss, has surpassed 6 million copies sold worldwide, three months post-launch. This figure reflects sold-through copies, not just shipments. Despite mixed reviews criticizing its narrative and controls, player demand remains high. Pearl Abyss continues to release updates, including a recent patch that introduced new minigames and addressed various player concerns.
2026-06-11 | Game Developer: Crimson Desert tops 6M sales within three months
Crimson Desert, developed by Pearl Abyss, has achieved over six million sales globally within three months of its March 19 launch. The game sold over two million copies on its first day. Despite mixed reviews on Steam, it currently holds a Very Positive rating with nearly 60,000 reviews. Pearl Abyss also faced criticism for not disclosing the use of generative AI in the game's production.
2026-06-12 | IGN: Crimson Desert Dev Explains How It's Changing the Game's Story, What 'DLC' Means, and Why Anything Goes
Crimson Desert has sold over 6 million copies in under three months, with Pearl Abyss committed to long-term support and updates based on player feedback. The studio plans to enhance the game's narrative and character backstories while introducing DLC, distinct from previous updates. The developers aim to improve the console experience and UI, ensuring the game's core identity remains intact while addressing community concerns.
Date: 2026-06-10 | Source: Insider Gaming
Xbox plans major layoffs in July following a decline in its accountability margin to 3%. CEO Asha Sharma highlighted the need to reassess business strategies after spending over $20 billion on content and hardware without adequate returns. The company faces a hardware component crisis, impacting console production. Sharma emphasized the importance of a reliable pipeline of exclusives and new IP for future success, alongside a shift towards self-reliance in engineering.

2026-06-10 | VGC: Xbox is reportedly planning major layoffs, as Sharma tells staff: ‘We need to reassess our priorities’
Microsoft is planning significant layoffs in its Xbox division next month, following a Bloomberg report. The layoffs are expected after the end of Microsoft's fiscal year on June 30, with budget cuts in marketing and other areas. Xbox CEO Asha Sharma indicated the need to "reset the business," citing a decline in profitability and a need to rethink the studio and games portfolio. This follows previous job cuts and a decline in annual revenue despite substantial investments.
2026-06-10 | Gematsu: Xbox CEO Asha Sharma and executive vice president Matt Booty publish staff memo ‘Next 100 Days: Xbox Reset’
Xbox CEO Asha Sharma and executive vice president Matt Booty issued a memo outlining the challenges and plans for Xbox's future after 100 days of new leadership. Despite significant investments, Xbox's core revenue has declined, prompting potential layoffs and restructuring. The memo emphasizes the need for a reset, addressing hardware component crises, overextension in studio expansion, and the complexity of current infrastructure. The focus will be on improving content delivery and player experience.
2026-06-10 | GamesIndustry.biz: Xbox reportedly planning more layoffs as CEO calls for "Xbox reset"
Xbox is reportedly planning significant layoffs as new CEO Asha Sharma calls for a "reset" of the business amid declining revenue. The company aims to reassess investment priorities and reduce reliance on vendors. Key priorities include addressing hardware issues and enhancing content pipelines. Xbox is also reintroducing exclusive titles and lowering Game Pass prices to boost subscriber retention. The layoffs may coincide with the end of Microsoft's fiscal year, but specifics remain unconfirmed.
2026-06-10 | Push Square: Xbox Planning Major Layoffs Next Month, Could Involve a Studio Closure
Xbox is reportedly planning significant layoffs next month, potentially affecting thousands of employees and possibly leading to a studio closure. This follows a recent announcement of new titles for the PS5 and a commitment to increase console exclusives if business improves. An internal memo revealed a concerning financial situation, with a $20 billion investment resulting in a revenue decline of nearly half a billion. Additionally, plans for cross-platform releases, including Gears of War and Halo, have been abruptly canceled.
2026-06-11 | Pure Xbox: Report: Xbox Set For Major Job Cuts, Studio Closure Or 'Lineup Changes' Could Be Involved
A Bloomberg report indicates that Xbox is planning "major" layoffs and potential studio closures in July 2026, shortly after Microsoft's fiscal year ends on June 30. Sources suggest significant budget cuts for marketing and other areas. Xbox head Asha Sharma acknowledged the need to reassess the studio system, which has become "over extended," emphasizing the importance of a reliable pipeline of content for future success.
2026-06-11 | VGC: Xbox could be about to close one of its studios as part of cuts, it’s claimed
Xbox is reportedly facing significant cuts, including potential layoffs and the closure of one of its studios, as indicated by CEO Asha Sharma's recent staff note. The company has experienced a revenue decline of nearly half a billion over five years and rising hardware costs. This would mark the fourth consecutive year of cuts at Xbox, following previous studio closures. Sharma emphasized the need to reassess funding for major franchises and the studio system.
2026-06-11 | Eurogamer: Xbox reportedly preparing for "significant" lay-offs, as Asha Sharma's big "reset" plan comes into full force
Xbox is reportedly preparing for significant layoffs as part of CEO Asha Sharma's business "reset." The first cuts are expected in July, following a fiscal year where Xbox's revenue dropped nearly half a billion dollars. Sharma's internal letter highlighted a three percent accountability margin and the impact of rising hardware costs due to the generative AI industry. The company aims to improve console exclusivity and rebuild its content pipeline amidst ongoing struggles.
2026-06-11 | Pure Xbox: Xbox Leaders Outline Five 'Realities' That Will Be Addressed Over The Next 100 Days
Asha Sharma and Matt Booty shared a memo outlining five key realities for Xbox's next 100 days, emphasizing the need for business reset amid challenges. Key points include a declining accountability margin, a hardware component crisis affecting console production, and an overextended studio system. They aim to simplify infrastructure and reassess investment priorities to enhance competitiveness. The memo hints at potential job cuts as part of these adjustments.
2026-06-11 | Rock Paper Shotgun: "We have found ourselves over extended", new Xbox CEO says amid reports of plans for major job cuts
The new Xbox CEO Asha Sharma and head of Xbox Game Studios Matt Booty are reportedly planning significant job cuts next month as part of a strategy to "reset the business." In an open letter, they acknowledged declining revenues and rising component costs, which hinder console production. They emphasized the need to reassess investment priorities and streamline operations, hinting at a focus on fewer first-party franchises and reliance on third-party developers.
2026-06-11 | Game Developer: Xbox announces business 'reset' amid reports of layoffs and studio closures
Xbox CEO Asha Sharma is initiating a business "reset" for Microsoft's video game division due to declining revenue and rising costs, particularly in hardware components. Major cuts, including potential layoffs and studio closures, are expected after June 30, 2026. The memo highlights a need for Xbox to become more self-reliant and to rethink its business model, especially after significant investments in content and acquisitions like Activision Blizzard.
2026-06-11 | Metro: Xbox preparing for mass layoffs as Project Helix implied for Christmas 2027
Xbox is preparing for potential mass layoffs as it plans for Project Helix, expected to launch by Christmas 2027. Xbox executives have acknowledged rising costs due to memory shortages, which have doubled, impacting console pricing. Despite claiming high demand for Xbox consoles, Microsoft may lay off around 1,000 employees after June 30 to address declining revenue, following previous layoffs that affected over 6,000 staff in recent years.
2026-06-11 | Game Informer: Report: Xbox Preparing For Significant Layoffs As New CEO Asha Sharma Details 'Xbox Reset'
Microsoft is reportedly planning significant layoffs within Xbox as part of new CEO Asha Sharma's "Xbox Reset." This follows a decline in annual revenue and a 3% accountability margin. The company acknowledges overextension during its acquisition spree and hints at potential studio closures. Additionally, rising costs for console storage components and the need for a new business model are highlighted. The changes aim to reassess investment priorities for the next five years.
2026-06-11 | Destructoid: Well, those good XBOX vibes were fun while they lasted
Xbox is facing significant challenges under new CEO Asha Sharma, including major layoffs expected in July due to declining revenue. A company memo indicated a three percent accountability margin drop and a nearly half-billion revenue decline over five years, despite $20 billion in investments. Additionally, Sharma highlighted a hardware component crisis, with rising costs impacting console production and future pricing, including the upcoming Xbox console, codenamed Helix.
2026-06-12 | Game Developer: Playstack sold, Xbox announces business 'reset,' and is generative AI poisoning the well? - Patch Notes #56
TruFin has sold its majority stake in Playstack to Integrated Media Company, which owns brands like Fandom and GameSpot. Xbox leaders announced a "reset" in the next 100 days, indicating potential layoffs and studio closures. Ubisoft is closing studios in Winnipeg and Belgrade, risking hundreds of jobs. Xbox will focus on console exclusives, with new titles like Gears of War: E-Day. Roblox faces legal challenges over child safety issues due to arbitration clauses. Vertigo Studios Amsterdam has been closed by parent company Plaion.
2026-06-12 | IGN: Xbox Studio Shutdowns and Ad-Funded Subscriptions Likely After Asha Sharma's Stark 'Reset' Warning, Analysts Say
Microsoft's Xbox division is facing potential studio shutdowns and layoffs following CEO Asha Sharma's warning of a necessary corporate "reset." Analysts predict a shift towards ad-supported subscription models and a focus on major franchises, potentially sidelining smaller studios. The company is also exploring third-party hardware partnerships and a shift in strategy towards PC and mobile gaming, as it grapples with rising component costs and declining profit margins.
2026-06-12 | GamesIndustry.biz: Asha Sharma faces tough decisions with limited room for manoeuvre | Opinion
Asha Sharma's first 100 days as Xbox CEO have been positively received, countering initial skepticism about her appointment. She canceled the Copilot project for consoles and cut Game Pass prices, signaling a shift back to console focus and potential exclusive titles. However, Xbox faces financial struggles, with a low accountability margin and declining revenues despite significant investment. Sharma aims to refocus on key franchises and navigate challenges with the upcoming Project Helix console amidst economic constraints.
2026-06-12 | Insider Gaming: Microsoft Hasn’t Ruled Out Spinning Off XBOX As Its Own Entity, It’s Claimed
Microsoft is reportedly considering spinning off the XBOX division into a wholly owned subsidiary, which could facilitate a sale or joint venture. New CEO Asha Sharma is focusing on developing major franchises like Halo, Fallout, and Elder Scrolls, with plans to increase spending on top-tier games in the upcoming fiscal year. Restructuring efforts are underway, including potential layoffs, as the brand navigates recent challenges.
2026-06-12 | Pure Xbox: Microsoft Has Considered 'Spinning Out Or Restructuring' Xbox, Claims Report
Microsoft is reportedly considering options for the Xbox brand, including "spinning out or restructuring" it as a wholly-owned subsidiary or forming a joint venture. While no immediate plans are in place, the company aims to accelerate development on popular franchises like Halo, Fallout, and The Elder Scrolls in the upcoming fiscal year starting July. The information comes from sources familiar with the discussions.
2026-06-13 | IGN: Xbox Reportedly Speeding Up New Elder Scrolls, Fallout, and Halo Games as Microsoft Leaves Spinning Off the Business on the Table
Xbox CEO Asha Sharma is reportedly accelerating the development of new games in the Elder Scrolls, Fallout, and Halo franchises amid potential restructuring of Microsoft's gaming division. The company may consider spinning off Xbox as a subsidiary or joint venture, although no immediate plans are in place. Microsoft has authorized additional spending to enhance game offerings this fiscal year, coinciding with recent fan excitement and confusion over exclusive titles and layoffs.
2026-06-13 | Destructoid: XBOX wants to ‘accelerate’ Fallout and Elder Scrolls releases, so we might finally get word if TES6 even exists
XBOX chief Asha Sharma aims to expedite the development of key franchises, specifically Fallout and The Elder Scrolls, as part of a strategy to improve profitability amid declining margins. This follows the eighth anniversary of the teaser for The Elder Scrolls 6, with little information on its status. Microsoft is also exploring restructuring options for XBOX, having invested heavily in gaming, including a $69 billion acquisition of Activision-Blizzard.
2026-06-13 | Eurogamer: Microsoft reportedly considering restructuring Xbox into its own "wholly-owned subsidiary" and "moving faster" on releasing first-party games
Microsoft is reportedly considering restructuring Xbox into a "wholly-owned subsidiary" or forming a joint venture, although no immediate plans are in place. The company aims to accelerate the development of first-party games, focusing on franchises like Halo, Fallout, and The Elder Scrolls under new CEO Asha Sharma. Additionally, significant budget cuts and layoffs are anticipated as part of a business reset to improve Xbox's financial health.
2026-06-14 | Push Square: Xbox Wants Faster Fallout, Elder Scrolls Games to Bolster Business
Microsoft is under pressure to turn Xbox into a sustainable business, with CEO Satya Nadella highlighting that monetization from Xbox games on platforms like YouTube exceeds that of Microsoft itself. Reports indicate potential layoffs and restructuring options for the Xbox division. New head Asha Sharma aims to expedite development of new Fallout and Elder Scrolls titles, though significant wait times for releases are expected. The future of these titles on Sony consoles remains uncertain.
2026-06-15 | GamesIndustry.biz: Report: Microsoft weighing up spinning off Xbox
Microsoft is reportedly considering spinning off Xbox as a separate entity or restructuring it as a wholly owned subsidiary. CEO Satya Nadella and CFO Amy Hood have approved a plan by new Xbox head Asha Sharma to increase spending on major franchises like Halo and Fallout, despite a revenue drop of $500 million annually. Nadella emphasized the need for Xbox to become a sustainable business, noting that monetization has been lacking compared to platforms like YouTube.
2026-06-15 | Rock Paper Shotgun: Pumping out new Fallout and Elder Scrolls games faster is reportedly the plan at Xbox, as the spectre of potential corporate rejigging looms
Reports indicate that Xbox plans to accelerate the development of new Fallout and Elder Scrolls titles amid potential corporate restructuring and layoffs. Asha Sharma's proposal to increase spending on top-tier games has been approved by Microsoft leadership. The aim is to expedite the release of major franchises, as lengthy development cycles have led to delays, particularly for The Elder Scrolls 6, which has seen a 14-year gap since Skyrim.
2026-06-15 | Metro: Microsoft may spin-off Xbox into separate business or team-up with rivals claims report
Microsoft is considering spinning off Xbox into a separate subsidiary due to declining revenue and potential layoffs. CEO Satya Nadella emphasized the need for Xbox to become a sustainable business after years of investment. The company plans to focus on developing new games for major franchises like Halo, Fallout, and The Elder Scrolls, although specific budgets and timelines remain unclear.
2026-06-15 | VGC: Microsoft CEO says ‘YouTube monetizes Xbox better than we do’, ahead of expected layoffs
Microsoft CEO Satya Nadella expressed concerns about the Xbox division's profitability, stating that YouTube monetizes Xbox games better than Microsoft does. Ahead of expected layoffs, Nadella highlighted a significant revenue decline and the need for a sustainable business model. He emphasized the importance of innovation in hardware and games while addressing the ongoing semiconductor crisis. Xbox's next console, codenamed Helix, may adopt more affordable and different business models.
2026-06-15 | Game Developer: Microsoft CEO says Xbox must become 'sustainable' as it reportedly considers major spinoff
Microsoft is reportedly considering spinning off Xbox into a standalone business unit, as CEO Satya Nadella emphasizes the need for the division to become economically sustainable. He noted that Microsoft has been "subsidizing" Xbox entertainment rather than monetizing it effectively. The company aims to speed up game development for franchises like Halo and Fallout, while also addressing rising hardware costs linked to AI-driven demand for memory chips.
2026-06-15 | Game Developer: Report: Multiple Xbox game studio heads negotiating with Xbox to avoid closure
Heads of multiple Xbox studios, including Double Fine, Ninja Theory, and Compulsion Games, are negotiating to spin off into independent companies as Microsoft plans to shut down some less-profitable game development shops. Employees have been allowed to seek other jobs, and even successful negotiations may not prevent layoffs. This follows a memo from Xbox leadership about a necessary "business reset" and potential major layoffs in July.
2026-06-15 | Pure Xbox: Report: Multiple Xbox Studios In 'Active Negotiations' With Microsoft To Avoid Closure
Multiple Xbox studios, including Compulsion Games, Double Fine, and Ninja Theory, are in active negotiations with Microsoft to avoid closure. Reports indicate that several other studios are also at risk. There is uncertainty about the future, with some studios potentially spinning off to become independent, which could lead to job losses. Decisions regarding their fates are expected to be finalized by the end of the month.
2026-06-16 | Nintendo Life: Multiple Xbox Studios Reportedly In Active Negotiations With Microsoft To Avoid Closure
Multiple studios under the Xbox division, including Compulsion Games, Ninja Theory, and Double Fine, are reportedly in active negotiations with Microsoft regarding their future amid concerns of potential closures. Employees at Ninja Theory have been informed of the situation, while Compulsion's leadership is in talks with Microsoft. Arkane Studios is also reportedly worried about its future. The developments suggest significant changes for Xbox in the coming months.
2026-06-17 | Pure Xbox: 'It's Going To Be Pretty Brutal' - Jason Schreier Reveals More On Upcoming Xbox Layoffs
Jason Schreier reports on impending layoffs at Xbox, expected to occur at the end of Microsoft's fiscal year on June 30th. Studios like Compulsion Games, Double Fine, and Ninja Theory are in negotiations with Xbox regarding their futures. Schreier describes the situation as "pretty brutal," with terms like "bloodbath" being used among insiders. He notes that uncertainty has plagued Xbox Game Studios, impacting creativity. Further updates are anticipated.
2026-06-17 | Push Square: 'There Are Other Xbox Studios in Trouble': Ominous Reports as Microsoft 'Bloodbath' Looms
Reports indicate that multiple Xbox studios, including Ninja Theory, Double Fine, and Compulsion Games, are facing significant challenges, with potential layoffs and negotiations for independence or new buyers. Bloomberg's Jason Schreier warns of a "bloodbath" in the coming weeks, attributing the turmoil to failures in growing Game Pass and the financial strain from the Activision Blizzard acquisition. The situation may impact PlayStation as well, given the affected studios' past projects.
2026-06-18 | IGN: Amid Concern Over Xbox Studio 'Bloodbath,' New Report Says Developers Are Being 'Punished Today for Following Orders'
A report indicates that Xbox is facing significant layoffs and potential studio closures, described as a "bloodbath." Newly appointed CEO Asha Sharma has warned that the company's profit margins are unsustainable. Studios like Compulsion Games and Ninja Theory may be affected. The layoffs are timed with the end of Microsoft's financial year, driven by pressure to cut costs amid changing market dynamics and internal struggles. Concerns are raised about the impact on game development and the future of projects like Senua.
Date: 2026-06-10 | Source: GamesRadar+
The developer of 1666 Amsterdam has issued an apology regarding the use of AI-generated assets in the prologue demo. They clarified that the full version of the game will not incorporate any assets created by AI, addressing concerns from the gaming community about the implications of AI in game development.

2026-06-11 | IGN: 1666: Amsterdam Developer Admits Using AI Assets and Apologizes, Says They'll Now Be Replaced
The developer of 1666: Amsterdam, Panache Digital Games, has apologized for using AI-generated assets in the game's prologue, available now on PC. Following player concerns, the studio confirmed that some early versions of in-game and marketing assets were AI-generated and will be replaced with human-made versions in an upcoming update. The prologue is currently free on Epic Games Store and Steam, where it has received mixed reviews.
2026-06-11 | Insider Gaming: 1666: Amsterdam Developer Addresses Game’s Generative AI Use
Panache Games has confirmed the use of generative AI assets in the prologue of 1666: Amsterdam, following player inquiries. They acknowledged that some early versions of in-game portraits and marketing materials utilized generative AI. The studio is investigating these assets and plans to replace them with human-made versions in a future update, assuring that no AI-generated assets will be included in the Early Access or full game.
2026-06-12 | Eurogamer: Assassin's Creed creator Patrice Désilets' new and witchy 1666: Amsterdam demo raises more questions than answers
Patrice Désilets' long-awaited game, 1666: Amsterdam, developed by Panache Digital, is set for early access release later this year on PC. The prologue demo, available now, features three timelines: 1666, 1999, and the present, focusing on a witch-like character named Noa. Despite its intriguing premise, the demo received a "Mixed" reception on Steam, raising concerns about gameplay freedom and visual quality. Panache Digital has apologized for using generative AI in its assets, assuring that future content will not include AI-generated materials.
2026-06-15 | Aftermath: 1666: Amsterdam, Made By A Team Including 'Over A Dozen Talented And Experienced Artists', Used AI Images All Through Its Reveal
Panache Digital is developing a game titled 1666: Amsterdam, previously worked on at Ubisoft by founder Patrice Désilets. The reveal has sparked controversy due to the use of AI-generated imagery in its demo and key art, which featured errors like nonsensical buttons. In response to criticism, Panache acknowledged the oversight, stating that human-made versions of the assets will be released in an upcoming update and assured that the final game will not include AI-generated content.
Date: 2026-06-10 | Source: IGN
Microsoft's Matt Booty commented on the ongoing anticipation for The Elder Scrolls 6, which was first announced eight years ago. Despite no new details at the recent Xbox Games Showcase, Booty reassured fans that the game is progressing well. Bethesda's Todd Howard has previously indicated that the game is still a long way off, emphasizing the importance of quality over speed in its development.

2026-06-10 | Insider Gaming: Bethesda to Reveal Elder Scrolls 6 ‘At the Right Time,’ Eight Years After First Trailer
XBOX Chief Content Officer Matt Booty stated that Elder Scrolls 6 is progressing well but will not be revealed until the timing is right. This follows Todd Howard's earlier comments in 2025 about the game's long development timeline. The initial announcement was made 8 years ago, showcasing only a scenic landscape. The game is being developed using Creation Engine 3.
2026-06-10 | Destructoid: The Godhead must have woken up: Eight years ago, Bethesda teased Elder Scrolls 6—and never mentioned it again
Bethesda's teaser for The Elder Scrolls 6, released on June 11, 2018, has left fans in limbo for eight years with no significant updates. Despite Bethesda's size and the release of Starfield, there has been no new content or reassurance regarding TES6's development. Fans express frustration over the lack of information, comparing the wait to other titles and lamenting the absence of E3, where the teaser was first shown. Speculation about the game's status continues, with doubts about any progress being made.
2026-06-10 | Push Square: 'It Looks Amazing and It's Coming Along Well': The Elder Scrolls 6 Is Making Progress
The Elder Scrolls 6 is progressing well, according to Xbox boss Matt Booty, who visited Bethesda and saw the game in development. He emphasized the importance of timing for announcements, acknowledging that the game was revealed too early. There are uncertainties about its potential exclusivity to Xbox, as Microsoft may pursue more console exclusives based on business performance. A release date remains years away.
2026-06-11 | PC Gamer: Xbox CCO Matt Booty says he's seen The Elder Scrolls 6, 'it looks amazing, and it's coming along well'
Xbox CCO Matt Booty confirmed he has seen The Elder Scrolls 6 and described it as "amazing" and "coming along well." He emphasized the importance of timing for revealing the game, ensuring it meets expectations. The game was first announced in 2018, and Bethesda has faced scrutiny following the mixed reception of Fallout 76 and Starfield. Todd Howard noted the studio is refocusing on The Elder Scrolls series, aiming to return to its classic style.
2026-06-11 | VGC: Elder Scrolls 6 claimed to ‘look amazing’, 8 years after it was announced
Xbox's chief content officer, Matt Booty, provided an update on The Elder Scrolls 6, stating it "looks amazing" after nearly eight years since its announcement at E3 2018. Bethesda's Todd Howard confirmed that the majority of the studio is focused on the game post-Starfield, noting it is progressing well but will still take time before release. Booty emphasized the importance of timing for revealing the game to ensure it meets expectations.
2026-06-12 | Metro: Xbox boss explains why The Elder Scrolls 6 wasn’t at the Xbox Games Showcase
Xbox's chief content officer, Matt Booty, provided an update on The Elder Scrolls 6, stating it is "amazing" but still a long way off since its announcement in 2018. Rumors suggest a potential release in 2027 or 2028. Booty emphasized the importance of revealing the game at the right time, noting that Bethesda's focus is currently on the title. The Xbox Games Showcase featured minimal Bethesda content, primarily updates for Fallout 76 and The Elder Scrolls Online.
2026-06-12 | Pure Xbox: Xbox CCO Explains Why Marvel's Blade & Elder Scrolls 6 Didn't Appear At The Showcase
Xbox's Chief Content Officer Matt Booty addressed the absence of Marvel's Blade and The Elder Scrolls 6 at the recent Xbox Games Showcase. He noted that not everything can be included in the event and hinted at future announcements. Booty described The Elder Scrolls 6 as looking "amazing" and emphasized the importance of timing for its reveal, suggesting it may be showcased at the Xbox Games Showcase 2027 instead.
Date: 2026-06-10 | Source: Push Square
Sony has announced eight games for PS Plus Extra and Premium in June 2026, including notable titles. The release dates vary by region: "Sonic X Shadow Generations" will be available on June 10 in the US and UK, and June 11 in Japan. "Final Fantasy 16" and "Gitaroo Man" will launch globally on June 16, while "Kingdom Come: Deliverance" and "Life is Strange: Double Exposure" will be available on June 23 in all regions.

2026-06-10 | PlayStation.Blog: PlayStation Plus Game Catalog for June: Final Fantasy XVI, Sonic X Shadow Generations, Kingdom Come: Deliverance, and more
June's PlayStation Plus Game Catalog features notable titles including Final Fantasy XVI, Sonic X Shadow Generations, Kingdom Come: Deliverance, and Life is Strange: Double Exposure, with availability starting June 10 for Sonic and June 16 for others. Additionally, Farming Simulator 25 and Blades of Fire launch on June 30, while Gitaroo Man returns on June 16. The lineup varies by region, so users should check the PlayStation Store for specifics.
2026-06-10 | Gematsu: PlayStation Plus Game Catalog and Classics Catalog lineup for June 2026 announced
Sony Interactive Entertainment has revealed the June 2026 Game Catalog for PlayStation Plus Extra and Premium subscribers, along with Classics Catalog titles for Premium users. Unlike previous updates, games may be released on different dates in select markets. The complete lineup will be accessible starting June 16 in all other regions.
2026-06-10 | Insider Gaming: PlayStation Plus Game Catalog Titles for June 2026 Revealed
PlayStation Plus will add six new games to its Game Catalog in June 2026, highlighted by Final Fantasy XVI, available on June 16. Other titles include Sonic X: Shadow Generations (June 10 in the US/UK, June 11 in Japan), Kingdom Come: Deliverance, Life is Strange: Double Exposure, Farming Simulator 25, Blades of Fire, and Black Desert, all releasing on June 30. The Classics Catalog will feature Gitaroo Man on June 16.
2026-06-10 | Eurogamer: Here are our PS Plus Premium and Extra games for June
Sony has announced the PS Plus Premium and Extra games for June, featuring eight titles. Notable releases include Final Fantasy 16 (PS5, June 16), Sonic X Shadow Generations (PS5, PS4, June 10), and Kingdom Come: Deliverance (PS5, June 23). The Premium tier will also include the classic Gitaroo Man, available globally on June 16. Other games include Life is Strange: Double Exposure, Farming Simulator 25, Blades of Fire, and Black Desert, all launching on June 30.
2026-06-10 | VGC: Final Fantasy 16 headlines June’s PS Plus game catalog additions
PlayStation has revealed the June PS Plus catalog, featuring Final Fantasy 16 for PS5, launching June 16. Other titles include Sonic X Shadow Generations (available June 10), Kingdom Come: Deliverance (June 23), Life is Strange: Double Exposure (June 23), Farming Simulator 25 (June 30), Blades of Fire (June 30), and Black Desert (June 30). The Premium game is Gitaroo Man, also launching June 16 for PS4 and PS5.
2026-06-10 | Push Square: Sony 'Exploring New Ways' to Deliver PS Plus Games
Sony is exploring new methods for delivering PS Plus Extra game additions in the US, UK, and Japan. The next Game Catalogue update will be available globally on 16th June, but select titles will be staggered in these regions, with Sonic X Shadow Generations available immediately and Blades of Fire delayed until 30th June. The change aims to boost user engagement, though it raises concerns about fairness for fans in affected territories.
2026-06-10 | PlayStation LifeStyle: PS Plus Extra, Premium June 2026 Games Include Big Surprises
Sony has announced the PS Plus Extra and Premium games for June 2026. Notable additions include Destiny 2: Legacy Collection 2025, Sonic X Shadow Generations, and Final Fantasy 16, with various release dates starting June 16. Other games include Kingdom Come: Deliverance and Life is Strange: Double Exposure, both releasing on June 23. The PS2 classic Gitaroo Man will also be available globally on June 16. The departure list for July remains unconfirmed.
2026-06-10 | IGN: PlayStation Plus Game Catalog for June 2026 Headlined by Final Fantasy 16 and Kingdom Come: Deliverance
PlayStation Plus subscribers can expect notable additions in June 2026, including Final Fantasy 16 and Kingdom Come: Deliverance. Games will be released in a staggered manner in the U.S., UK, and Japan, with all titles available on June 16 for other regions. Additional games include Black Desert, Sonic X Shadow Generations, Farming Simulator 25, Life is Strange: Double Exposure, and Blades of Fire. Premium subscribers can also access Gitaroo-Man for PS4 and PS5.
2026-06-11 | Push Square: Reminder: PS Plus Extra Adds Sonic X Shadow Generations in USA, UK
PS Plus Extra has added Sonic X Shadow Generations for subscribers in the US, UK, and Japan, with other regions receiving it on June 16. This game includes a remaster of Sonic Generations and a new campaign featuring Shadow. The review rated it 8/10, praising Shadow's campaign for its improved gameplay and design, while noting the remaster shows its age. The rollout aims to boost engagement among subscribers.
Date: 2026-06-10 | Source: Insider Gaming
Ubisoft has closed its Winnipeg studio, resulting in approximately 85 layoffs. Employees were informed during a meeting on Wednesday. The closure affects several in-development projects, including those at Ubisoft Montreal. Additionally, 120 staff from Rainbow Six Siege and around 50 from Rainbow Six Siege Mobile and an unannounced project have been ramped off, though these are not considered new layoffs. Ubisoft Winnipeg, established in 2018, contributed to titles like Rainbow Six Siege and Assassin’s Creed Valhalla.

2026-06-10 | Destructoid: Ubisoft continues down the spiral, shuts down yet another studio
Ubisoft has announced the closure of its Winnipeg studio, resulting in approximately 85 layoffs. Employees were informed of the shutdown earlier today, affecting several in-development projects. The closure also impacts Ubisoft Montreal, with around 120 staff from Rainbow Six Siege and 50 from Rainbow Six Siege Mobile reassigned, though not laid off. Ubisoft Winnipeg, established in 2018, supported major titles like Assassin’s Creed Valhalla and Far Cry 6.
2026-06-10 | Game Developer: Ubisoft closing Winnipeg and Belgrade studios and making further layoffs
Ubisoft is closing its Winnipeg and Belgrade studios as part of a cost-reduction strategy, potentially eliminating up to 380 jobs. The Barcelona studio will be restructured to focus on the Rainbow Six franchise. This follows a broader restructuring initiative aimed at becoming more 'gamer-centric' and comes after a $1.25 billion investment from Tencent. The company has faced multiple layoffs and project cancellations in recent years.
2026-06-10 | GamesIndustry.biz: Ubisoft closing studios in Winnipeg and Belgrade and cutting publishing roles worldwide, 380 jobs at risk
Ubisoft is closing its studios in Winnipeg and Belgrade, proposing further changes in Barcelona, and cutting roles in its global publishing team, putting 380 jobs at risk. The Barcelona studio will focus solely on the Rainbow Six franchise. Ubisoft has been restructuring for five years, aiming for €200 million in savings, amid declining revenue and a light release slate, including remakes like Black Flag Resynced.
2026-06-10 | IGN: Ubisoft Closing 2 More Studios Amid Further Cuts and Job Losses
Ubisoft will close its studios in Winnipeg, Canada, and Belgrade, Serbia, as part of ongoing cost-cutting measures, impacting up to 380 positions. The Barcelona studio will now focus solely on the Rainbow Six franchise. This follows a series of layoffs and studio closures, including the cancellation of six games and previous job cuts across various locations. Ubisoft's workforce has decreased from over 20,000 in 2023 to 16,590.
2026-06-10 | VGC: Ubisoft is closing multiple studios, resulting in up to 380 job losses
Ubisoft is closing its Winnipeg and Belgrade studios and restructuring its Barcelona office, potentially leading to 380 job losses. The Barcelona office will focus solely on Rainbow Six projects. These changes are part of a global cost-saving plan, which has already seen the cancellation of six games and layoffs across various studios, including 100 job losses at Red Storm Entertainment and proposed cuts at its Paris headquarters. Ubisoft aims to reduce fixed costs by €200 million over two years.
2026-06-10 | Insider Gaming: Ubisoft Announces Approximately 380 Employees Could be Impacted by Restructuring Changes
Ubisoft has announced that approximately 380 employees may be affected by restructuring changes, including the closure of studios in Winnipeg and Belgrade, and layoffs in Barcelona and San Francisco. The restructuring aims to simplify operations and reduce costs following portfolio reviews. Specific layoffs include 65 in Winnipeg, around 100 in Belgrade, 51 in Barcelona, and 120 related to Rainbow Six Siege. Local management is providing support to affected employees.
2026-06-10 | Destructoid: Ubisoft execs are apparently addicted to layoffs as another hundred developers got cut
Ubisoft has closed its Belgrade studio, resulting in the layoffs of 100 developers, following the earlier shutdown of its Winnipeg studio, which affected 85 employees. Both studios were support branches contributing to games like Skull and Bones and Ghost Recon. This move is part of Ubisoft's broader restructuring efforts amid significant stock value decline, with over 170 developers also being reassigned from various projects.
2026-06-10 | Aftermath: Ubisoft Embargoes Journalists Reporting On Latest Round Of Layoffs
Ubisoft has announced the closure of its Winnipeg and Belgrade studios, resulting in 380 job losses, while additional layoffs are anticipated at its Barcelona studio. The news was shared under a controversial embargo, prompting criticism from journalists and developers who felt it compromised their reporting responsibilities. The situation raises ethical questions about the relationship between companies and the press, particularly regarding the handling of sensitive layoff announcements.
2026-06-10 | Game Informer: Report: Ubisoft Announces More Studio Closures And Layoffs Amid New Organizational Restructuring
Ubisoft has announced the closure of its studios in Winnipeg and Belgrade, resulting in approximately 165 layoffs. The restructuring aims to simplify operations and reduce costs. Additional layoffs include 51 employees at Ubisoft Barcelona and an unspecified number at Ubisoft San Francisco. This follows a series of organizational changes since 2024, including studio closures and game cancellations. Up to 380 employees may be affected overall.
2026-06-10 | GamesIndustry.biz: Ubisoft's San Francisco office impacted by current round of cuts
Ubisoft has reported layoffs at its San Francisco studio, coinciding with the closure of its Winnipeg and Belgrade studios and proposed changes in Barcelona. Insider Gaming indicates that dozens of staff were let go during an internal meeting, with estimates of 50-100 jobs at risk in San Francisco. Previously, 45 employees were laid off in August 2024 across Ubisoft's San Francisco studio and Red Storm Entertainment. Ubisoft has been contacted for further comment.
2026-06-10 | Push Square: Ubisoft Shutting Multiple Studios, as the News Just Keeps Getting Worse
Ubisoft is reportedly shutting down its Winnipeg and Belgrade studios, with restructuring at its Barcelona unit to focus on Rainbow Six, potentially resulting in 380 job losses. The company is also making internal changes to its Global Publishing unit, reducing roles across the board. This follows Ubisoft's commitment to cut fixed costs by €200 million over the next two years, alongside multiple game cancellations and previous layoffs.
2026-06-11 | Eurogamer: Ubisoft is reportedly closing two studios and restructuring another, with around 380 people expected to be laid off
Ubisoft is closing two studios, Winnipeg and Belgrade, resulting in approximately 380 layoffs. Winnipeg focused on tech support for Ubisoft's engines, while Belgrade co-developed titles like Ghost Recon Wildlands. Additionally, Ubisoft Barcelona will now concentrate solely on Rainbow Six projects. This marks the third round of layoffs in 2023, following earlier cuts at other studios. The company is undergoing a restructuring to prioritize major franchises after a €1.16bn investment from Tencent.
2026-06-11 | Rock Paper Shotgun: Ubisoft are reportedly laying off up to 380 staff, as the Assassin's Creed publisher closes two studios and restructures another
Ubisoft is reportedly laying off up to 380 staff as it closes its Winnipeg and Belgrade studios and restructures its Barcelona studio to focus solely on Rainbow Six games. The layoffs are pending consultation, and the affected studios have contributed to various titles, including Assassin's Creed and Ghost Recon. This follows previous layoffs at Red Storm Entertainment and is part of Ubisoft's broader cost-cutting measures and reorganization into creative houses.
Date: 2026-06-10 | Source: Eurogamer
Capcom has confirmed that the Resident Evil - Code: Veronica remake will be a third-person game, aligning with the style of the Resident Evil 2 remake. Producer Yoshiaki Hirabayashi emphasized the importance of respecting the original game while incorporating gameplay elements from previous remakes. The decision to remake Code Veronica was influenced by the desire to explore Claire Redfield's story further. The game is set for a 2027 release on multiple platforms.

2026-06-10 | Eurogamer: Wondering why Resident Evil Veronica has ditched the "Code" from the original's name? Capcom explains all
Capcom has renamed the upcoming Resident Evil Code Veronica remake to Resident Evil Veronica to align with the naming conventions of recent entries in the series. Producer Yoshiaki Hirabayashi stated that the title aims to be clear and impactful, representing the game effectively. The remake will be a third-person experience, and the development team is focused on balancing the desires of both new and existing fans. The game is set for release on Xbox Series X/S, PlayStation 5, Switch 2, and PC in 2024.
2026-06-10 | PlayStation LifeStyle: Resident Evil Veronica Will Only Have 1 Camera Option Unlike Trailer
Capcom has officially announced the development of Resident Evil Veronica, confirming it will only feature a third-person camera, despite the reveal trailer showcasing some first-person views. Series producer Yoshiaki Hirabayashi clarified that the trailer aimed to surprise fans. The remake will include modern updates while maintaining the essence of the original. Resident Evil Veronica is set to release in 2027.
2026-06-10 | Insider Gaming: Resident Evil: Veronica Won’t Just Retell the Original Story – It May Reshape It
Capcom's Resident Evil: Veronica remake aims to significantly reshape the original's narrative while remaining faithful to its core story. Naoki Hamaguchi indicated that while scenes won't be cut, many events will be reorganized and reimagined, enhancing the experience. The game will retain a third-person perspective, aligning with recent remakes. Expected release is in 2027, with no new gameplay details revealed yet. Fans can anticipate a fresh take on the beloved classic.
2026-06-10 | IGN: How Will Capcom Address Alfred Ashford's Storyline in Resident Evil Veronica?
Capcom announced a remake of Resident Evil: Code Veronica, titled Resident Evil Veronica, set for release in 2027. Producer Yoshiaki Hirabayashi discussed how the team aims to handle the character Alfred Ashford's storyline with more sensitivity, focusing on deeper character motivations and emotional themes. The infamous line “Alfred, you cross-dressing freak!” is unlikely to be included. The game will feature a third-person perspective.
2026-06-10 | IGN: Resident Evil Veronica Is a Third-Person Game, Capcom Confirms
Capcom has confirmed that Resident Evil Veronica will be a third-person game, despite the teaser being presented in first-person. Producer Yoshiaki Hirabayashi noted that the remake will preserve key aspects of the original, with Claire Redfield's character evolving realistically from her experiences in Resident Evil 2. The game is set to release in 2027, following the events of the previous title.
2026-06-10 | VGC: Resident Evil Veronica producer explains why it deserves a remake and is ‘just as important’ as numbered entries
Resident Evil Veronica producer Yoshiaki Hirabayashi discusses the decision to drop 'Code' from the remake title, emphasizing its significance as equal to numbered entries. The remake aims to deepen Claire Redfield's character and continue her story post-Raccoon City. Hirabayashi notes the team will incorporate feedback from previous remakes and lessons learned from Resident Evil Requiem to enhance gameplay while respecting the original's essence.
2026-06-10 | PlayStation LifeStyle: Capcom’s PS5 Remake of PS2 Action Game Will Include Story Changes
Capcom has confirmed that a remake of Resident Evil Code Veronica is in development for PS5, with plans to make story changes for better continuity within the Resident Evil universe. Producer Yoshiaki Hirabayashi noted that the remake will connect more seamlessly to the narratives of Resident Evil 7, 8, and 9. The release is expected next year, though specific details on the plot changes remain unclear.
2026-06-10 | Destructoid: Resident Evil Veronica being made by the RE2 and RE4 remake team has me fully expecting another instant classic
Resident Evil: Code Veronica is being developed by the team behind the RE2 and RE4 remakes, led by producer Yoshiaki Hirabayashi. The game will primarily focus on Claire Redfield's story, with her brother Chris and other characters like Albert Wesker involved. It will be a third-person title, emphasizing survival horror gameplay similar to RE2 rather than the action-oriented style of RE4. The remake is highly anticipated for its release in 2027.
2026-06-10 | Push Square: Unlike Its Reveal Trailer, Resident Evil Veronica on PS5 Will Be Fully Third-Person
Resident Evil Veronica, a remake of Code Veronica, will be fully third-person on PS5, contrary to its reveal trailer which featured first-person gameplay. Producer Yoshiaki Hirabayashi confirmed this during a press Q&A, stating there will be no first-person segments. The trailer's scene may not represent the game's early story, and while the original had two protagonists, this remake will focus solely on a third-person perspective.
2026-06-11 | Nintendo Life: Resident Evil Veronica Won't Let You Swap Between First And Third-Person
Capcom's upcoming remake of Resident Evil Veronica will be presented entirely in third-person, as confirmed by producer Yoshiaki Hirabayashi. This decision follows the trend of previous RE Engine remakes, which have also utilized a third-person perspective. The initial trailer's first-person footage was intended to mislead viewers, and Hirabayashi hinted that some scenes may not appear in the final game.
2026-06-11 | Push Square: Resident Evil Veronica PS5 Remake in Demand with One Million Wishlists
Resident Evil: Veronica has garnered over one million wishlists on PS5 and PC following its recent announcement. Set to launch in 2027, the remake will feature modernized gameplay, a reimagined storyline, and enhanced graphics. The game follows Claire Redfield as she searches for her brother Chris in Paris, ultimately captured and taken to Rockfort Island, which has become a survival horror environment due to a biological disaster.
2026-06-12 | Eurogamer: Resident Evil Veronica team is adjusting the original's story so its remake fits better into the series as a whole
Capcom's upcoming remake of Resident Evil: Code Veronica, titled Resident Evil Veronica, will feature story adjustments to better integrate it into the broader narrative of the series. Producer Yoshiaki Hirabayashi confirmed this during a Summer Game Fest Q&A, emphasizing the remake's importance alongside main titles. The game will adopt a traditional third-person perspective, and more details will be revealed ahead of its release on PS5, Xbox Series X/S, Switch 2, and PC next year.
Date: 2026-06-10 | Source: IGN
Creative Assembly's Al Hope discusses the development of Alien: Isolation 2, emphasizing a commitment to both match and expand upon the original game. The sequel introduces a new planet, LV-921, featuring the Weyland-Yutani outpost Kurosaki Station and outdoor environments that enhance gameplay tension. Hope aims to improve player understanding of tools and strategies, while maintaining the intelligent AI of the xenomorph. A release date has yet to be announced.

2026-06-10 | IGN: Hands-On With Alien: Isolation 2 – Survival Horror’s Greatest Stalker Is Back for More
The article discusses a hands-on demo of "Alien: Isolation 2," highlighting its graphics, familiar settings, and gameplay mechanics. Set shortly after the original, players control a character named Blake, navigating both indoor and outdoor environments on planet LV-921. The demo features classic elements like power outages and jump scares from androids, while introducing new dynamics. Despite some concerns about familiarity, the experience captures the essence of the original, promising a thrilling sequel.
2026-06-10 | Nintendo Life: Round Up: The First Previews Are In For Alien: Isolation 2
Alien: Isolation 2 has been confirmed for the Switch 2, with early previews highlighting its retention of the original's survival horror elements. Players control a new character, Blake, in a prologue that connects to the first game. Reviews from outlets like IGN and Kotaku praise its relentless horror and stealth mechanics, while others note it appeals primarily to fans of the original. The game is being developed by the same team, promising a familiar yet improved experience.
2026-06-10 | Push Square: Round Up: Alien: Isolation 2 Previews Say It's More of the Brilliant, Terrifying Same
SEGA and Creative Assembly's upcoming sequel, Alien: Isolation 2, has garnered positive previews from the press, emphasizing its adherence to the original's successful formula. The prologue introduces player character Blake on planet LV-921, featuring both exterior and interior environments. Improved visuals and tension-filled gameplay are highlighted, with no release date announced yet. The game aims to maintain the spirit of its predecessor while potentially expanding gameplay elements.
2026-06-10 | PC Gamer: 'An evolved game of cat and mouse:' Alien: Isolation 2 leads on taking the alien outside, the good kind of AI, and why a sequel took so long
Sega and Creative Assembly are developing "Alien: Isolation 2," a sequel to the acclaimed 2014 horror game. The new installment will introduce exterior environments where the alien's hunting behavior will differ from the original's claustrophobic settings. The team aims to enhance player experience by balancing tension and pacing, learning from feedback on the first game. The sequel will maintain the core elements of survival and player choice while expanding on the original's atmosphere and mechanics.
2026-06-11 | Metro: Alien: Isolation 2 preview – at Summer Game Fest no one can hear you scream
Alien: Isolation 2 was revealed at Summer Game Fest 2026, showcasing a new setting on a Weyland-Yutani colony. The sequel retains the horror elements of the original while expanding gameplay to larger environments. Players control a new protagonist, Blake, navigating through atmospheric settings with revamped AI for the xenomorph. The game is developed by Creative Assembly using Unreal Engine 5, enhancing visuals and gameplay depth. Release date is TBA.
2026-06-11 | Game Informer: Alien: Isolation 2 Hands-On Preview – An Early But Unclear Look At The Changes Ahead
Alien: Isolation 2 has been previewed, showcasing its opening section where players control a new lead, Blake, on a remote colony planet. The sequel continues shortly after the first game, featuring familiar elements like the Xenomorph and Working Joes, while introducing new threats. Creative Assembly aims for a "survival sandbox" experience, balancing challenge and fairness in gameplay. No release date is set, but the team emphasizes a focus on the original film's atmosphere.
Date: 2026-06-10 | Source: Gematsu
Stupid Never Dies, an action RPG from developer GPTACK50, will launch this fall for PlayStation 5 and PC via Steam. Players control Davy, a timid zombie, on a quest to revive Julia, a frozen girl. The game features various companions, unique boss battles, and a customization system. It supports multiple subtitle languages and includes innovative combat mechanics. Key characters include Dr. Frank, Bessie, Goyle, and Acelino, each contributing to Davy's adventure.

2026-06-10 | VideoGamer: Stupid Never Dies gets Fall 2026 release window for PS5 and PC
Stupid Never Dies, an action RPG from GPTRACK50, is set to launch in Fall 2026 for PS5 and PC via Steam. Players control Davy, a cowardly zombie on a quest to revive a frozen human girl. The game features a unique combat system allowing Davy to devour monsters for abilities, transform into various forms, and modify his body with weapons. Developed by former Capcom producer Hiroyuki Kobayashi, it promises fast-paced combat and a quirky sense of humor.
2026-06-10 | Game Informer: Zany Punk Action-RPG Stupid Never Dies Gets Fall Release Window In New Gameplay Trailer
Stupid Never Dies, a pop punk-inspired action-RPG, is set to launch on PlayStation 5 and PC in Fall 2026. The new gameplay trailer showcases protagonist Davy, the weakest zombie, who can transform into 10 different monster forms. His quest involves reviving Julia, a frozen woman he loves, while navigating 3D action-RPG combat. The game promises a blend of humor and adventure as Davy and his companions face a common enemy.
2026-06-10 | Push Square: Wacky Action RPG Stupid Never Dies May, Ironically, Be Sent Out to Die with Fall Release Window on PS5
Stupid Never Dies, a zombie-filled action RPG from developer GPTACK50, is set for a fall 2026 release on PS5. While the game appears promising, concerns arise about its potential success due to a crowded release schedule during that period. The article emphasizes the game's niche appeal and the challenges it may face against more prominent titles. A trailer showcasing the game is available for viewers.
Date: 2026-06-10 | Source: Rock Paper Shotgun
Valve has ceased the production of physical Steam Gift Cards for retailers due to ongoing scams despite various security measures. Once current stocks are depleted, they will no longer be available in stores, with expectations of complete depletion by the end of 2026. Valve will continue to offer digital gift cards. The decision aims to protect customers from scams, but it raises concerns about reduced availability and potential monopolistic practices in the gift card market.

2026-06-10 | Eurogamer: Physical Steam gift cards are being ended by Valve because scammers keep using them to trick people
Valve has announced the discontinuation of physical Steam gift cards due to ongoing scams where fraudsters trick users into purchasing and revealing card codes. Introduced in 2012, these cards were aimed at players without credit cards. Despite efforts to combat scams, Valve found that restrictions were ineffective. Current stock will be available until the end of 2026, after which only digital gift cards will be offered.
2026-06-10 | Ars Technica: Valve kills its retail gift card program due to scammers
Valve is discontinuing its retail Steam gift card program due to ongoing issues with scammers exploiting the payment method. Announced in a recent Steam support update, the company has struggled against fraudsters who instruct victims to purchase and share gift card details. While existing cards can still be redeemed, new production will cease, with existing stocks expected to be depleted by the end of 2026.
2026-06-10 | Game Developer: Valve confirms it won't restock Steam Gift Cards
Valve has announced it will cease production of Steam Gift Cards for retail, stating that once current stocks are depleted, only digital gift cards will be available. This decision stems from ongoing issues with scammers exploiting physical gift cards. Valve has implemented various measures to combat this but has found it challenging to keep up with evolving scams. Retailers are expected to run out of stock by the end of 2026. Existing gift cards can still be used.
2026-06-10 | Destructoid: Can’t have anything in 2026—Steam is killing physical gift cards because, you’ve guessed it, scammers
Valve is discontinuing physical Steam gift cards due to increasing scams. The decision follows the company's efforts to implement restrictions that failed to deter scammers from exploiting the cards. Valve announced that physical gift cards will no longer be restocked, with an expected disappearance from stores by the end of 2023. Digital gift cards will remain available, and Valve aims to enhance their security.
Date: 2026-06-09 | Source: Game Informer
From Software announced a closed network test for their Nintendo Switch 2 exclusive RPG, The Duskbloods, scheduled for this Summer. The update was revealed during a Nintendo Direct, showcasing a trailer that offers a glimpse into the game's medieval world. While the game is set to launch in 2026, the upcoming test indicates it remains on schedule. The trailer will be available on YouTube via Game Informer once it goes live.

2026-06-09 | Nintendo Life: The Duskbloods Is Still Looking For A Release Date, Even After A Direct Appearance
The Duskbloods, a Switch 2 exclusive from FromSoftware, still lacks a release date despite a recent Direct appearance. The latest update confirmed a closed network test scheduled for this Summer, but no additional details were provided. Some new footage was shown, but it was minimal. There is hope that the Summer test could lead to a full release soon, but nothing is confirmed at this time.
2026-06-09 | IGN: The Duskbloods Trailer Reveals Closed Network Test for Summer 2026
FromSoftware announced a closed network test for its new multiplayer game, The Duskbloods, during the June 2026 Nintendo Direct. Set to launch exclusively on Nintendo Switch 2 in 2026, the game features PvPvE gameplay where players, known as Bloodsworn, can fight alongside or against up to seven others using unique weapons and blood-based powers. The closed network test is scheduled for summer 2026.
2026-06-09 | VGC: FromSoftware’s Duskbloods gets a new trailer and network test news
FromSoftware's upcoming title, The Duskbloods, received a new trailer during a Nintendo Direct, alongside news of a closed network test set for this summer, requiring Nintendo Switch Online membership. Although no release date was confirmed, Kadokawa's earnings report indicated the game is expected to launch this year. The Duskbloods is part of a lineup that includes Elden Ring Tarnished Edition, both scheduled for a 2026 release on Nintendo Switch 2.
2026-06-09 | Eurogamer: FromSoftware's The Duskbloods still doesn't have a release date, but there's a Switch 2 playtest coming soon
FromSoftware's upcoming multiplayer adventure, The Duskbloods, still lacks a release date but will have a closed network playtest on Switch 2 this summer. Announced during the Switch 2 reveal in April 2026, the game features PvPvE action where players embody vampire-like Bloodsworn competing for the First Blood. The game includes various Gothic and Victorian-style maps, with new gameplay details emerging after a year of silence.
2026-06-09 | PC Gamer: Surely FromSoftware has something brewing besides that Switch 2 exclusive, right?
FromSoftware announced a network test for its upcoming Switch 2 exclusive, "Duskbloods," during the Nintendo Direct on June 9, 2026. The new trailer features gothic visuals and cryptic narration, but does not confirm any connections to "Bloodborne 2." The game is multiplayer-focused, raising questions about its significance in FromSoftware's lineup. Additionally, a DLC for "Elden Ring," titled Tarnished Edition, is set to release on August 28, adding new classes, weapons, and armor.
2026-06-09 | Destructoid: The Duskbloods finally makes an appearance at Nintendo Direct, and we’ll actually be playing it soon
The June 9 Nintendo Direct revealed From Software's upcoming multiplayer game, The Duskbloods, exclusive to Nintendo Switch 2. A Closed Network Test is set for summer 2025, allowing select players early access. The game supports up to eight players and features player-vs-player and player-vs-environment gameplay. Players will explore a dark fantasy world as Duskbloods, uncovering lore and upgrading characters. No official release date has been announced yet.
Date: 2026-06-09 | Source: Insider Gaming
Deltarune Chapter 5 was announced during the June 2026 Nintendo Direct, set to release on June 24, 2026. This chapter continues the story of the acclaimed Undertale successor. All previous chapters are available on Nintendo Switch 1 and 2, with Chapters 3 and 4 launching alongside the Switch 2 in 2025. The announcement promises a shorter wait for fans compared to the previous seven-year gap.

2026-06-09 | Game Informer: Deltarune Chapter 5 Launches Later This Month
The fifth chapter of Deltarune will launch on June 24 and will be free for those who have purchased the game. The release date and footage were revealed during a Nintendo Direct event. Creator Toby Fox emphasized that players only need to buy the game once, as future chapters will be free updates. The current price of $24.99 reflects the cost of the first four chapters.
2026-06-09 | Nintendo Life: Deltarune Chapter 5 Finally Arrives On Switch 1 & 2 This Month
Deltarune Chapter 5 will launch on Switch 1 & 2 on June 24, as revealed during the Nintendo Direct. The gameplay showcases the series' signature writing and 'bullet hell' turn-based battles. This chapter will be a free update for all Deltarune owners. Additionally, the trailer hinted at Chapter 6 being in development, indicating more content is on the way from Toby Fox.
2026-06-09 | Push Square: Deltarune's Free Chapter 5 Update Drops Later This Month
Deltarune's Chapter 5 will be available for free on June 24. Creator Toby Fox aims to surprise players by withholding exciting moments from the trailer. He hints at a lighter tone for Chapter 5, contrasting with the darker themes of Chapter 4. Development on Chapter 6 is progressing, and Fox suggests that work on Chapter 7 may begin by the end of the year, though he does not confirm a release date for Chapter 6.
2026-06-09 | IGN: Deltarune Chapter 5 Release Date Revealed as Toby Fox Offers Promising Update for the Future
Deltarune Chapter 5 is set to release on June 24, 2026, as revealed during the June 2026 Nintendo Direct. Toby Fox provided a progress update on Chapter 6, stating it is developing well and may see staff begin work on Chapter 7 by the end of the year. The trailer for Chapter 5 was created by artist Everdraed, with music by Carlos Eiene and art by Temmie Chang. Fox emphasized the importance of enjoying the upcoming adventure.
2026-06-09 | Nintendo Life: Toby Fox Shares New Development Update On Deltarune Chapter 6
Toby Fox announced that Deltarune Chapter 5 will release on the Switch and Switch 2 on June 24, 2026. He provided a development update on Chapter 6, stating it is progressing well and is easier to create than previous chapters. Key elements like cutscenes, NPC interactions, and basic gameplay mechanics are mostly complete, with potential work on Chapter 7 starting before the end of 2026. Further updates will follow as development continues.
2026-06-10 | Destructoid: Deltarune Chapter 5 release date countdown: exact date and time
Deltarune Chapter 5 will be released on June 24, 2026, at 8am PT for PC, Nintendo Switch, Switch 2, PlayStation 4, and PlayStation 5, as confirmed in Toby Fox's newsletter. The chapter is expected to be pivotal in the overarching story, focusing on a festival hinted at since Chapter 2. Development for Chapter 6 is already underway, with potential work on Chapter 7 starting by the end of the year.
2026-06-11 | Insider Gaming: Deltarune Chapter 6 Is Progressing Faster Than Previous Chapters
Toby Fox has provided an update on Deltarune Chapter 6, indicating that development is progressing faster than previous chapters. Cutscenes and basic gameplay mechanics are nearly complete, with focus shifting to room creation. Normal enemies and bullets are mostly finished, while final battle elements are still in progress. Chapter 5 is set to release on June 24, 2026, and work on Chapter 7 may start before the end of 2026.
Date: 2026-06-09 | Source: Insider Gaming
A free demo for Star Fox was announced during the latest Nintendo Direct, available later today via the Nintendo eShop. The demo includes a tutorial and an opening stage, showcasing characters like Fox McCloud and vehicles such as the Arwing and Landmaster. Players can experience various maneuvers and environments, including Corneria and Zoness. The game is set to release later this month, following the Super Mario Galaxy movie's success.

2026-06-09 | VGC: Star Fox demo coming to Nintendo Switch 2 today
Nintendo's remake of Star Fox 64, also known as Lylat Wars, is releasing a demo today exclusively for the Nintendo Switch 2. The demo features a tutorial and a full level from the game. VGC's Andy Robinson noted that the remake emphasizes the mercenary traits of the Star Fox crew, making the characters more interesting, while also highlighting differences from the original game.
2026-06-09 | Eurogamer: Star Fox free demo dropping today on Nintendo Switch 2
A demo for the new Star Fox, a remake of Star Fox 64, is now available for download on Nintendo Switch 2. The game is set to release on June 25th. The demo includes the tutorial and one of the opening stages, allowing players to assess the new features beyond updated graphics and character designs. Nintendo has not specified the exact time the demo went live, urging players to check the eShop for availability.
2026-06-09 | Nintendo Life: Star Fox Developer Revealed, As Free Demo Barrel Rolls Onto Switch 2
Velan Studios has been confirmed as the developer for the upcoming Star Fox game on Nintendo Switch 2. The studio expressed excitement about collaborating with Nintendo, having previously worked on Mario Kart Live: Home Circuit. A free demo is now available, allowing players to experience the tutorial and an opening stage, Meteo, providing a glimpse of the game's visuals and control schemes ahead of its launch.
2026-06-09 | Nintendo Life: Gallery: Here's How The Star Fox Demo Compares To The N64 Original
A free demo of the Star Fox remake was released during a Nintendo Direct, featuring the prologue cutscene, tutorial, and the Meteo stage. The demo lasts about half an hour and showcases significant visual upgrades compared to the original Nintendo 64 version. It includes an alternative exit via a wormhole and highlights new haptic feedback and Joy-Con 2 mouse controls. Players are encouraged to share their comparisons with the original.
Date: 2026-06-09 | Source: Insider Gaming
Nintendo announced Switch Sports Resort during the Nintendo Direct in June 2026, set to release on October 22, 2026, exclusively for the Switch 2. The game will feature 12 sports, including boxing, table tennis, and skateboarding. Pre-orders start today. The title aims to enhance gameplay mechanics and visuals compared to its predecessor, which included eight sports. Additionally, Nintendo Switch 2 sales have declined in Japan following a price increase.

2026-06-09 | IGN: Nintendo Switch Sports Resort Announced, Releasing This October
Nintendo Switch Sports Resort is set to release on October 22nd for Nintendo Switch 2. Announced during the latest Nintendo Direct, it serves as a spiritual successor to Wii Sports Resort and will feature 12 sports, including skateboarding and thumb wrestling. Some activities from the original Wii Sports Resort are missing, but favorites like basketball and power cruising return. The previous Nintendo Switch Sports launched in 2022 and received a 7/10 from IGN.
2026-06-09 | Game Informer: Nintendo Switch Sports Resort Brings Wii Sports Games To Switch 2 This October
Nintendo Switch Sports Resort, announced during Nintendo's summer Direct, revives the Wii Sports era with 12 events, including archery, table tennis, and basketball. Set for release on October 22, the game allows players to use customizable Sportsmates or traditional Miis. Each event utilizes 1-2 Joy Con 2s, incorporating motion controls or mouse controls for gameplay.
2026-06-09 | Nintendo Life: Nintendo Switch Sports Resort Brings 12 Sports To Switch 2 Later This Year
Nintendo Switch Sports Resort, a modern iteration of Wii Sports Resort, is set to launch on Switch 2 on October 22, 2026. It features 12 sports, including Boxing, Table Tennis, and Golf, utilizing various Joy-Con 2 control schemes. Players can engage in a Jump Rope mini-game for warm-ups and choose to play as a Sportsmate or a Mii. Pre-orders are available on the eShop now.
2026-06-09 | Eurogamer: Nintendo Switch Sports Resort is whisking us back to Wuhu Island later this year, for boxing, bowling, skateboarding and more
Nintendo Switch Sports Resort is set to launch on Switch 2 on 22nd October, returning players to Wuhu Island for motion-controlled sports. The game features 12 sports, including boxing, bowling, and newcomers like skateboarding and power cruising. Players can team up or play solo, using Mii characters or new Sportsmates for representation. Pre-orders are available on the eShop now.
2026-06-09 | IGN: Nintendo Switch Sports Resort Physical Editions Are Up for Preorder at Amazon
Nintendo has announced that physical editions of Switch Sports Resort are available for preorder at Amazon, with a release date set for October 22, 2026. This game, exclusive to Switch 2, features upgraded Joy-Con 2 controls and includes sports like archery, boxing, and new activities such as jump roping and skateboarding. Notably, it lacks a Switch 1 version and excludes some sports from previous titles. Digital preorders are also available for $49.99 on the Nintendo eShop.
Date: 2026-06-09 | Source: Push Square
Square Enix has revealed Kingdom Hearts 4, showcasing new gameplay and cutscenes, but no release date is confirmed. In the meantime, a new Kingdom Hearts Collection I~III will be available on PS5 starting October 8, 2026. This collection includes all main games and Kingdom Hearts 3's Re Mind DLC, priced at $74.99/£64.99, which is $25/£25 less than the previous PS4 All-in-One Package.

2026-06-09 | Gematsu: Kingdom Hearts Collection [I ~ III] announced for PS5, Xbox Series, and Switch 2
Square Enix has announced the Kingdom Hearts Collection [I ~ III] for PS5, Xbox Series, and Switch 2, launching on October 8. The collection includes Kingdom Hearts HD 1.5 + 2.5 ReMIX, HD 2.8 Final Chapter Prologue, and Kingdom Hearts III + Re Mind, all available separately. A demo for Kingdom Hearts III + Re Mind is currently available on Switch 2. The PC versions will launch via Microsoft Store alongside the collection.
2026-06-09 | VGC: The entire Kingdom Hearts series is coming to Switch 2
Square Enix announced that three Kingdom Hearts collections will be released for Nintendo Switch 2 on October 8, including a bundle option. The collections feature titles like Kingdom Hearts HD 1.5 + 2.5 ReMIX, Kingdom Hearts 3, and more. A free demo of Kingdom Hearts 3 + Re-Mind will be available on the Nintendo eShop. Players who previously purchased cloud versions on the original Switch can transfer their save data to the new native editions. Kingdom Hearts 4 will also launch on Switch 2 on day one.
2026-06-09 | PlayStation LifeStyle: Beloved PS2 Action RPGs Announce PS5 Remaster in Trailer
A new remaster collection of the first three Kingdom Hearts games is set to release on PS5, Xbox Series X|S, Nintendo Switch 2, and PC on October 8, 2026. This collection includes Kingdom Hearts -HD 1.5 + 2.5 ReMIX-, Kingdom Hearts HD 2.8 Final Chapter Prologue, and Kingdom Hearts III with its Re Mind DLC, along with additional content from various spin-off titles. Exclusive platform items will also be available for players.
2026-06-10 | Nintendo Life: Kingdom Hearts Switch Cloud Versions Discontinued From Sale
Square Enix has officially discontinued the sale of the Kingdom Hearts cloud versions for Nintendo Switch as of June 9, 2026, with service ending on June 9, 2027. Owners can receive discounts on digital versions of the games for the upcoming Nintendo Switch 2, available for pre-order starting June 9, 2026. The digital versions will launch on October 8, 2026, and save data can be transferred from the cloud versions. Kingdom Hearts 4 is also confirmed for Switch 2.
Date: 2026-06-09 | Source: Game Informer
Nintendo has announced Xenoblade Genesis, a new entry in the Xenoblade Chronicles series, during a Nintendo Direct. Set to launch exclusively on Nintendo Switch 2 in 2027, the game features a world shaped by a power called Anima, with battles influenced by powerful warriors known as Vesselai. The Anima Crystone enhances Vesselai's abilities and records their lives, suggesting a potential school system within the game's setting of Leukos.

2026-06-09 | Nintendo Life: Xenoblade Genesis Announced For Switch 2, Launching 2027
Xenoblade Genesis has been announced for the Switch 2, set to launch in 2027. The reveal trailer showcased a vast open world and intense anime-style action, introducing a new 'Anima' system, which appears to be a unique gameplay mechanic. Further details are expected to emerge in the coming months as the development progresses.
2026-06-09 | Eurogamer: Xenoblade Genesis announced during Nintendo Direct, coming in 2027 to the Nintendo Switch 2
Xenoblade Genesis has been announced during the Nintendo Direct, set to release in 2027 for the Nintendo Switch 2. A trailer showcased new characters and gameplay. Additionally, all previous Xenoblade Chronicles titles will receive Switch 2 versions: the original launches digitally today, with physical copies on July 30; Xenoblade Chronicles 2 arrives digitally on July 30 and physically on October 1; and Xenoblade Chronicles 3 gets an upgrade pack on December 3. Specific new features for these versions were not detailed.
2026-06-09 | IGN: Xenoblade Genesis Revealed for Nintendo Switch 2 With 2027 Release Window
Nintendo has announced Xenoblade Genesis for the Nintendo Switch 2, set to release in 2027. The game features new characters and locations, showcasing a blend of familiar Xenoblade elements with a whimsical fantasy setting reminiscent of Fire Emblem. A trailer was released, but details from Nintendo remain limited, promising more information in the future.
2026-06-09 | Insider Gaming: Xenoblade Genesis Announced During June 2026 Nintendo Direct
Xenoblade Genesis was announced during the June 2026 Nintendo Direct as a new story in the series, set for release in 2027. Additionally, definitive editions of the Xenoblade Chronicles trilogy will be released on the Nintendo Switch 2, with the first game available digitally later today and a physical version on July 30. The second game launches digitally on July 30 and physically on October 1, while Xenoblade Chronicles 3 will be available on December 3.
2026-06-09 | VGC: A brand new Xenoblade game, Xenoblade Genesis, is coming next year
A new game titled Xenoblade Genesis is set to release in 2027 for the Nintendo Switch 2, as announced during a Nintendo Direct presentation. The trailer hints at a narrative involving "Anima," a force shaping the world, and features a female protagonist from a school called Leukos. The story revolves around her sword, which contains an "Anima crystone" that enhances powers and records her experiences. Further details are expected in the future.
Date: 2026-06-09 | Source: Push Square
Square Enix unveiled a new gameplay trailer for Kingdom Hearts 4 during a recent Nintendo Direct, showcasing protagonist Sora in a downtown Tokyo-inspired setting. The footage highlights the series' signature action-RPG gameplay and includes glimpses of summons. However, no release date was provided, suggesting the game may still be years away. The official trailer differs from the Nintendo Direct demo by omitting the HUD and button prompts.

2026-06-09 | Gematsu: Kingdom Hearts IV confirmed for PS5, Xbox Series, Switch 2, and PC
Kingdom Hearts IV has been confirmed for PlayStation 5, Xbox Series, Switch 2, and PC, with no specific release date announced. The game continues the story of protagonist Sora as he explores the city of Quadratum and encounters familiar characters and new powers. Additional details and a teaser trailer were released, with more information expected in the future.
2026-06-09 | VGC: Kingdom Hearts 4 has been re-revealed after four years, with gameplay footage
Kingdom Hearts 4 has been re-revealed with new gameplay footage after four years. Square Enix showcased the trailer during a Nintendo Direct, highlighting action in a Japanese city and confirming a day-one release on Nintendo Switch 2. The game features protagonist Sora encountering new characters in the city of Quadratum. A specific release window has not been provided.
2026-06-09 | Game Informer: Kingdom Hearts IV Gameplay Trailer Revealed, Will Launch Simultaneously On Consoles And PC
Kingdom Hearts IV was showcased in a new gameplay trailer during a Nintendo Direct, marking the first update since 2022. The game will launch simultaneously on PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC, although a release date was not provided. The trailer features action combat set in modern-day Tokyo, highlighting Sora battling Heartless in a more realistic environment.
2026-06-09 | IGN: Kingdom Hearts 4 Gameplay Gets Surprise Reveal at June 2026 Nintendo Direct
Kingdom Hearts 4 was revealed during the June 2026 Nintendo Direct, showcasing gameplay featuring Sora wielding the Keyblade. It will launch on Nintendo Switch 2, PC (Epic Games Store and Steam), PlayStation 5, and Xbox Series X | S. The game continues Sora's journey in the city of Quadratum. Additionally, a Kingdom Hearts Collection will release on October 8, 2026, including previous titles. No release date for Kingdom Hearts 4 was provided.
2026-06-09 | Insider Gaming: Kingdom Hearts 4 New Trailer Revealed at Nintendo Direct
A new trailer for Kingdom Hearts 4 was revealed during the latest Nintendo Direct event, showcasing cinematics, characters, and gameplay. The game will be available at launch for the Switch 2, alongside PlayStation 5, Xbox Series X/S, and PC. Announced in 2022, it will feature Sora, Donald, and Goofy in the 'Lost Master Arc.' No release date was provided. Additionally, a former Square Enix executive commented on the company's struggle to connect with new players.
2026-06-09 | Eurogamer: 4 years later, we finally got another look at Kingdom Hearts 4 (and it's coming to Switch 2 at launch)
Kingdom Hearts 4 was showcased during the Nintendo Direct in June 2026, confirming its development is progressing well. The game will launch on the Nintendo Switch 2 at its release. Although a trailer was revealed, no specific release date or window was provided. Fans have been awaiting updates since its announcement in 2022, with director Tetsuya Nomura previously stating both Kingdom Hearts 4 and Final Fantasy 7 Revelation are making significant progress.
2026-06-09 | Nintendo Life: Kingdom Hearts 4 Confirmed For Switch 2, New Gameplay Showcased
Square Enix confirmed that Kingdom Hearts 4 will launch on the Switch 2 alongside other platforms, as announced during the Nintendo Direct. While no release date was provided, the game will feature protagonist Sora in the city of Quadratum, encountering new characters and powers. Additionally, Switch 2 owners can look forward to previous Kingdom Hearts titles available on the platform without cloud issues.
2026-06-09 | Rock Paper Shotgun: Square Enix whip out the defibrillator to bring back Kingdom Hearts 4 from the brink with a new trailer and promise of a PC release
Square Enix revealed a new trailer for Kingdom Hearts 4 during a recent Direct, marking its first major update since the game's announcement in 2022. The trailer showcased enhanced combat featuring Sora in an alternate Shibuya setting. Notably, the game will be fully multiplatform at launch, including a confirmed PC release. The absence of the mobile spinoff Missing Link, which was canceled, may have contributed to the game's delay as the developers integrate its story elements into Kingdom Hearts 4.
2026-06-09 | PC Gamer: Kingdom Hearts 4 shows first signs of life after 4 years of radio silence
Kingdom Hearts 4 has resurfaced after four years with a new 90-second trailer revealed during a Nintendo Direct. The trailer showcases Sora in a Shibuya-inspired setting, featuring familiar characters like Strelitzia and Luxord, along with a potential young Xehanort. The game will launch on multiple platforms, including PC and consoles, but no release date has been provided. The trailer hints at a more grounded aesthetic compared to previous entries.
2026-06-09 | Metro: Kingdom Hearts 4 is coming to Switch 2 as first gameplay trailer released
Kingdom Hearts 4 will be released on the Nintendo Switch 2 alongside PS5, Xbox, and PC versions, as confirmed in a recent Nintendo Direct. The first gameplay trailer showcases Sora's new ability to summon chains. The game begins in the city of Quadratum, with no release date yet. Additionally, previous Kingdom Hearts collections will launch on October 8, allowing save data transfer from cloud versions. A new Final Fantasy spin-off, Final Fantasy Resonance, is also set for October 22.
2026-06-10 | Insider Gaming: Kingdom Hearts 4 Release Date Possibly Leaked by Store Listings
Australian store listings suggest that Kingdom Hearts 4 may release in 2027, as indicated in pre-order descriptions for the Kingdom Hearts Collection. The listings state players can experience the full series before the game's launch. While Square Enix has not officially confirmed this release window, 2027 also marks the 25th anniversary of the franchise. Additionally, a Fortnite collaboration with Kingdom Hearts is reportedly in development.
2026-06-11 | Push Square: Kingdom Hearts 4 PS5 Release Date Hopium Hits New High
Australian retailers JB Hi-Fi and EB Games listed a 2027 release date for Kingdom Hearts 4, suggesting this information may have originated from Square Enix. The listings were edited after being published, and the text indicated that the Kingdom Hearts Collection 1-3 would be available before the game's launch. However, the paragraph was not found on other retailers, raising questions about its accuracy. The latest trailer for the game appears unrefined, leading to skepticism about its release timeline.
Date: 2026-06-09 | Source: Push Square
Square Enix has announced Final Fantasy Resonance, the first HD-2D installment in the series, set to release on October 22, 2026, for Nintendo Switch 2, Nintendo Switch, PS5, Xbox Series X|S, and PC. The game features an original story with crystals and allows players to summon past Final Fantasy characters in command-based combat.

2026-06-09 | Gematsu: HD-2D RPG Final Fantasy Resonance announced for PS5, Xbox Series, Switch 2, Switch, and PC
Square Enix and Lancarse have announced Final Fantasy Resonance, the first HD-2D RPG in the series, set to launch on October 22 for PS5, Xbox Series, Switch 2, Switch, and PC. Pre-orders are available for Standard ($49.99) and Digital Deluxe Editions ($59.99), each offering exclusive in-game items. The game features cinematic pixel art, strategic turn-based battles, and beloved Final Fantasy elements, alongside deep party customization with Visions from past games.
2026-06-09 | IGN: Final Fantasy Resonance Revealed, A New HD-2D Turn-Based RPG Coming This Year
Square Enix announced Final Fantasy Resonance, an HD-2D turn-based RPG set for release on October 22, 2026, for PlayStation, Xbox, PC, and Nintendo Switch. The game adapts the story from the mobile game Final Fantasy: Brave Exvius, featuring a new combat system and equippable Visions from various Final Fantasy titles. Players will follow Rain, a knight in Grandshelt, on an adventure to protect magic crystals alongside familiar characters.
2026-06-09 | VGC: Final Fantasy Resonance is the first Final Fantasy game to get the HD-2D treatment
Square Enix has announced Final Fantasy Resonance, the first game in the franchise to utilize the HD-2D art style. Scheduled for release on October 22 for Nintendo Switch and Switch 2, it features turn-based battles, a strategic battle system, and the ability to summon characters from past games, including Cloud and Terra. Players can traverse the overworld using chocobos and airships, with voiced characters and dramatic cutscenes enhancing the experience.
2026-06-09 | Nintendo Life: Final Fantasy Resonance Returns To Turn-Based Battles With HD-2D Visuals
Square Enix has announced Final Fantasy Resonance, featuring HD-2D visuals and turn-based battles. The game will include characters from previous entries in the series. Final Fantasy Resonance is set to launch on the Nintendo Switch on October 22, 2026.
2026-06-09 | IGN: Final Fantasy Resonance: We Played the First Turn-Based HD-2D FF Game | IGN Exclusive Preview
Final Fantasy Resonance is a turn-based HD-2D RPG set to release on October 22, 2026, for multiple platforms. It adapts the story of Brave Exvius without microtransactions, featuring a new combat system and overworld. Players control Rain and his friends as they protect magic crystals. Combat involves a stagger system and equippable "Visions" from past Final Fantasy games. The game promises a mix of nostalgia and modern gameplay, with a runtime of 30-40 hours.
2026-06-09 | Eurogamer: We're getting our first HD-2D Final Fantasy game, and it's based on the now-shuttered mobile title Brave Exvius
Square Enix announced Final Fantasy Resonance, the first HD-2D Final Fantasy game, set to release on October 22, 2026, for PlayStation, Xbox, PC, and Nintendo Switch. This title adapts the story from the now-closed mobile game Brave Exvius, adding new elements and a turn-based combat system. It features a new overworld, chocobos, airships, and 33 original music tracks. The game combines pixel art with 3DCG for dynamic visuals and includes nostalgic references to past Final Fantasy titles.
2026-06-09 | Game Informer: Final Fantasy Resonance Is An HD-2D RPG Based On Brave Exvius Dropping This October
Final Fantasy Resonance, an HD-2D RPG based on Brave Exvius, was revealed during a Nintendo Direct and is set to release on October 22. While it features a new story, it adapts elements from the first arc of the mobile game Brave Exvius. Square Enix emphasizes that it is not a simple port but a fully rebuilt console-quality RPG. The game will be available on PS5, Xbox Series X/S, and PC at launch.
2026-06-09 | Insider Gaming: New HD-2D Final Fantasy Game Announced by Square Enix
Square Enix announced a new HD-2D game, Final Fantasy Resonance, during the June 2026 Nintendo Direct. Set for release on October 22, the game features classic turn-based combat and a storyline centered on protecting eight crystals. Players will encounter allies from previous Final Fantasy titles. It will launch on Nintendo Switch, PS5, Xbox Series, and PC via Steam. The announcement follows the reveal of Final Fantasy 7: Revelation at Summer Games Fest.
Date: 2026-06-09 | Source: VGC
All three main Xenoblade Chronicles games are receiving Nintendo Switch 2 Editions, featuring 4K resolution and 60 FPS in TV mode, and 1080p at 60 FPS in handheld mode. New features include a high-speed vehicle and enhanced voice acting for the original, new action battles and a rare Blade for Xenoblade 2, and defensive battles with a new Hero for Xenoblade 3. Digital upgrades are available now for the first game, with updates for the sequels on July 30 and December 3, 2026.

2026-06-09 | Game Informer: Xenoblade Chronicles 1, 2, And 3 Are Getting Updgraded Switch 2 Ports
All three Xenoblade Chronicles games are being ported to Switch 2 with enhancements like increased resolutions and improved framerates. Xenoblade Chronicles will launch later today, featuring high-speed vehicles for navigation. Xenoblade Chronicles 2 is set for a digital release on July 30, while Xenoblade Chronicles 3 will be available digitally on December 4. Physical versions will follow on later dates.
2026-06-09 | Nintendo Life: Xenoblade Chronicles 1, 2, And 3 Are All Getting Nintendo Switch 2 Editions
Xenoblade Chronicles: Definitive Edition, Xenoblade Chronicles 2, and Xenoblade Chronicles 3 are set to receive Nintendo Switch 2 Editions. The Definitive Edition will be available digitally later today, with a physical release on July 30. Xenoblade Chronicles 2 will launch digitally on July 30, while Xenoblade Chronicles 3 is scheduled for December 3. Additionally, Nintendo announced a new title, Xenoblade: Genesis.
2026-06-09 | Metro: Xenoblade fans keep winning with new sequel and three Switch 2 ports
Xenoblade Chronicles is set to receive significant updates on the Switch 2, with all three mainline games getting ports and a new sequel titled Xenoblade Genesis scheduled for 2027. The ports will launch throughout 2026, featuring enhancements like 60 FPS, 4K resolution, new content, and gameplay modes. Xenoblade Genesis appears to be a soft reboot, diverging from previous narratives, as suggested by its teaser trailer and the tagline "A new beginning is dawning.
Date: 2026-06-09 | Source: VGC
Pokémon Pokopia will receive an underwater-themed expansion in August, featuring a free update for building underwater habitats and a paid expansion introducing the new town Bubbly Basin, along with new outfits, furniture, and Pokémon. Two additional paid expansions are planned for late 2026 and next year, with an Expansion Pass available for purchase now. VGC's review praises it as “Pokémon’s best spin-off,” despite some late-game grind.

2026-06-09 | Insider Gaming: Pokopia To Get Free Underwater Update, Paid Expansion Announced
Pokémon Pokopia will receive a free underwater update in August 2026, introducing the 'Dive' move and expanding underwater exploration. Additionally, a paid expansion pass featuring three parts was announced, with Part 1 focusing on the new town Bubbly Basin, set to release in August 2026. The expansion will include new furniture, outfits, and Pokémon, with further content planned for later in 2026 and 2027.
2026-06-09 | Nintendo Life: Dive Into Pokémon Pokopia's Expansion Pass Today
Pokémon Pokopia is receiving a paid expansion pass available today, introducing a new underwater area called Bubbly Basin, featuring various Water Pokémon and a new Dive ability. This is the first part of the expansion, with two more parts scheduled for release later this year. Additionally, a free update for the game is set to launch in August.
2026-06-09 | Game Informer: Pokémon Pokopia Gets New Bubbly Basin Biome This August Alongside Free Underwater Dive Update
Pokémon Pokopia, launched on March 5 for Nintendo Switch 2, will receive a new Bubbly Basin biome this August as part of its Expansion Pass. A free update will also introduce the underwater Dive ability, necessary for exploring the new area. Additional features will be added in late 2026, with a new town planned for 2027. Players must raise the environmental level in Bleak Beach to unlock the Dive ability.
2026-06-09 | Nintendo Life: Dive Into Pokémon Pokopia's Expansion Pass This August
Pokémon Pokopia is set to receive a paid expansion pass, available today, which introduces a new underwater area called Bubbly Basin featuring various Water Pokémon and new outfits. While the expansion pass is available now, the first wave, Bubbly Basin, will launch in August, with additional parts scheduled for later this year. A free update for the game is also confirmed for August.
2026-06-09 | IGN: Pokémon Pokopia Free Update and 3-Part Expansion Pass DLC Revealed
Pokémon Pokopia will receive a free update and a three-part expansion pass, announced during the June 2026 Nintendo Direct. The free update, launching in August 2026, introduces an underwater exploration feature using the new Dive move. The paid expansion pass includes Part 1: Bubbly Basin, also releasing in August, featuring a new underwater town. Players who purchase the pass by August 31, 2026, will receive exclusive rewards. Further details on Parts 2 and 3 are forthcoming.
2026-06-09 | Eurogamer: Pokémon Pokopia is diving beneath the waves in a free update and the first of three paid DLC releases out later this year
Pokémon Pokopia will receive a free update in August that introduces a new Dive ability, allowing players to explore and build on the ocean floor. Additionally, the first of three paid DLC expansions, titled Bubbly Basin, will launch alongside the update, featuring a new town, Pokémon, outfits, and furniture. The Expansion Pass for the DLC is available for purchase now, with the remaining two expansions set for late 2026 and early 2027.
2026-06-09 | Metro: Pokémon Pokopia is getting paid DLC and it starts with an underwater town
Pokémon Pokopia will receive a free underwater update and three paid expansions, starting with Bubbly Basin in August 2024. The Expansion Pass costs £29.99, with Part 1 introducing an underwater town, new outfits, and Pokémon like Popplio and Corphish. Parts 2 and 3 will add new features and an additional town, respectively, with Part 2 expected in late 2026 and Part 3 in 2027. The game is set in a post-apocalyptic Kanto, where players, as Ditto, rebuild the world.
2026-06-10 | Nintendo Life: Pokémon Pokopia Updated To Version 1.1.0, Includes Improvements & Fixes
The Pokémon Company announced an update for Pokémon Pokopia, now at Version 1.1.0, which includes various improvements and bug fixes. The expansion pass is available for purchase, with part one "Bubbly Basin" set to release in August 2026, followed by two more parts in late 2026 and 2027. The update enhances gameplay with new conversation variations, adjustments to item placement, and numerous fixes to improve overall experience.
Date: 2026-06-09 | Source: Insider Gaming
Fire Emblem: Fortune’s Weave will be released on September 17, as announced during the latest Nintendo Direct. The game features tactical, turn-based RPG gameplay with 3D exploration outside of combat. The narrative centers around the Heroic Games, where players compete for a significant prize. A new trailer showcasing gameplay was also revealed.

2026-06-09 | Nintendo Life: Fire Emblem: Fortune's Weave Is Yet Another September Release
Nintendo has announced that Fire Emblem: Fortune's Weave will be released exclusively for the Switch 2 on September 17, 2026. Alongside the Standard Edition, a Special Edition known as the Dagdan Collection will also be available, featuring various additional items.
2026-06-09 | VGC: Fire Emblem: Fortune’s Weave gets a release date and special edition info
Fire Emblem: Fortune’s Weave is set to release on September 17, as announced during the latest Nintendo Direct. A special edition, the Dagdan Collection, will be available, featuring art cards, a map, an art book, and a steelbook. The game centers on powerful fighters in the Dagdan Empire competing in the Heroic Games for a wish, with players choosing from four unique heroes: Cai, Dietrich, Theodora, and Leda.
2026-06-09 | Game Informer: Fire Emblem: Fortune's Weave Has Four Playable Protagonists And A September Release Date
Fire Emblem: Fortune's Weave will launch on September 17 for Switch 2, featuring four playable protagonists with unique motivations in a combat tournament. The game includes a free time structure for recruiting units and training. A new trailer reveals a villain related to "the advent of the Underworld" and the return of Sothis from Fire Emblem: Three Houses. A special collector's edition will also be available on release day.
2026-06-09 | Eurogamer: Fire Emblem: Fortune's Weave crams itself into an already packed-out September 2026 on Switch 2
Fire Emblem: Fortune's Weave is set to release on September 17, 2026, exclusively for Switch 2, as announced during a Nintendo Direct. This tactical role-playing game features four main protagonists, each with unique storylines, and revolves around the 'Heroic Games' amid a larger conspiracy. A physical edition with bonus items will also be available on launch day. This marks the series' first entry since 2023's Fire Emblem: Engage.
2026-06-09 | Nintendo Life: Fire Emblem: Fortune's Weave Price And Box Art Revealed
Fire Emblem: Fortune's Weave is set to launch for the Switch 2 on September 17, 2026, with a price of $69.99 in North America and £58.99 in the UK. The article reveals the official box art and mentions that a special edition will also be available, with pricing details to be confirmed later.
2026-06-09 | IGN: Fire Emblem: Fortune's Weave — Here's What Comes With Each Edition
Fire Emblem: Fortune's Weave is set to release on September 17, 2026, as the first Switch 2 exclusive title in the franchise. Preorders are available, with digital editions priced at $69.99 and physical editions at $79.99 for the Standard Edition and $119.99 for the Dagdan Collection. This marks the first new entry since 2023's Fire Emblem Engage.
2026-06-10 | IGN: Fire Emblem: Fortune's Weave Sets Standard Physical Price at $80
Fire Emblem: Fortune's Weave will launch on September 17, 2026, with a standard physical price of $80 in the US, CAD $109.99 in Canada, and AUD $119.95 in Australia. The digital version will be priced at $69.99 in the US and £58.99 in the UK. This pricing strategy reflects Nintendo's recent decision to charge differently for physical and digital versions of games, with Fortune's Weave being the second $80 title for the Switch 2.
2026-06-10 | VGC: ‘Nintendo knows fans will pay’: New Fire Emblem confirmed to cost $80 boxed
The new Fire Emblem game, titled "Fire Emblem: Fortune’s Weave," will retail for $80 in the US for the standard physical edition. The digital version is priced at £58.99 in the UK, with physical likely at £67. In Canada, it will cost CAD $109.99, and in Australia, AUD $119.95. A premium edition will be available for $120. Former Nintendo marketer Kit Ellis suggested the high price reflects confidence in the dedicated fanbase.
2026-06-10 | GamesRadar+: Fire Emblem Fortune's Weave pre-orders are here, but that special Dagdan Collection is selling out fast
Fire Emblem Fortune's Weave is set to release on September 17, 2026, exclusively for the Nintendo Switch 2. Pre-orders for the special Dagdan Collection, priced at $119.99, have sold out at many retailers. The standard edition is available for $69.97 at Amazon. The game features new protagonists and includes collectibles like an artbook and map. Availability varies by retailer, with some options still pending in the UK.
Date: 2026-06-09 | Source: Gematsu
Muramasa: Revenant Blades is set to launch in early 2027 for PS5, Switch 2, Switch, and PC. Developed by Vanillaware and published by Marvelous, this action RPG combines elements from Muramasa Rebirth and Genroku Legends. Players will experience 4K visuals and engage in hack-and-slash gameplay as six protagonists, each with unique fighting styles, navigate a world filled with spirits and villains inspired by Japanese mythology.

2026-06-09 | Push Square: Stunning PS Vita Action RPG Muramasa Is Being Reborn on PS5 Next Year
Muramasa: Revenant Blades, a remake of the action RPG originally on Wii and PS Vita, is set to release on PS5 in early 2027. This reworked version includes all six playable characters from the Vita port, with adjusted combat and weapon systems for improved balance. The game will feature a 4K resolution upgrade, allowing players to experience each character's story in any order from the start.
2026-06-09 | PC Gamer: Legendary JRPG studio's 23-year shun of the PC has ended: the next Vanillaware game will come to Steam
Vanillaware, known for its acclaimed JRPGs, will release a revamped version of Muramasa: The Demon Blade, titled Muramasa: Revenant Blades, on Steam in 2027. This marks the studio's first PC game after 23 years. The remake will include the Genroku Legends expansion, new combat and weapon systems, 4K resolution support, and additional gameplay modes. The announcement was made during a Nintendo Direct event.
2026-06-10 | Rock Paper Shotgun: We're finally getting a Vanillaware game on PC - Muramasa: Revenant Blades, an expanded 4K edition of the gorgeous Japanese action RPG
Vanillaware is releasing an expanded 4K edition of their 2009 action RPG, Muramasa: The Demon Blade, titled Muramasa: Revenant Blades, for PC. This version includes content from the PS Vita port and the Genroku Legends add-on. The game features a diverse cast of characters and is noted for its visually striking art style. It is set to launch in 2024 and includes mature themes, such as pixel nudity and suggestive scenes.
2026-06-10 | PlayStation LifeStyle: PS5 Players Surprised With Enhanced Port of Hit PS Vita RPG
PS5 will receive an enhanced port of the PS Vita RPG Muramasa: Revenant Blades in early 2027 for $49.99, with a limited edition priced at $89.99. This rework of Muramasa Rebirth includes a full game, art book, soundtrack CD, and a folding screen. The game features new localization, English voiceovers, and 4K support, focusing on the conflict over powerful samurai swords in Japan's past. A trailer is available, and players can wishlist it on the PS Store.
Date: 2026-06-09 | Source: Gematsu
Capcom has announced Dragon’s Dogma II: Dark Arisen for PS5, Xbox Series, Switch 2, and PC, set to launch on October 9, 2026. This edition includes the base game and the "Dark Arisen" expansion, featuring new tales, dungeons, and character customization options. Two major updates will enhance the base game, improving fast travel and gameplay quality. The expansion introduces the Northern region of Norgan and 12 Lost Rites Dungeon Challenges.

2026-06-09 | IGN: Dragon’s Dogma 2: Dark Arisen Announced For Nintendo Switch 2
Dragon’s Dogma 2: Dark Arisen has been announced for Nintendo Switch 2 during a Nintendo Direct, also releasing on PC, PS5, and Xbox Series X/S on October 9, 2026. This expanded version includes a new snowy region, Norgan, with new quests and a system to appraise spoils for weapons and skills. The game follows the successful 2024 release of Dragon's Dogma 2, which sold 4 million copies.
2026-06-09 | Game Informer: Dragon's Dogma 2 Announces Dark Arisen Expansion, Adding New Areas, Dungeons, And Cosmetics This October
Dragon's Dogma 2: Dark Arisen will launch on October 9 for PlayStation 5, Xbox Series X/S, PC, and Switch 2, featuring new areas, dungeons, and cosmetics. The expansion introduces the frozen lands of Norgan, 12 new dungeon challenges, and customization options. Free updates for the base game include quality-of-life improvements, with the first arriving on June 9 and a second in August, enhancing performance and adding features like additional save slots. Pre-orders include the Northern Attire fashion set.
2026-06-10 | Aftermath: That Was The Most Dragon's Dogma Way To Announce DLC
The Nintendo Direct revealed the enhanced edition of Dragon's Dogma 2, titled Dragon's Dogma 2: Dark Arisen, which will be available as DLC for the base game. This announcement is notable due to the original game's expanded version also being called Dark Arisen. The new content will take place in the snowy northern region of Norgon, and the game will also be released as a standalone for the Switch 2.
2026-06-10 | VGC: Capcom says Dragon’s Dogma 2’s expansion was built ‘based on wide feedback to the main game’
Capcom announced that Dragon’s Dogma 2’s first expansion, Dark Arisen, will launch on October 9 for Nintendo Switch 2, PS5, Xbox, and PC. The expansion will introduce a new storyline and content developed from extensive player feedback on the main game. While Dragon’s Dogma 2 received a Metacritic score of 86, it has a user score of 6.5, reflecting mixed player reactions. Director Hideaki Itsuno acknowledged this diversity in reception, emphasizing the game’s targeted audience.
Date: 2026-06-09 | Source: PC Gamer
Destiny 2's final update, the Monument of Triumph, releases today, marking the end of the game after nine years and eight expansions. Bungie has confirmed no plans for a Destiny 3, focusing instead on future projects that are years away. The update aims to improve the game with new features, weapons, and quality of life changes, as the community comes together to celebrate and reflect on the series' legacy.

2026-06-09 | Destructoid: Destiny 2 gamers storm servers with Weasel errors, over 100,000 Steam players for final update
Destiny 2's final live-service update, Monument of Triumph, launched with over 110,000 players, causing widespread Weasel errors and disconnects. Bungie is investigating these issues, which coincide with a surge in player interest not seen since the last expansion. The update includes extensive quality-of-life improvements. Players are expressing their dissatisfaction with the game's conclusion across social media, fearing Destiny 2's end is to benefit the new game, Marathon.
2026-06-09 | Insider Gaming: Destiny 2 Fans Break Servers & Marathon’s Peak Player Count In Final Update
Destiny 2 has received its final update, the Monument of Triumph, leading to a surge in player activity that surpassed Marathon's peak count of over 88,000, reaching over 100,000 for Destiny 2 shortly after the update. This influx caused login errors and overwhelmed tracking sites. Fans are expressing their desire for a Destiny 3, as a petition for its development has garnered over 350,000 signatures. The farewell update features a sunset-themed home screen, symbolizing the end of the franchise.
2026-06-09 | PC Gamer: Destiny 2's final update crushes the Steam concurrents peak hit by last year's Edge of Fate expansion
Destiny 2's final live service update, Monument of Triumph, has led to a peak of over 164,000 concurrent players on Steam, surpassing the previous high of 108,000 during the Edge of Fate expansion. Despite the game's decline, this update has revitalized interest, making Destiny 2 the top seller on Steam with a sale price of $26/£22. A petition for Destiny 3 has also gained over 370,000 signatures, reflecting strong demand for more content.
2026-06-09 | IGN: Destiny 2 Hits Highest Player Count in Two Years Following Final Update's Release, Shatters Marathon's All-Time Peak
Destiny 2 has reached its highest player count in two years, peaking at 167,000 concurrent players on Steam following the release of its final update. This surge comes as players aim to surpass Marathon's all-time peak of 77,000. Bungie announced that support for Destiny 2 will end in June, focusing instead on Marathon, which has struggled to attract players. Despite fan demands for a third game, reports indicate that Destiny 3 is not in active development.
Date: 2026-06-09 | Source: Nintendo Life
Final Fantasy X | X-2 HD Remaster is set to launch on Switch 2 on July 23, with pre-orders available now for £44.99 / €49.99. The new version includes enhanced HD visuals, a remastered score, and a high-speed mode. The remaster originally released on Switch in 2019 received a positive review, scoring 9/10.

2026-06-09 | VGC: Final Fantasy X/X-2 HD Remaster is coming to Switch 2 next month
Final Fantasy X/X-2 HD Remaster will launch on Switch 2 on July 23. The remaster includes enhanced graphics, remastered music, and features from the International Version. New quality of life improvements like high-speed mode and no random encounters are also included. The game is priced at $49.99, and save data is incompatible with the existing Switch version. It's unclear if a free or paid upgrade will be available for current owners.
2026-06-09 | Eurogamer: Final Fantasy 10/10-2 HD Remaster gets a dedicated Switch 2 port next month, but there's a catch
Final Fantasy 10/10-2 HD Remaster will receive a dedicated port for the Switch 2, launching on July 23, 2026. This version features enhanced graphics, remastered music, and new quality-of-life improvements. However, save data will not transfer from the original Switch version. It remains uncertain if there will be an upgrade option for existing owners of the Switch version.
2026-06-09 | Game Informer: Final Fantasy X/X-2 HD Remaster Hits Nintendo Switch 2 Next Month With High-Speed Mode, No Random Encounters Toggle, And More
Final Fantasy X/X-2 HD Remaster will be released for Nintendo Switch 2 on July 23. This version includes new features like a high-speed mode and a toggle for random encounters, enhancing the gameplay experience. The remaster boasts fully HD visuals and remastered music, along with elements from the International Version. This marks the first time these features are available in a console port, previously seen only in the PC version.